Europa Universalis IV

Europa Universalis IV

Expanded South America
48 Comments
The Subarashii One 18 hours ago 
@Thanatos which one? the one im working on in eu5?
braquiochonc  [author] Nov 17 @ 6:57pm 
@The Subarashii One That would be really cool! Considering that my computer can't even run EUV as of now, I'm completely fine with others continuing this mod over there.
Thanatos Nov 16 @ 7:58am 
waiting for your mod subarashii
The Subarashii One Nov 14 @ 9:31am 
Hello! Im making a mod for EU5, is it okay if i take this mod as an inspiration and if i can reuse some of your assets (ideas for events and flags)
deleteduser575874324790 Apr 5 @ 12:55pm 
nice
Arthurtye Mar 23 @ 6:14am 
Is it up to date?
MeteorSwarm Oct 12, 2024 @ 1:45pm 
@braquiochonc @DioriteGhast I have made a compatibility Patch for this mod to work with Extended Timeline. Enjoy. https://steamcommunity.com/sharedfiles/filedetails/?id=3347662755
braquiochonc  [author] Sep 21, 2024 @ 6:12pm 
@DioriteGhast Hmmm... I thought this mod was probably incompatible with ET, but if there are only tech related issues, I could easily fix that. If you could point out where exactly is the problem, this mod could become completely compatible with ET.
MeteorSwarm Sep 20, 2024 @ 5:30pm 
@DioriteGhast Looking at the mod's files, there are some decisions that rely on tech level that will behave strangely in Extended Timeline.If you're playing as a European nation and just want more tags to kill, you're unlikely to notice all of the issues that this mod creates in Extended Timeline.
DioriteGhast Apr 15, 2024 @ 8:07am 
Is it compatible with Extended timeline
Thanatos Dec 20, 2023 @ 8:17am 
I've been playing with native american tribes and for some reason they are not able to construc trade ships, is that because of the mod? has been a while since I played with all the DLCs so don't know if thats that
braquiochonc  [author] Jul 29, 2023 @ 4:26pm 
@Rosa do Polve Probably not, I still have to update my mods to 1.35
Rosa Jul 9, 2023 @ 12:05am 
Will this work fine with 1.35? Paradox seems to have entirely overlooked South America (again), so I wouldn't know if the update happens to mess with something from this mod.
sistermoon May 17, 2023 @ 10:48am 
@Oblivier
I think the current system is okay, though i'd like to say the system with the Zipa and Zaque is a bit unclear and could use a better system, perhaps the Monarchists vs Statist mechanics from the Dutch republic as a custom gov reform, but renamed Zipa vs Zaque? It'd fit a lot better and make it a lot clearer and personally would make more sense
Nikal Mar 26, 2023 @ 2:24pm 
Small bug report: The error.log file informs me about "Undefined event target: mapuche_invaders"
Oh, and not sure the "Push back the colonizers" casus belli against Muisca should be a thing. :P
Oblivier Mar 24, 2023 @ 5:59pm 
@Lycoris would it be more accurate to portray them as a confederation like how the Iroquois are?
sistermoon Mar 18, 2023 @ 9:45am 
nevermind that, just read the missions xd
sistermoon Mar 18, 2023 @ 9:43am 
also, the muysca kingdoms here were more than advanced enough to be considered kingdoms of their own, not just primitive governments
sistermoon Mar 18, 2023 @ 9:41am 
Hi! I'm a Muysccubun (the language of the Muysca speaker, and I'd like to report that the capital of the Zipa was called ''Bacatá'' and/or Muyquytá'', specifically with a C as ''ch'' is a very different sound in the language than ''c''. otherwise this mod is great xd
braquiochonc  [author] Feb 8, 2023 @ 3:50pm 
@Frellor No new religions, mostly because I want this mod to have a lot of compatibility
Frellor Feb 3, 2023 @ 7:36pm 
Are you planning on adding new religions? Also I love your work!
nlinzer Jan 22, 2023 @ 8:42am 
alright. Excited to play and exicted to see more
braquiochonc  [author] Jan 20, 2023 @ 1:57pm 
@nlinzer I haven't touche the colonial formables yet, I'm focusing mainly on the natives for now.
nlinzer Jan 20, 2023 @ 12:22pm 
Has haiti gotten a new mission tree? This mod looks great
Zefiro Jan 17, 2023 @ 11:42am 
@braquiochonc I loved the work you put in this mod! I wanted to suggest some small changes tho. The Goytaca in southeastern Brazil should be in the Je culture group and start in the São Tomé province, while having tribal land in Espirito Santo, as that was their historical range. The Tamoio is also misplaced. Where they are right now should be their tribal land,while their heartland was in the province of Rio de Janeiro. Basically just move those two one province over and you'd be spot on
♥♥♥♥♥♥♥♥♥♥♥ Nov 15, 2022 @ 6:07pm 
Or maybe just make the mod compatible with missions expanded and that would be perfect too
♥♥♥♥♥♥♥♥♥♥♥ Nov 15, 2022 @ 4:33pm 
Hi man this is such an amazing mod. I really like it. Unfortunately it's not compatible with the expanded mod collection (missions expanded etc) which is a huge bummer as I feel your Aztec missions are likely better than theirs.

Regardless, I'd like to ask - if it's not too much trouble - if you could consider releasing the monuments from your mod as a separate package? Just 'South American Monuments Expanded' or whatever. It'd be a really fantastic flavor addition to playing in the region
Boykisser (Brazil) Nov 8, 2022 @ 11:32am 
Hey could you make an mod for the siberian tribes?
Many are missing and they only serve as culture for a province before you or Russia colonizes it and they get wiped out.
some examples:
the Yakuts (their country is called Sakha though)
the Mansi
The Khantys
the Selkups
the kets
and the Yukagirs
Great_OLAF3 Sep 17, 2022 @ 6:58pm 
Is this compatible with Extended Timeline?
braquiochonc  [author] Jul 25, 2022 @ 8:36pm 
@Gharug-Gro Sigma Male Thank you. I wondered if both mods would be compatible but now I know exactly what to fix.
The Notorious Garangus Jul 25, 2022 @ 4:20pm 
This mod is compatible with Ante Bellum except for one thing, Nazca shares a tag with Nazzarids so they become one tag, if Nazca could have like one letter changed in their tag then the mods would work completely fine together
MK Black May 29, 2022 @ 9:44pm 
An update would indeed be nice. Also BT compatibility.
Guillaumet Mar 28, 2022 @ 4:51pm 
please update mod
DarkLegion Mar 6, 2022 @ 10:40am 
update
Cicero Feb 9, 2022 @ 1:06pm 
God bless your soul, I've tried doing the research for a similar mod like this but I've seen someone has bested me this well, Thank you!
braquiochonc  [author] Jan 8, 2022 @ 7:30am 
@Jamm6 Not for now. I will not add new provinces in this mod, but will probably create another version that will, and another version compatible with Extended Timeline.
Jamm6 Jan 7, 2022 @ 12:10pm 
Do you plan on adding more depth to the brazil region?
braquiochonc  [author] Dec 28, 2021 @ 7:56am 
@DarkLegion It is 1.32 compatible
DarkLegion Dec 27, 2021 @ 12:14pm 
1.32 compliance ?
Jamm6 Nov 2, 2021 @ 2:32pm 
Needs more provinces in brazil :/
MESSIAH Oct 1, 2021 @ 11:14pm 
That'd be really good if you did, hope you have time :)
braquiochonc  [author] Sep 30, 2021 @ 5:02am 
@jarrah I don't think so, but I think I could make a compatible version.
MESSIAH Sep 30, 2021 @ 1:04am 
compatible with Extended Timeline?
sov_sov_sov Sep 27, 2021 @ 5:25pm 
very cool thank you more updates soon
Michael Sep 27, 2021 @ 11:47am 
are you going to add mission trees to most of the tribes? if so, that would be cool, playing as the Muisca
TANQ78 Sep 25, 2021 @ 8:31am 
I am working on a mod that adds over 100 provinces to Inca. Contact me: we should create a mega Inca mod.
Stardust Sep 24, 2021 @ 6:22pm 
looks good.
Irrelevant_Coin Sep 23, 2021 @ 8:13pm 
looks neat! Perhaps you should add missions for the Aztecs and the Maya, i find it odd they were untouched by Leviathan.