Rivals of Aether

Rivals of Aether

BeeDrill(Moemon)
44 kommentarer
Dremy_Bowser 5. dec. 2024 kl. 9:12 
love this one!! wasn't sure what exactly expecting when i downloaded them but its a really fun combo char :steamhappy:
FonkeyMonkey 8. aug. 2024 kl. 13:49 
bruh why cant it just be a normal beedrill
Ladiesman217 27. juli 2024 kl. 9:59 
Can we have more mods like this for different Pokemon that don't get much love? Like Noiven or Talonflame? Ya don't have to make em waifus tho.
le_LEGOs 12. maj 2024 kl. 20:01 
honestly, I didn't eccpect she was a female char.. I was thinking that she was a young boy who was a big big fan of beedrill 'til I win with this chara..
If I exclu the "heroic" way of the character, she is fun to play
annoying orange gaming 18. feb. 2024 kl. 6:33 
WE MAKIN IT OUT THE HIVE WITH THIS ONE 🗣️📢🔥🔥🔥🔥🔥🔥
raitube434 25. dec. 2023 kl. 19:38 
beedrill waifu wtf
Spubbily01 3. nov. 2023 kl. 17:26 
She has as much superiority in the air as she does in the bedroom.
Kazzie 27. sep. 2023 kl. 5:49 
Still easily one of my favorite characters, period
𝑻𝑯𝑬_𝑫𝑨𝑹𝑲 31. juli 2023 kl. 11:22 
oh great arceus why this exist
AndGoatz04 16. maj 2023 kl. 20:40 
*why on Arceus' great green earth have you revived such a cursed mod*
AzaleaJennings 7. mar. 2023 kl. 16:55 
Would have preferred a non animated victory screen I won't lie
Waddle² 11. nov. 2022 kl. 20:06 
Beedrill, just for virgins.
OriginalAdam 27. okt. 2022 kl. 7:58 
But seriously, this is a really well made character that deserves more love.
OriginalAdam 26. okt. 2022 kl. 15:19 
BEGONE THOT
OriginalAdam 26. okt. 2022 kl. 15:12 
Also that includes the victory screen.
OriginalAdam 26. okt. 2022 kl. 15:12 
Though this is a pretty well made character, and the animated victory screen is a first..this character kinda doesn't work for me because of the over-sexuality of it.
neurosis51 13. okt. 2022 kl. 21:53 
More hit box stuff. Her F-tilt has barely more range than her jab 1 and the tipper is smaller than her f-strong, U-tilt, and D-tilt, so the size should be increased. As for tippers, I noticed they all only last for 2 frames with the exception of B-air which is active for 5 frames, I think you should double all those 2 frame tippers to 4 frame active duration since the focus of a tipper is supposed to be proper spacing. I want to mention N-air seems totally unchanged, so my critique is also the same; It doesn't link well into the follow up spiking hit, I think you should make the spin have more hits that lead into the spike and actually have a trajectory that's conducive to do that ( so have it pull the opponent into the kick). Finally U-air has the opponent falling out of the initial hit too often as well, I've seen the trajectory it sends so I say change it to 90 degrees straight up so it actually links to the second hit box above her head well.
neurosis51 13. okt. 2022 kl. 21:26 
I've read the few patch notes actually logging the changes to confirm what was what, so here are my new critiques: D-special needs more hitstun on the descending drill portion or some way to actually link into the follow up emerge and kick attack (I know that might cause issues for the gimping use it has when used off stage so maybe her going in the ground could produces another big hit box with the ground explosion effects to catch the opponent so it actually links). The opponent almost always falls out of it and it leaves them plus enough after getting hit to actually retaliate me before I even popped out of the ground; on that note the hitbox needs to actually cover all of her drill on pop out, it doesn't line up and covers her torso and head when she is clearly thrusting.
neurosis51 13. okt. 2022 kl. 20:58 
@a completely sane man. Wow, she feels much better to play with this time around, I've been playing her for the past 3 days. I haven't touched her since my last comments here nearly a year ago critiquing how bad she felt. So again, great job.
SSS-class Warlock 11. aug. 2022 kl. 0:21 
Thank you so much for making this
Phyro 31. juli 2022 kl. 13:17 
Be Drill
Watdahec 4. juli 2022 kl. 11:19 
I fear whats ever in the victory screen...

I am going to shizz my pants in fear. :marten_sip:
Daeharde Trihardt 24. mar. 2022 kl. 12:01 
I absolutely adore Beedrill, and her kit-- very easily going to be one of my mains. Not to mention you did a fantastic job adapting the moemon design. I hope you continue to make more moemon, and characters in general!
Yurrie 15. jan. 2022 kl. 22:19 
got me grimacing in the crib
Zinc 6. jan. 2022 kl. 18:01 
good combo game, but the victory screen is...... weird. I was playing with my friends, I find this character minutes before, and I tried it, the victory screen disturb everyone xd
Kazzie 17. dec. 2021 kl. 23:03 
No, yeah, I agree, I thought her combo game was ass. But nah, it's not. You just have to get used to what works. She kills hella early and has no problems with 0 to deaths once you figure out how she plays.
neurosis51 17. dec. 2021 kl. 22:54 
@kazzie her movement is fun, and animations are great, but I do think she could use another look balance wise with the trajectories of her attacks and previously mentioned dmg and Knockback.
Kazzie 17. dec. 2021 kl. 22:26 
@neurosis51 I had the same questions; You're supposed to either literally carry enemies offscreen with f/uspecials and aerials, land your spikes (nair late hit, dair tipper, dsmash off the ledge), or land tipper bair. Aside from smashes, that's all that kills really. Once you get her down, though, she's fan fucking tastic.
neurosis51 17. dec. 2021 kl. 22:23 
Why does she do so little dmg and knockback? She's light as hell so you'd think she'd be a glass cannon or a combo based character, but her attacks don't even link well in the air (aside from U-air strings) or kill easily, even Neutral air's second hit doesn't naturally connect; It looks like it's supposed to be a multi hit that keeps you in with how long the animation is, but the first hit connects and they just fall out. I see she does tippers, but the dmg is the same on regular hit, not on the level of Marth or Clairen in that aspect.
Kazzie 14. dec. 2021 kl. 17:17 
We love and appreciate bee boobies
Delta_Lynn 4. dec. 2021 kl. 18:59 
Wait is this the first Rof character with animated endscreen i missed someone?
Sheush 1. dec. 2021 kl. 9:47 
wat
A completly sane man.  [ophavsmand] 1. dec. 2021 kl. 9:35 
just dont get parried lol
Sheush 1. dec. 2021 kl. 4:21 
Jab1 is not safe on parry
Charizard6903 29. nov. 2021 kl. 17:34 
It's hip to spike bees
Tacomonster83 29. nov. 2021 kl. 15:27 
in the great words of a wise man
"you know what this game needs, it needs more LITTLE GIRLS let me head down to my little girl dungeon"
Baitofqualitycooking 29. nov. 2021 kl. 3:01 
Legit, She is really fun. I mean REALLY fun.

A lot of her moves are very useful, her resource mechanic also works well for her.

I wouldn't call her broken, she can easily be killed if you're not wary and overextend.

All in all. Probably my most favorite fighter this month.

The jiggle animation at the end is nice, but I didn't really focus on that cause of how fun it was to play her
GreatCobra4 29. nov. 2021 kl. 2:06 
To do the second taunt, hold parry + hold down + taunt (after parry animation)
Baitofqualitycooking 29. nov. 2021 kl. 1:37 
A surprising amount of moemon this month

I don't mind, in fact I heavily adore it!
IronYacker 29. nov. 2021 kl. 0:55 
lmao why do I actually have to be good with her. She's surprisingly well made tho
Versandt 28. nov. 2021 kl. 19:55 
honestly I just like the jiggle physics but the good character was a nice bonus :steamthumbsup:
FriendTheBarrel 28. nov. 2021 kl. 19:03 
most recent actually got me here super early lol
ImMightyBlak 28. nov. 2021 kl. 18:59 
anime
Succ 28. nov. 2021 kl. 18:31 
Fantastic