Stellaris

Stellaris

[Deprecated] Leader Traits: Synthetic Leader Traits for Machine Units
9 Comments
corsairmarks  [author] Mar 24, 2022 @ 10:15am 
I thought I had updated the description - I'll check when I'm at home for the evening.
Optera Mar 24, 2022 @ 9:55am 
@corsairmarks Thanks, makes sense to include it there.
I would suggest updating the description to reflect fully assimilating robots into a machine hive mind is also possible with it.
corsairmarks  [author] Mar 22, 2022 @ 6:52pm 
@Optera I ended up adding that feature to a different mod, where it seemed more thematically appropriate:

Deassimilate Machines https://steamcommunity.com/sharedfiles/filedetails/?id=2553812372
corsairmarks  [author] Mar 15, 2022 @ 10:54pm 
@Optera, I believe I could make a workaround to grant robot points as well when those technologies are researched. I'm taking a brief hiatus from modding, but I've added this to my idea list for when I'm back in the swing of things.
Optera Mar 15, 2022 @ 10:43pm 
Thanks, this fixes one of my grievance with machine empires.
The other would be how normal empires robots don't seem to get trait points from machine trait techs. Is there a mod to fix that too?
Marrow Oct 31, 2021 @ 11:20pm 
Dang you work fast
corsairmarks  [author] Oct 31, 2021 @ 10:09pm 
Updated
corsairmarks  [author] Oct 31, 2021 @ 9:28pm 
Oh I can add that - I thought you were looking for them to always apply.
Marrow Oct 31, 2021 @ 9:23pm 
Neat! I took a quick look at the code and there doesn't seem to be anything in there about locking the traits behind the synthetic age ascension perk, which is really more what I meant...

It'd be cool to see AI assistants for machine empires too, but I totally get if that makes absolutely no sense.

Either way, good work.