Cookie Clicker

Cookie Clicker

Cookie Profit Predictor
101 Comments
Blaze Oct 25 @ 9:29am 
does this mod disable achievements?
hayuu Sep 5 @ 5:20pm 
the mod disable achievements??
Misrahell Aug 29 @ 9:35am 
does this disable achievements?
T1mo777 May 20 @ 3:06am 
Mod would be perfect if you just add a way to disable rainbow upgrades because they absolutely suck
Graystonia Feb 19 @ 12:13pm 
how do I turn it on?
drig Feb 15 @ 9:16pm 
eugh, ai-generated icon
Trydodis Dec 28, 2024 @ 9:06am 
the link to the google doc seems to be broken
Unus White Dec 2, 2024 @ 5:33pm 
Auto-buying won't work if sort by payback rate is disabled
Zibbibbo Sep 21, 2024 @ 1:03pm 
is there any option to lock the auto buy at 10 stack per time instead of 1 ?
Tsurugi Sep 21, 2024 @ 12:32pm 
Mod works, but can't change any options.
comet.jc  [author] Aug 20, 2024 @ 1:28am 
@Shadowlurker4897 The mod just evaluates which option is better in the long run, and you can buy any item immediately at any time (as long as there are enough of them). If you continue to play, the items with good returns will continue to give you gains in the future.

If you're referring to the time shown on the item, it's the amount of time you have to wait until you have enough cookies to buy, which can be quite long, especially in the later stages of the game; you'll be relying on Combos to get the cookies you need!
Shadowlurker4897 Aug 16, 2024 @ 11:39am 
It looks cool on the surface but it really isn't very time efficient because it looks too far into the future.
_Cosmicc_ Aug 14, 2024 @ 11:47am 
does this disable achievements?
woNando Jul 12, 2024 @ 7:23am 
@shyrain67 Reading the code it looks like the percentage indicates how good this upgrade is compared to the average.
DonutSlayer Jun 19, 2024 @ 4:33am 
It's a great mod, but it goes bananas if Cyclius is equipped in the pantheon - the prediction values are flashing in the UI like crazy.
shy Jun 13, 2024 @ 3:15am 
i understand the times perfectly, but i genuinely have no clue what the percentages mean. i read the whole description and even the slideshow and i just dont understand what the percentages are of.
Lifedust May 31, 2024 @ 6:02am 
this mod has a conflict with the CookiStocker mod. When both are enabled, the game just freezes.
λambda Mar 30, 2024 @ 4:53pm 
update, Lfggggg
japonne Mar 26, 2024 @ 4:01am 
It work thank you
comet.jc  [author] Mar 25, 2024 @ 8:38am 
try to remove the mod and subscribe it again
japonne Mar 23, 2024 @ 9:13am 
Hello, sorry to bother you with that but I still not see the auto buy button. screencshot : https://pasteboard.co/dZhfiplbTxYe.png
comet.jc  [author] Mar 22, 2024 @ 7:34pm 
ok, just uploaded lastest version mod!
japonne Mar 19, 2024 @ 5:14am 
Hello, first of all thank you for your work it is really helpfull. It's just following the last update, I can't find the auto buy function mentionned in the update. Is it normal ?
Jöferwafengsnuecprtonßenouryas Mar 1, 2024 @ 10:32pm 
hope Waiting Time Indication feature will become a Toggle Feature.
applethecandy Feb 21, 2024 @ 6:16pm 
@wantedforwarcrimes change the priority of CCSE
President Phart Jan 28, 2024 @ 8:01am 
This mod seems to be disabling achievements for me
BlakePup Jan 4, 2024 @ 3:34pm 
Nevermind, I believe, since I'm below banking of 6000cps that it calculates an upgrade as taking its value of cps + the 6000cps, which for large ones that would take 10 days is a drop in the bucket, making their delta cps/ cps cost much greater in comparison to a smaller upgrade as its calculating its delta cps/cps cost + ~6000cps where the cps cost is like a minute, making its calculated value, miserable. The values correct once you breach the banking cap you set though
BlakePup Jan 4, 2024 @ 3:25pm 
Why does turning on banking cookies (in my case for 6000 cps) lower the payback rates of lower tier buildings that i can afford with ~200 cps but increase it for buildings with around a day - 10 days of cps? Sorry if this is a dumb question
comet.jc  [author] Jan 1, 2024 @ 10:19am 
@tristn9 yes the "(to #)" account for the cost and the profit of the associated upgrade
I <3 Femboy Bussy Dec 22, 2023 @ 7:21pm 
i have CCSE but when i try to enable this mod it wont let me im not sure what to do? idk if im just dumb or if theres a problem
tristn9 Nov 8, 2023 @ 3:46pm 
Does the "(to #)" function also account for the cost of the associated upgrade?
comet.jc  [author] May 20, 2023 @ 10:19pm 
cilantroRhyme great, Just do it :steamthumbsup:
daniphylaxis May 16, 2023 @ 7:39pm 
I found a trick to use the functionality of your mod to sort buildings for my own mod, by adding a "pool" key to buildings and setting them to "toggle" when I want them to sit at the bottom of the list. I'm letting you know as a courtesy that I intend to make that option available to players who use both of our mods, giving credit to you in both my code and the workshop listing. If you'd prefer that I didn't do that, I can remove the feature, no problem. It's not integral to the workings of my mod—just a quality of life feature—so it's not a huge deal for me to remove it.
Arc May 11, 2023 @ 11:27am 
@comet.jc it wasn't enabled when I tested, I can try later, been playing without the mod for now
comet.jc  [author] May 11, 2023 @ 9:41am 
@sacrosouls is banking setting enabled?
Arc May 10, 2023 @ 12:42am 
hi, awesome mod, I installed it mid playthrough and it worked fine, but when I wiped the save it breaks the game, can't purchase buildings etc
perhaps it needs an update for the new version of the game?
jej!man Apr 22, 2023 @ 2:07pm 
is there a way to disable rainbow deal (with the (to X)), I don't understand it (i don"t want to wait 12d) im pretty sur its not the right play)
Phoenix-Mask Apr 7, 2023 @ 6:19am 
So when it shows to buy X building does it calculate how many cookies you need for that X or for just 1 single building?
xchg Jan 17, 2023 @ 1:12pm 
What a ♥♥♥♥♥♥♥ legend. My man actually made a GOOGLE DOCS SLIDE to show how it works.
100% respect that ♥♥♥♥.
comet.jc  [author] Jan 17, 2023 @ 11:14am 
## [2048.10] - 2023.01.18
### Fix
- Fix broken Sort Grandmapocalypse switch
JayMission Jan 17, 2023 @ 10:24am 
Great mod, exactly what I was looking for to replace the main functionality I used Cookie Monster for on the web version. Thanks!

The only problem I've run into is that the "Sort Grandmapocalypse" doesn't work as I expect - I was expecting it to not sort the upgrades that triggered/escalated the Grandmapocalypse, like Communal Brainsweep, but it still seems to sort them regardless.
comet.jc  [author] Jan 17, 2023 @ 10:14am 
Hey i added a slide about the design of this mod :)
Design Detail for Payback Rate Mod (Slide) [docs.google.com]
xchg Jan 15, 2023 @ 6:11am 
Honestly the best mod in the game.
comet.jc  [author] Jan 12, 2023 @ 5:15pm 
(to X) means you need buy building to number X to get the best payback rate shows on screen. that usually implies a tier upgrade included.
comet.jc  [author] Jan 12, 2023 @ 5:09pm 
2. The game code is acually using Game.cookiesPs to calc golden cookies reward, not Game.cookiesPsRaw, this is also apply to Frenzy + Get Lucky case:

# first get frenzy, which makes cookiesPs * 7

else if (choice == 'frenzy') {
buff = Game.gainBuff('frenzy', Math.ceil(77 * effectDurMod), 7);
}

# second get Lucky! base on buffed cookiesPs

else if (choice == 'multiply cookies') {
var moni = mult * Math.min(Game.cookies * 0.15, Game.cookiesPs * 60 * 15) + 13;//add 15% to cookies owned (+13), or 15 minutes of cookie production - whichever is lowest
Game.Earn(moni);
popup = loc("Lucky!") + '<br><small>' + loc("+%1!", loc("%1 cookie", LBeautify(moni))) + '</small>';
}

However using cookiesPs it not a stable way to banking the target number, i get it, i will update this later to use cookiesPsRaw
comet.jc  [author] Jan 12, 2023 @ 5:09pm 
1. This is my mistake, the 43200 comes from chain cookie's rules, not about Frenzy + Get Lucky upgrade.

In game's source code around Cookie Clicker\resources\app\src\main.js Line 5597:

var maxPayout = Math.min(Game.cookiesPs * 60 * 60 * 6, Game.cookies * 0.5) * mult;

in order to get max payout from cookie chain, cookies need to be larger than(Game.cookiesPs * 60 * 60 * 6) * 2, which is Game.cookiesPs * 43200
BIKarus | BK201 Jan 11, 2023 @ 2:22pm 
What is meant when next to the payback rate, it says '(to X)'?
Szara Jan 7, 2023 @ 6:07pm 
A suggestion for the cookie banking feature- Calculate the cookies to bank based on raw CPS rather than buffed CPS, to prevent it trying to bank 294,000 seconds of raw CPS during a Frenzy, etc. Changing Game.cookiesPs to Game.cookiesPsRaw on line 505 of main.js seems to accomplish this.
Also, shouldn't the text next to the banking feature suggest 42,000 with the Get Lucky upgrade, not 43,200?
Dr.Hultenstein Dec 26, 2022 @ 12:19pm 
i see guud to know
but it does have a building sorting function
comet.jc  [author] Dec 24, 2022 @ 4:28am 
This module is a bit different from cookie monster.
Cookie monster uses Payback Period, but I think it is important in Cookie Clicker to increase CPS (Delta CPS) as soon as possible, plus consider the shorter Payback Period the better, so this MOD uses the parameter "Delta CPS / Payback Period".

In addition, cookie monster does not take into account tiered upgrades and does not provide building sorting function.