Left 4 Dead 2

Left 4 Dead 2

T.A.C.M - Map Entities Extensions (BETA)
333 kommentarer
Calvin491 18. aug. kl. 19:00 
Never noticed L4D2 is having issues, I assumed it was because of conflicting mods that I was experiencing problems.
NB  [ophavsmand] 18. aug. kl. 8:28 
@Calvin491 only the main version has lost support , you can probably still use it but am no longer fixing any bug neither any visual issue related to pairing this 2 mods together atm.

use the achieved version instead which is atm far more stable than the main version IMO.

note: am currently taking a huge break from l4d2 / modding in this game as well in general because am a bit upset that some important issues are still in the game and yet nobody talks about it ; and should be top priority to fix but yet no information from valve or TLS team.
Calvin491 18. aug. kl. 1:51 
So this wont work with MANACAT's Improved Random Object Spawner?
Update: I found out how to get past the crashing when playing with reskins, make sure you play on the lowest graphic settings possible
Migzzzz 30. juli kl. 1:37 
@NB Actually After The Crash Course The Survivor Take The Alternative Route Leading To The Last Stand Campaign
NB  [ophavsmand] 27. juli kl. 7:26 
@Thinking About A Sangheili Name
"Some maps crashes when playing with mods" no screenshots nor a way to somehow know what exactly the game crashing from your part , glad to know...

@Pizza Wizard if you are a veteran u know how strong they are against tanks , their main purpose is to force agroo from them when your team is overwhelmed.while giving u a way to use basic knowledge and bile bombs more strategically.
Thinking About A Sangheili Name 26. juli kl. 14:11 
Some maps crashes when playing with mods, I wish there was a fix or a compressed version
Autisticus Lord of the Autists 30. juni kl. 3:59 
In map 2 of dead centre there is a fridge halfway sunken into the concrete in the room with the staircase at the beginning of the level when I run this.
Migzzzz 28. juni kl. 22:22 
Ya KNOW Its Like Peninsula but From 2000's Style
Pizza Wizard 28. juni kl. 4:28 
Machine guns on the roof of the burger tank in hard rain don't make much sense. You can barely kill anyone with them. Putting the machine gun point in the corner of the blood harvest finale map was a bit of a dumb decision. Normally players are in the ranch or barn, so it would have been better to put the machine gun there. Also additional brownings in death toll and crash course are kinda useless if you are playing with bots. There are too many barrels in the finale of crash course. Bots usually just blow them all up at one shot.
Migzzzz 28. juni kl. 1:21 
Why Not The Original Random Object Spawner? you'll depend?
Blue Mr Gutsy 20. juni kl. 22:38 
hey, sorry to be a bother, recently one of my friends was having issues with the archived random object spawner making common infected not spawn on some specific L4D1 maps, so is there anything that could be causing it for em?
Aurelíos 1. juni kl. 16:42 
why seems like the sun in The Parish campaign its about to explode?
kn0x 29. maj kl. 17:04 
crashes my game sometimes but its highkey fire
★JΛKΣ★ 29. maj kl. 13:55 
Could you please release a version without all the extra weapons and throwable spawns
SP-Calamitas 29. maj kl. 11:41 
does this mod not work without ROS? what would happen if i were to use it alongside the updated version?
i agree 7. maj kl. 20:17 
is it possible for you to improve the quality of the baked lighting on official maps
Legoshi's 5. maj kl. 17:01 
Don't worry, I read the description. I like this mod a lot, it just makes the maps more alive by adding more things like the helicopter or new things in the path. I do host a local server sometimes that makes the game harder, especially the Witch and Tank, alongside some small things like Spitter slowing you down and no CI attack delay, but even then the amount of items and weapons make it quite easy. I suppose it's meant for realism expert or just expert in general.
Bob 5. maj kl. 15:43 
actually i saw 20 chainsaws and 20 m60 on the same chapter is that normal?
NB  [ophavsmand] 5. maj kl. 11:00 
@♥Legoshi♥
@★JΛKΣ★

Like i already mentioned , the mod was intended to be used alongside other mods that makes the game more challenging however i might rework many of those items spawns in a future update depending on how impactful they are like the bile bombs , etc.
★JΛKΣ★ 3. maj kl. 14:17 
could you please reduce the amount of item spawn? It makes the game too ez
most sane yandere 2. maj kl. 20:57 
Cool mod, really; but some of my custom campaigns (ye i und, i need to disable mod to launch them ig) have really weird props, walls, etc.
Can somebody plz hepl with that, what to do?
p.s.: custom maps still have weird stuff, when i delete mod 2
Legoshi's 18. apr. kl. 11:27 
This is cool as hell. The amount of items is a bit dissapointing but the rest is great, makes the levels more lively.
K 31. mar. kl. 8:53 
@awfuldown i thought you could just go through the hole in the wall?
krazer 20. mar. kl. 22:42 
atrium extra floor please :(, c1m4
jaytea 12. mar. kl. 15:52 
I really, really, reaaaally like the fact you added that hard rain shutter in blood harvest tunnel (c12m3_bridge) - this is by far one of the best QoL mods ever
BigHawkNocome 10. feb. kl. 18:50 
There's a subway car with locked doors blocking the way in the no mercy subway section; it requires a tank to show up to progress. Weird but neat.
Mr Trix 31. jan. kl. 19:40 
versus?
NB  [ophavsmand] 29. jan. kl. 20:46 
@★JΛKΣ★ all of them , some more than others because of engine limitations and lack of ideas.
★JΛKΣ★ 29. jan. kl. 20:33 
Does this changes all default campaigns or just a few of them?
NB  [ophavsmand] 26. jan. kl. 13:32 
@i agree those were my early attempts to place entities i forgot to remove some of those once i started adding other stuff ; thanks for the reminder.
i agree 24. jan. kl. 20:08 
theres a lot of strange floating lights in no mercy which i feel need more polish so they actually make sense
NB  [ophavsmand] 15. jan. kl. 9:23 
@TASHA not a great idea , on versus the amount of entities that can be active at the time is reduced by half , going far that limit causes the game to crash.

it is possible? YES , it is worth doing? NO , while i would enjoy adding some entities to specific chapters , it would require doing a custom file for each of them manually meaning a lot of playtesting since RNG can suddently make 1 match stable and next one a total mess.
TASHA 9. jan. kl. 18:21 
I would like it to be implemented in confrontation local servers...
gaugezilla06 5. jan. kl. 14:49 
how do i open gate in blood harvest
雪风保护大家 30. dec. 2024 kl. 0:43 
GOOD:steamthumbsup:
Bob 24. dec. 2024 kl. 8:01 
hey can i give you a suggestion? it would be cool add more vehicles alarms like in cold front
krazer 11. dec. 2024 kl. 9:13 
Brother, a question: could you add some t1, t2 or t3 weapons in the first part of DEAD CENTER before going down the elevator, but let them be hidden in the rooms so it will be fun to look for them, and let there be at least 4 or 5 for each survivor. has a chance to find one for him

¿?:tank:
krazer 30. nov. 2024 kl. 21:32 
thanks bro :)
krazer 29. nov. 2024 kl. 11:53 
Yes, please, thank you very much for considering it, I really love going up to the top floor in the dead center atrium, by the way I love your mod, I have never seen one like it, it is incredible, greetings, I adore you :steamhappy::tank:
NB  [ophavsmand] 29. nov. 2024 kl. 11:05 
I might separate the access to that floor as optional .lmp / vscript mod.
currently readding the access to it with a different aproach
krazer 28. nov. 2024 kl. 18:50 
removed last floor due to game limitations.

NO PLEASE, RESTORE PLEASE BRO :steamfacepalm::steamsad:
krazer 28. nov. 2024 kl. 18:46 
c1m4
experimental event removed.

No please, restore the ending of c1m4, I loved going up to the top floor of the atrium, and there were more cans too, I loved that part, please restore that, or upload a new version where you can go back up to the top floor at the end of dead center in the atrium, it was so beautiful please.

:steamsad:
hrl123 22. nov. 2024 kl. 14:46 
does this work with custom mutations?
Poolsup (TH) 31. okt. 2024 kl. 11:03 
that very weird random crash the game some reason
Poolsup (TH) 31. okt. 2024 kl. 11:03 
hmm something wrong about map is got crash the game by overflowed object limit on loading
Jonah 4. okt. 2024 kl. 20:43 
Thanks
NB  [ophavsmand] 4. okt. 2024 kl. 19:36 
@Jonah https://steamcommunity.com/sharedfiles/filedetails/?id=2942994931&searchtext=map+entities+extensions

pretty much all the content from the original is merged on t.a.c.m but if u prefer the old one with their goods and cons , there u have it.
Jonah 4. okt. 2024 kl. 19:17 
Does anyone know where I can find the original version of this mod? It disappeared a few years ago and this one just doesn't feel quite the same.
Franshish 27. sep. 2024 kl. 8:22 
@NB It's Fine Take Your Time I'll Be Waiting For You To Update Sooner :steamthumbsup: