Tabletop Simulator

Tabletop Simulator

Carcassonne (largest mod)
14 Comments
Gard Varg  [author] Sep 10 @ 10:30am 
Rip. thank you for the notification, unfortunatly i do not have time in the forseable future to do anything about it. i might update the mod in the future, but i cant promise anything. i would recommend using different mods if there are ones that work better.
upuaut Sep 7 @ 3:47am 
Sadly broken due to broken links.
Gard Varg  [author] Feb 4, 2024 @ 4:37am 
@flashfireball I misunderstood what you asked. probably, its more a matter if i find an asset in the mod I allready have, that has the image needed, or if I can find a high enough res image online. So no promises, but i will try my best to make sure all expansions will have the correct image, both front and back!
flashfireball Feb 3, 2024 @ 8:24pm 
I can respect that, however, isnt possible to reference the back art from one group across all of them?
Gard Varg  [author] Feb 3, 2024 @ 10:00am 
well... its a while since last update, almost two years. damn. new expansions release each year, and every year online board game databases gets better and larger. So I've decided to begin updating again. Sorry for the long wait!

I have started on a massive update to the mod. So for those of you that still care; the update is coming in a few weeks!

To: flashfireball
Don't know if you're going to read this, but sorry for taking so long to respond. I'm not talented enough to make the illustrations myself, but I will add inn the C2 version of Abbey and Mayors (No C3 yet).
flashfireball Jun 10, 2022 @ 10:45pm 
Is there any way you can change the backing color or make an alt set of abbey and mayors so that it is compatible with the new version of the game?
Gard Varg  [author] Apr 10, 2022 @ 11:58am 
Thank you! if there are more versions of carcassonne I will add them to my mod. As it stands now I'm not actively looking for them, so if anyone notices more versions let me know!
danielmarkoff Apr 10, 2022 @ 7:15am 
Thank you! Great job! :steamthumbsup:

Don't add scripts. Everything works perfectly!
Will there be more updates?
Gard Varg  [author] Feb 3, 2022 @ 4:59pm 
Update: some small changes in the layout in the room, added: "The City", "Pokèssonne", "Minimalist Carcassonne".
Gard Varg  [author] Oct 4, 2021 @ 1:30am 
Update: Added the Carcassonne dice game
Elderberries Oct 3, 2021 @ 6:04pm 
This is a great compendium of Carcassonne mods. If you want it all, look no further! I highly recommend it.

Thank you soo much!!!
Gard Varg  [author] Oct 3, 2021 @ 2:27pm 
I updated the mod!

The safari standalone game has been added, you can actually play the castle now, and game tiles has been resized!

Hope people enjoy the mod.
Gard Varg  [author] Oct 3, 2021 @ 10:26am 
Thank you very much! I will add safari into the mod.

these are very good recommendations, and i will do those i can!
I am however unsure how to fix the assets that fall through the floor. anybody have any possible solutions and/or fixes to that?
Elderberries Oct 3, 2021 @ 10:13am 
Hi, thanks for the upload! I noticed a few issues and have a few suggestions to make it even better.

Issues
There is a typo in the name of the mod "Carcasonne" instead of Carcassonne".
The castle tiles are coming out locked from the bag [imgur.com]
There are manuals and tiles that fall below the tables/surfaces [imgur.com]
Star Wars,Discovery, Ark of the Covenant, Over Hill and Dale tiles do not snap correctly onto the table/grid (those tiles need to be smaller)
New World tiles are correct size but don't snap into table?

Suggestions:
Please put the "Carcassonne safari" https://steamcommunity.com/sharedfiles/filedetails/?id=2438775967&searchtext=safari
I'd put all of the unused tiles from each expansion into bags (to reduce the amount of loaded assets, makes the mod load quicker and smoother)
I'd name the bags with the tiles and/or expansion rule booklets