Cookie Clicker

Cookie Clicker

Cookie Garden Helper - Reloaded
101 Comments
DespeRambo Jun 8 @ 2:24am 
有了这个终于可以自动化玩菜园子了,感谢,爱来自中国:steamhappy:
QZ-Bloodwolf Jun 7 @ 9:43am 
Anyone having trouble with autoplanting working might want to try to uncheck the "Avoid Buffs" option
Runzu Jun 7 @ 8:09am 
The appears to still be working in my game. And the github page helped explain the CpS multiplier settings. Perhaps something is interfering with the mod or it hasn't been set up. Not sure. The readme on the github might help a few folks. Other than that, sorry I can't provide any assistance! :portiaslurpee:
yilingpatriarch May 28 @ 12:50am 
This mod doesn't work anymore. I've done everything I can to get it to work again but it just won't.
Felinius Mar 20 @ 8:48am 
The mod worked for about a day, and now no longer shows up, any suggestions on how to fix? I've tried un and resubscribing, reinstalling the game, deleting and trying to reinstall the mod files already.
dynastystar Feb 9 @ 2:06pm 
I've read the parts about the CpS multiple times but I feel like I'll get a headache if I read a minute longer, I just go "whatttttttt?"

Does anybody have a video they can link that explains the Mini/Maxi CpS multiplier(or the mod as a whole, I can skip around until I find the part about the CpS multiplier)? I think I got the rest of what the mod does without reading that part of the guide.
FrOsTy Jan 25 @ 12:42am 
Really liking the mod overall, but found a small issue with it when playing on a mac. Ctrl clicking on mac doesnt work as OS wise it sends a right click instead, so its impossible to toggle protection. Changing it from ctrl clicking to shift clicking would solve this (just change it from key 17 to 16)
polettzz Jan 11 @ 11:18am 
very good 👍
Perrito Nov 13, 2024 @ 1:21pm 
Mod stopped working, plot wont save, auto plant wont work, the clean function doesn't work as well
Ultimuh Nov 12, 2024 @ 9:22am 
Same issue here, plot is saved but nothing is ever auto planted.
nighthawk887 Nov 11, 2024 @ 9:49pm 
it just stopped auto planting my crops i saved the plot and the plot showed it saved but it just does nothing any info on what this might be because?
alasseprince Aug 24, 2024 @ 9:23am 
maybe its possible to add a feature where you can click on a orange text seed and it will automatically ( if you got enough ) plant the best layout for it
SpiritusVulpis Aug 3, 2024 @ 3:40am 
Does anyone have any direct proof if the Remove Weeds option in this mod prevents new plants entirely from sprouting? I'm currently grinding some of the last seeds I don't have and I haven't had any luck so this would be helpful to know
Ebonsprocket Jun 16, 2024 @ 6:01am 
Trying to get plant upgrades. I've been doing a combo of Ichorpuff and Keenmoss to help improve my odds (using "Mind over Matter" and all upgrades just missing some plant upgrades). I've disabled every mod but this one. I also check in on it once or twice a day and turn off the mod, reboot the game, manually harvest mature plants, replant them, then turn the mod on and reboot (so if this mod is the problem I'll eventually just get lucky on that particular harvest). I tried "Duketater cookies" too while also just going for the profit. I never got the upgrade and just assumed that it was bad luck but now I'm wondering if there is a problem with the mod.
cheezeEGGSTREEME Jun 7, 2024 @ 8:28am 
My I suggest a feature that would be super easy to add?
Just the drop rate next to each seed in the seed list. Might be helpful. :sothappy:
Twiddydinks Jun 3, 2024 @ 12:34pm 
why did you make the level 5 shriekbulb setup a swastika
Vibe Check Feb 19, 2024 @ 9:17pm 
If you still update this and have time, would you please add a modifier to auto-plant only when the garden is fully empty? Current settings when farming for JQB means the 8 surrounding crops are never mature on the same cycle.
preggers yiff yummers x3 rawr Feb 4, 2024 @ 1:34pm 
found a bug, i think: with a garden full of elderwort buds, the rotate soil option changes the soil to clay despite them not being mature. could be something to do with them being immortal?
/slap/ Dec 30, 2023 @ 4:02am 
Will you ever add a feature that makes it so the seeds DONT get planted until the garden is cleared otherwise the mod feels pretty useless.

For instance: 8 Queenbeets are growing, 5 Fast Grow, 3 Slow Grow

The 5 are harvest way before the others and are then replanted which makes it so you get even less ticks for mutation since the Queenbeets are now getting like 3 ticks to grow while the other ones are still fully mature and not even harvested yet.
trappedreality Dec 15, 2023 @ 2:17am 
so freaking useful, thank you!
ReVeS Nov 15, 2023 @ 1:17pm 
düster im like 2-3 month grinding juicy QB and still i don't have it...
düster Nov 13, 2023 @ 1:48pm 
grinding for juicy queenbeet rn, this mod is gonna save my life
LeoDudeEX Nov 12, 2023 @ 10:16pm 
Awesome tool! Good info, but not broken.
un8co4n Oct 31, 2023 @ 7:25am 
It´s nice.
Борис Бздо Oct 25, 2023 @ 3:32pm 
One of the best CC mods, I like how easy it is to use, thanks :steamthumbsup:
Glacier Oct 15, 2023 @ 9:34am 
i figured out the problem, green rot sometimes sometimes becomes a "dying plant" when it becomes mature, so the mod ignores it and doesnt harvest it
Glacier Oct 15, 2023 @ 9:20am 
auto harvest seems to be glitchy with Green Rot, it's inconsistent and sometimes doesn't harvest it when new seed or matured seed is turned on
Chakaa  [author] Sep 27, 2023 @ 1:11pm 
Hi, it does not disable achievements, so it allows them.
BlazingImp77151 Sep 26, 2023 @ 10:02am 
@kaikemanzanares in the mod's FAQ (bottom of the description) it says that it does not.
kaikemanzanares Sep 14, 2023 @ 8:17am 
does it allows achievements?
Mayomoonface Sep 4, 2023 @ 3:59am 
Having the seed list and the ''recipes'' in game is SO handy. Thankyou. :happymeat:
ReVeS Sep 3, 2023 @ 12:24am 
Its even possible to get Juicy Queenbeet ? I farm month with this mod last plant and cant get it...
esheyw (Thallius) Jul 27, 2023 @ 12:00am 
So, my autopicker is seemingly incapable of harvesting Glovemorel. Glovemorel every time, Wrinklegill some of the time. Harvesting is on, the plant in question is not protected, new seeds are to be harvested immediately, etc. this has persisted through a dozen garden sacrifices and countless reloads of CC. Steam version, obviously. Is this a known issue? Any ideas for what's causing it? I'm pretty sure I remember it working at one point.
Enginerd Jul 24, 2023 @ 4:56pm 
Also - got a new weird issue today (might just need a better description) - when i DONT have a buff going (ie frenzy) it is constantly "clicking/planting" the seed/plot. it makes the noise, the sparkle animation, and makes the soils flash on/off.

I believe what was happening is the conflict of:
Auto harvest:
young >> remove weeds ON
&
Auto plant:
with plot saved of all meddleweed to try and get brown mold.

it looked like autoharvest was constantly removing the whole plot at the same time auto plant was constantly replacing it lol.. so perhaps just an extra note or reminder that shows at the seed list that when a mutation combo requires a weed that the REMOVE WEEDS button needs to be set to OFF as the SAVED PLOT will not override the setting.

simple option may be to put an Asterisk at the end of each plant on the list and a matching asterisk for the note on REMOVE WEEDS button* (turn this off when attempting to grow any plots with the weeds*)
Enginerd Jul 21, 2023 @ 7:41pm 
@Chakaa - just fyi, this may or may not be intentional but it seems that rotate soil still triggers even with auto-plant turned off. Seeing as it's colored green i assumed itd only go when auto-plant (green) was on.
i finally got a new seed to pop so i swapped to fertilizer manually and turned off auto-plant so everything else would just die off and let the new thing grow faster but then realized it keeps swapping back and then i have another 10min timer for changing back.

The only other thing id suggest is maybe showing some of the alternative mutation options; ie i got golden clover seed way faster by using the wiki combo of wheat + gildmillet and since people usually avoid that combo because it requires maintenance.. seemed perfect for this mod because i could stop baby sitting it.
shalasere Jun 11, 2023 @ 11:52am 
Hey there folks! I've absolutely fallen in love with both this mod and it's creator. I really enjoy the approach they took simply automating and maximizing efficiency over simply breaking the game. So far I've been able to unlock all but a single seed semi-actively!

I'm finally working on the (dreaded) "Juicy Queen Beet" and while I've set it to use the optimal garden layout, I'm wondering what the optimal mod settings would be to finally get it to mutate.
Bonesi May 27, 2023 @ 1:11pm 
Its the same mod just on steam
AMPEDupgamer May 16, 2023 @ 9:09pm 
This mod looks like an exact copy of the Cookie Garden Helper mod for browsers by yannprada on Github, even down to the explanations of all the mechanics and the screenshots.

https://github.com/yannprada/cookie-garden-helper
its just moss May 15, 2023 @ 8:01pm 
@jbwhite02
Here's how you turn a steam mod into a tampermonkey userscript.
Mods can be found in \Steam\steamapps\common\Cookie Clicker\resources\app\mods\workshop.
Note you will have to manually update the user script when a new mod version is published.

Step 0: On the Cookie Clicker addon page under Tapermonkey there is a header. Start the userscript with that. All the appropriate values can be found in info.txt.
Step 1: Copy-paste the entirety of main.js into the userscrpit.
Step 2: Find Game.registerMod and copy the first argument which will basically be the name of the mod in quotes.
Step 3: Add the following code to the bottom of the user script with the string copied in step 2 pasted into the indicated bracket. The setTimeout pit makes sure it doesn't run too early you might have to make the number at the end larger if your computer is slow.

function mod() {
Game.LoadMod(Game.mods[ ***PASTE HERE*** ])
}
setTimeout(function(){mod();}, 600);
z Apr 5, 2023 @ 7:40pm 
Definitely one of the best mods ever made for the game! :steamthumbsup:
jbwhite02 Mar 25, 2023 @ 6:52pm 
I tried using tampermonkey in the past with other mods but I'm too dumb to get it to work
Troianno Mar 22, 2023 @ 3:56am 
yeah... u might need tampermonkey @jbwhite02
jbwhite02 Mar 14, 2023 @ 7:34pm 
is there a way to use your version of the mod on the web version of Cookie Clicker?
esheyw (Thallius) Mar 11, 2023 @ 12:43pm 
Request: Can we get shift/alt-click actions on the seedlist for 'flip horizontally' and 'flip vertically'? I find I'm often manually flipping the everdaisy setup to work around where a JQB is growing.
Chakaa  [author] Sep 7, 2022 @ 1:23pm 
"Avoid buff" just looks at any cps multiplicative buff, and makes sure you will not overpay your seed because of a temporary buff.
Jacob101O Sep 7, 2022 @ 7:04am 
Very nice and useful mod, thanks!
One question: how the "Avoid buff" option is supposed to work? I put it on but the auto-plant works during the golden cookie buff, is that normal?
jbwhite02 Sep 2, 2022 @ 10:01am 
Do you have any plans to automate Sugar Hornet speedrunning/unlocking all plant types?
Chakaa  [author] Aug 27, 2022 @ 10:34pm 
You can do your own setup, and have the same seed everywhere, and have everything autoharvested, that is why there is a reminder of the possible upgrades on the right
SpiritusVulpis Aug 26, 2022 @ 12:00pm 
Just curious, does anyone (or the author) know if the Mod's auto-harvest makes it to where it'll make it possible to unlock the plant-based cookie upgrades?
nateraade Aug 18, 2022 @ 3:46pm 
This is very cool so far, but I'm wondering: Is there a way to automatically cycle through undiscovered mutations without having to manually plant and save plot layouts? I've only discovered the Thumbcorn so far.