Stellaris

Stellaris

Downscaled Updated
264 Comments
Elchardus Sep 8 @ 6:03am 
Okay, thanks for the quick reply :D Perhaps the ai started to repair it during the war and it finished while the system was mine after the war.
法格恩·方庚  [author] Sep 8 @ 5:20am 
NO. My mod only affects how large/small the ship entity is, and won't affect any other aspects of gameplay.
Elchardus Sep 7 @ 11:17pm 
I only use this mod (first mod ever for this game) and after I cracked an enemy habitat, it automatically (albeit slowly) rebuild itself after I became the owner of that habitat's system. After checking forums and wiki's, it seems this should not be the case. Is it possible this mod has anything to do with that?
Live-Vitaliy Aug 16 @ 7:19am 
谢谢回复
:steamthumbsup:
法格恩·方庚  [author] Aug 16 @ 3:48am 
没有影响,本mod没有改动任何游戏数据
Live-Vitaliy Aug 16 @ 3:47am 
作者您好,请问该mod会影响亚光速航速吗,我发现我的船只在接敌的时候会遭受一个高达80%的亚光速减成:steamsad:
Brutus Jul 20 @ 7:11am 
I use this instead of real ships scaling due to its terrible effect on speed.
法格恩·方庚  [author] Jul 4 @ 5:53pm 
Yes.
Dorwon Jul 4 @ 4:30pm 
does it patch all the dlc ships?
法格恩·方庚  [author] Jun 23 @ 8:36am 
I don't know. I have never used RS ship scale.
IV. Riehol Jun 23 @ 8:34am 
hi whats the different with real space ships scale??
法格恩·方庚  [author] May 28 @ 11:46pm 
Those old patches could work, as those patches are standalone files, and don't rely on either my mod or Kondi's original mod. The main issue is that my mod re-adjusted the scaling to ensure all ships have a unified proportion, while Kondi's scaling approach was more arbitrary. As a result, the scaling in old patches don't fully align with my mod's scaling ratios.
DisasterAhead May 28 @ 5:00pm 
Quick question, do you know if the old patches for other shipsets would work with your mod? Or would I have to recreate them with the guide you linked.

Also, thank you for making this, it's greatly appreciated
法格恩·方庚  [author] May 11 @ 11:59pm 
这个地方没有问题,原版文件就是这么写的,我完全没动。什么时候P社对相应位置的代码做了调整,那我才会跟着调整。
焱淼 May 11 @ 6:50pm 
发现错误于:文件:gfx\models\ships\guardians\kaiju\kaiju_01.asset,77 行 33 列
请将此错误汇报至此模组的作者: Downscaled Updated。

错误信息:

Error in gfx\models\ships\guardians\kaiju\kaiju_01.asset: Ln: 77 Col: 47
(UTF16-Col: 33)
; Extra events for idle state (moved out of chance block)
^
Note: The column count assumes a tab stop distance of 8 chars.
Expecting: closing brace or statement
Other error messages:
The clause opened at ("gfx\\models\\ships\\guardians\\kaiju\\kaiju_01.asset",
Ln: 67, Col: 10) was not closed.
法格恩·方庚  [author] May 8 @ 8:25pm 
I have tested all stages of bioships (mauler, weaver, harbinger, and stinger) of the 2 bio shipsets. And they should work properly. Or do you mean something was wrong with Behemoth Fury kaiju?
TheBlack2007 May 8 @ 3:32pm 
It looks like mature and elder bioships aren't downscaled properly.
DJ BONER May 6 @ 10:04pm 
Cool, thanks :steamthumbsup:
法格恩·方庚  [author] May 6 @ 9:39pm 
The new content basically does not affect entities in older versions, so it should remain compatible with previous versions.
Brutus May 6 @ 4:59pm 
YOU ARE A GOD, :steamthumbsup:MUCH APPRECIATED
DJ BONER May 6 @ 4:58pm 
Is this backwards compatible with 3.14.1592653?
nerdman01 May 6 @ 4:03pm 
Hiya! Amazing work - could you please post the version of this for game version 3.14.1592653 as a separate item on the workshop? Trying to delay updating to 4.0 because of what I've heard about performance issues
gmansawesome May 5 @ 6:46pm 
Thank you for keeping this mod updated :]
法格恩·方庚  [author] May 1 @ 7:24am 
They also share same downscaling ratio with others.
The Byzantine Emperor Apr 30 @ 8:14pm 
The only ones that seem to be too big to me are the Corvette and the Frigate
法格恩·方庚  [author] Apr 30 @ 4:22pm 
No. All ships from the same ship type (i.e. battleship, cruiser, taitan, etc) would share the same downscaling ratio.
The Byzantine Emperor Apr 30 @ 2:10pm 
um is plant ships supposed to be bigger?
法格恩·方庚  [author] Apr 19 @ 9:09pm 
They have already been downscaled.
Kamisori Apr 19 @ 8:11pm 
Can player crisis ships be downscaled too?
WhitelYcris Apr 2 @ 8:36am 
好的,谢谢作者,这个mod维护也辛苦啦
法格恩·方庚  [author] Apr 2 @ 6:52am 
我不考虑mod船
法格恩·方庚  [author] Feb 3 @ 8:03pm 
Certainly. Fundamentally, these compatibility packs can operate independently without this mod or the original mod, as their code does not depend on either mod. So please feel free to use them. However, this mod has made some adjustments to the scaling ratio, so the scaling ratios of these compatibility packs will differ somewhat from this mod's.
Antares93 Feb 3 @ 7:28pm 
Do old compatibility patches for the original mod still work with this one?
法格恩·方庚  [author] Jan 31 @ 4:16am 
Yeah.
Kaplan Jan 31 @ 4:14am 
Awesome!
Save game compatible ?
Cúchulainn Jan 16 @ 11:23am 
Thanks for keeping this updated!
akuro Jan 11 @ 2:32pm 
Sadly causes deyncs when playing in multiplayer.
ChocolateZajec Dec 25, 2024 @ 5:29pm 
Hey, any chance anyone knows where i can find a version for 1.9.1?
Морская чертовка Oct 29, 2024 @ 8:02pm 
Thanks for the efficiency of your work.
LizardWizard Sep 11, 2024 @ 10:45pm 
TY for fast update, cant play without this mod :steamthumbsup:
法格恩·方庚  [author] Sep 5, 2024 @ 11:28am 
No. I don't offer compatability to mod ships.
SysGabriel Sep 5, 2024 @ 5:25am 
This supports NSC Ship classes?
akuro Sep 2, 2024 @ 3:48am 
Thanks a lot <3
ArchAngel Aug 15, 2024 @ 12:35pm 
Wow that was fast! It's fixed, thank you! :)
法格恩·方庚  [author] Aug 15, 2024 @ 10:59am 
Updated. I think it should be fixed now.
ArchAngel Aug 15, 2024 @ 10:19am 
Hello there, I was having trouble with Paradox Titan ships firing from the star when using weapons from ESC Next and narrowed it down to this mod. Would you be able to fix it?
Moto Boato Jul 24, 2024 @ 7:36pm 
Thanks for the reply, I'll look into that.
法格恩·方庚  [author] Jul 24, 2024 @ 7:07pm 
If you just followed Kondi's guide and my annotations in files, I don't think it would not work. I have to wonder that your launcher didn't load your mod properly. That's a quite common issue with official launcher.
Moto Boato Jul 24, 2024 @ 6:55pm 
I'm trying to downscale another shipset mod, but every time I set the scale to a different number and save the file and reload the assets in game, nothing happens. I tried copying the way you did it in this mod but I keep having no result.

The only thing I think that might be the problem is that my mod is stored locally on my computer. (I made a test one with the launcher.) Any tips as to something I could be missing? I'm not good with this kind of stuff but I thought I'd try. Thanks