Rivals of Aether

Rivals of Aether

Dinock
78 Comments
Sivilly Jun 10, 2024 @ 6:23am 
please nerf hes still way too good i want to play him without people getting mad
Succ Dec 12, 2023 @ 8:46pm 
Dinock, so cool
Sivilly May 25, 2023 @ 6:45pm 
why is dinock downstrong frame 1 ;-;
Sivilly May 23, 2023 @ 2:48pm 
down smash too fast pls nerf (coming from a dinock main)
Hyper Charcola 9000 Sep 28, 2022 @ 10:03pm 
This dude is in serious need of more colors.
Marb May 8, 2022 @ 12:07pm 
new sprites
I crush da alien May 8, 2022 @ 8:25am 
Pog new sprites
melowatti May 7, 2022 @ 4:42pm 
New sprites poggers.
Synthesis May 7, 2022 @ 3:53pm 
new art pog
Calmest Cat Jan 17, 2022 @ 2:54pm 
Holy shit its real
Krispy Korpse Jan 16, 2022 @ 4:47pm 
69th comment. Nice
melowatti Oct 27, 2021 @ 2:55pm 
@JackStache You can mash out of it but A.i's don't know that so it takes forever for them to escape I think
JackStache Oct 27, 2021 @ 3:08am 
I love Dinock. Super fun, I love the design, it's awesome!
But Dinock is BROKEN

Using an armored neutral special encases the enemy in a rock egg. Then, spamming fsmash, you can deal roughly 250%-350% while your opponent just sits there. It's insanely good, and you should just immediately fish for it because then you win.
kianwilliams713 Oct 26, 2021 @ 4:29pm 
Dinock, unlocked!
Survaldor Oct 24, 2021 @ 12:46pm 
Damn finally!
Sivilly Oct 14, 2021 @ 3:57pm 
among us
abra_escaped Oct 13, 2021 @ 8:57pm 
WAIT IT'S FINALLY OUT??? YESSSS
Mozzarella Pizza Sep 24, 2021 @ 9:14am 
AT LAST, ITS FINALLY OUT
Ninja_Potato_Lorf Sep 22, 2021 @ 10:31pm 
Amazing. A blast to play.

Does Dinock like apples?
the_other_ethan Sep 22, 2021 @ 9:49pm 
THERE IS A GLITCH/BUG!! USING A STRONG ATTACK WITH THE STRONG BUTTON WHILE CARRYING A ROCK IN YOUR MOUTH WILL NOT DO A SMASH ATTACK AT ALL AND ONLY ABSORB THE ROCK.

Aside from that bug, this is a really sick character, and a creative yet faithful way to put yoshi in rivals. The way that rock is used is a little confusing but once you get the hang of it, you can actually use it in really creative ways due to the armor on added moves.
I have a few suggestions to make the character a little better:

-decrease the skid after swallowing a rock. its easy to eat a rock and accidentally slide offstage
-allow players to use the armorless side B when they have armor points. sometimes the armored version offstage ends up making players easier to edgeguard, which dinock already struggles with. Just change it so one of them is a hold input
-fix the bug

Again, great character and I can't wait to see how you improve him!
Guzel Sep 22, 2021 @ 2:31am 
4. Make up b faster. The animation seems really slow (which it is, keeping a pose for 8-9 frames is long) and using it in game feels super slow as well. It being active only on frame 19 is really bad since Dinocks air speed is so high, hence when using it while jumping I tend to end up somewhere completly else than I intended to. Maybe reduce the size and damage as a trade off but make it so that you can combo easier using the rock since that's super fun to do.
5. Add a HUD over the player. It's super easy to do and makes tracking the armor points so much easier. A Hud like Ranno's poison or the Seed counter on my Character Glumpi (https://steamcommunity.com/sharedfiles/filedetails/?id=2541307662) . It just super facilitates the entire process.
Theser are just a few thoughts. Minor stuff like a louder double jump sound effect or a working uptilt 2 would be nice but not needed. Anyways I really like Dinock but he has a few minor problems which add up.
Guzel Sep 22, 2021 @ 2:31am 
I really like Dinock, he is quite fun to play but has several quality of life issues that keep him back.
Here are my suggestions/problems:
1. Remove the upward input from second side b. It's unecessary and made me expect something else for downard and sideways inputs. As a bonus less people will complain on twitter
2. Make it so that On-Hit fair has really low endlag but high endlag on whiff. Just move frames from the penultimate window to the last window where you have "whiff_lag = true". This will reward risky play off-stage but also has a high risk/reward. Rn it's just not worth it.
3. Make the Tilts more coherent. Ftilt does more damage using an armor point (which is forced), Uptilt gains a second optional hit that can't connect because it's to slow (maybe add extra hitpause for the opponent) and Dtilt gains nothing. I feel like just making it so that all tilts gain an optional second hit for 1 armor point would be super nice.
AZCards Sep 20, 2021 @ 2:56pm 
Too many mechanics to worry about. Like others have said, some of the attacks just don't feel good like utilt. Not easy to get the multihit to connect.

Good first character though, would like to see a more straight forward gimmick if you do a different character.
MarsupialMan Sep 20, 2021 @ 12:45pm 
Absolutely loving this dude...
odio1245 Sep 20, 2021 @ 12:18pm 
sick character, but it's too balanced. Give it some unfairnes, please !
It ends up feeling underpowered. I don't think he needs to be actually unfair, but bigger hitboxes and better frame data would go a long way
Sleepy Nuigurumi Amalgamation Sep 19, 2021 @ 6:13pm 
This is great. Thx. Maybe a respawn platform & possibly an end theme.

Kudos <3
GoodraFan706 Sep 19, 2021 @ 2:48pm 
had to trim this down i a bit cause i hit the character limit.
anyways, these are just my 2 cents on the matter.
GoodraFan706 Sep 19, 2021 @ 2:47pm 
some of his moves feel like they lack range, most notably up tilt. it just... doesn't reach anywhere. and using fair offstage is basically a death sentence with how much endlag it has. not always, but a lot of the time.
Forward Strong also feels a bit... stiff? something about the animation feels like he should move forward a bit (or at least like take a step? idk).
that said, i also like this equivalent of monkey flip (at least that's what it feels like when i use it) when you have no rocks on side special. gives him a nice movement option.
the lack of "traditional" recovery on him is weird but that's just Yoshi in general, so...
anyway, the rock mechanics are interesting to work with, and i'll definitely need more time to work with this character, but this is just first impressions.
overall, nice fun character, especially for someone who's never made one before (and coming from someone who's never made one before).
Histy Sep 19, 2021 @ 1:22pm 
Been some time in the making. Glad it's here
The King Of Stone Sep 19, 2021 @ 12:42pm 
yooooooooo he did it yoooooooooooo
Acro PR Sep 19, 2021 @ 12:14pm 
Congrats on finally finishing Dinock! It was definitely worth the wait =)
Companion Cube Sep 19, 2021 @ 11:52am 
OHHHH U DID IT!!!!!
Kind yet Wretched Soul Sep 19, 2021 @ 9:22am 
he generally seems good but most of his moves are too small to be use full and if you press a button off stage you're basically dead
melowatti Sep 19, 2021 @ 7:15am 
@Prober He has recovery. If you have armor points then you should do dinocks roll attack.

If you press upspecial while in this state then you get a large boost vertical boost of momentum. It will take all you're armor points so you have to use it right in order to not lose stocks.
Prober Sep 19, 2021 @ 1:33am 
Character is really good
BUT...Ther is no really good alts,and his recovery options are really poor
How about one rock gives you another jump? There are still 3 of them, and the extra jump is not restored after walljump
JordenTacozTM Sep 19, 2021 @ 12:06am 
Finally!
soup Sep 18, 2021 @ 10:53pm 
YOOOOOOOOOOOOOOOOOOOOOOOOOOO ive been waiting for so long
scimitar Sep 18, 2021 @ 8:30pm 
just needs som fine nuning and he will be complete
HNK Sep 18, 2021 @ 8:02pm 
rock yoshi
ExWaiZee Sep 18, 2021 @ 7:35pm 
I think you should go back and fix the portrait...it looks a bit ugly.
Krust Sep 18, 2021 @ 6:53pm 
lets go
Krust Sep 18, 2021 @ 6:53pm 
ayy :eng:
Shio Sep 18, 2021 @ 6:28pm 
Rock Dino
PenutButterPirate Sep 18, 2021 @ 6:06pm 
Rivals DLC pack 6
lucksum Sep 18, 2021 @ 6:02pm 
HES OUT??
melowatti Sep 18, 2021 @ 5:42pm 
POG
PenutButterPirate Sep 18, 2021 @ 5:22pm 
NO WAY
IceTheHottest Sep 18, 2021 @ 4:54pm 
FINALLY
Baldi Sep 18, 2021 @ 4:45pm 
this is pog
PackedGorgon Sep 18, 2021 @ 4:30pm 
holy shit