Stellaris

Stellaris

Universal Gateway Origin
388 Comments
mark07 May 20 @ 9:55am 
@zavala9989 ACOT and AOT need to get updated first.
zavala9989 May 20 @ 9:03am 
When update for 4.0?
MegaPro1921 May 8 @ 1:52pm 
Will this be updated for 4.0?
BlackBird May 1 @ 4:02pm 
hey is the second origin to start with no contact with the multiverse working or still WIP?
Stepover34 Apr 12 @ 4:58am 
at the bottom
TurgidJuiceTree Apr 12 @ 3:25am 
Also where should this go in load order
TurgidJuiceTree Apr 12 @ 3:24am 
Is this mod still incompatible with some of the AoT features? Like planetary shields?
Rook1830 Mar 23 @ 2:59am 
I haven't fully played this mod but man it would be an amazing bonus of it being a mod that comes after ACOT specially since if their own tech were made as well specific buildings besides ACOT ones image a multiversal crisis you'd have to fight that'd be amazing to deal with overall I love this mod as is tho
APOSTATE Mar 10 @ 11:09pm 
Our lord and savior Frag Jacker mentioned? Amen.
MegaPro1921 Mar 5 @ 8:52am 
Like do I need to research the vanilla reactors to make it appear or?
MegaPro1921 Mar 4 @ 4:31pm 
When does the Prototype tech edict appear?
BlackBird Mar 3 @ 9:22am 
@kolorowagwiazda is it possible to unlock the starting system to use any you choose???
Shizuri Feb 22 @ 11:04pm 
can the Extradimensional Components be obtained in other origins or just the modded one? if so what are the requirements
Drakon Rookie Omega Feb 22 @ 6:58pm 
good sir sorry if this is repetitive of me to ask but can you please update the stellarite birch world mod if possible and not to much of a trouble it has been my favorite mod as it shows the ultimate evolution of the civilization. i still thank you from the bottom of my heart for updating and working on the Universal Gateway Origin mod. -from a fan :praisesun:
MajorGeneralPike Feb 16 @ 5:23pm 
So this mod is completely busted right? Like really overpowered? It looks it
kolorowagwiazda  [author] Feb 16 @ 7:13am 
@Hehepiotrek starting starbase and demiurge forge will be able to build phanon ships now
kolorowagwiazda  [author] Feb 16 @ 5:54am 
@Brother Tibbets (amen) likely some issue with modlist since i just tested and it worked correctly
kolorowagwiazda  [author] Feb 16 @ 5:48am 
@BlackBird
They have to be researched first, I didnt add all tech for meta reason(adding all techs could make break some other mods making this mod less compatibile) and lore reason, you are checking if things work in new universe
Brother Tibbets (amen) Jan 23 @ 4:37pm 
Galactic Anvil just builds a new system with nothing in it. Am I missing something, or is that a bug?
BlackBird Jan 6 @ 7:29pm 
I can't build no stellarite buildings. is it time locked in the origin or should i have instant access to stellarite buildings after start?
crimento Jan 4 @ 10:47pm 
@Hehepiotrek even in original ACoT/AoT you can't change their designs and need a special starbase building to build their ships (in case of SotS, another building for Perfect Phanon ones)
Stepover34 Jan 4 @ 8:54am 
does it have a starbase building requirement?
mark07 Jan 4 @ 6:22am 
Okay, you will have to wait for author of this mod to reply, I only wrote what i know from my experiences.
Hehepiotrek Jan 4 @ 5:57am 
@mark07 Well... ACoT (which includes Phanon ships) is required for this mod so it has some relation with the Phanon ship designs. In addition to this, one of the edicts from the mod even unlocks some Phanon technologies to research - for example Phanon ship designs. That's why I suppose I should be able to build Phanon ships somehow
mark07 Jan 4 @ 1:59am 
@Hehepiotrek this mod is not the main mod for Phanon ships, but ACoT or AoT, but there could be conflicts with that, I just wanted to give you info as another player, that this mod is not too connected into Phanon ships.
Hehepiotrek Jan 4 @ 12:31am 
Hi, I researched Phanon ship designs during my playthrough but I can't find how to build them now. They are neither visible in ship designs menu, nor available to build in any shipyard (including runic precursor citadel). Is there any additional condition I should fulfill to build these Phanon ships?
Stepover34 Dec 30, 2024 @ 2:28pm 
@Kolorowagwiazda, would it be possible to add a compatibility patch with all ascension paths?
Stepover34 Dec 28, 2024 @ 3:02pm 
does merger of rules have to go before this mod or could i place it after?
Stepover34 Dec 28, 2024 @ 2:51pm 
could someone please make a compatibility patch for "all ascension paths"?
Jeor Mormont "the old bear" Dec 25, 2024 @ 6:27am 
aslo, i forgot to ask, is ancient empire merely a recommendation or a hard requirement
Jeor Mormont "the old bear" Dec 24, 2024 @ 1:29am 
merry christmas and happy new year
Jeor Mormont "the old bear" Dec 24, 2024 @ 1:28am 
it's good to know for the next time i want to play with this lovely mod :)
but it'd be good if u added a little incompatibility statement to the description. it's not hard to figure out with the analyzer but it's not something one would think off
Custos-Tenebris Archivan Dec 23, 2024 @ 2:40pm 
This mod looks great; the models for the megastructures, the new ship components and sections, as well as the storyline, are all exceptional. But I am confused by a line within the "Megas Summary" where it states that the Sigma Secure Network Gateway, "-can be used only empire with universal gateway origin" does this mean that empires after researching Sigma Technology, are capable of making the tech and megastructures (not including the Sigma Secure Network Gateway) of this mod without the origin? If not, I think some of us would really love it if we could :)
Regardless, I hope you are having an excellent day.
kolorowagwiazda  [author] Dec 23, 2024 @ 11:24am 
@末寂
@Itsrichie94
I'll look into these issues.
kolorowagwiazda  [author] Dec 23, 2024 @ 11:23am 
@MegaPro1921
I fixed bug that caused shipyard issue
kolorowagwiazda  [author] Dec 23, 2024 @ 11:22am 
@Jin2188
It should work without it though some parts of mod will be unavailable without it
kolorowagwiazda  [author] Dec 23, 2024 @ 11:21am 
@Jeor Mormont "the old bear"
Actually thats one thing i did mess with to allow having genetics and psionic ascensions at same time with origin.
Itsrichie94 Dec 14, 2024 @ 7:45am 
How does the Demiurge Forge work? When I make it, it just says "demiurge forge A", but no megastructure appears.
Jeor Mormont "the old bear" Dec 7, 2024 @ 9:16am 
kolo, great to see u still going at it. love this mod. I was playing with all ascencion paths and it didnt work properly and according to the irony conflict analyzer the only condlict is between UOG and all ascencion paths in the definition of the psionic and genetics tradition. so i suppose thats the reason but i dont remeber u messing with vanilla at all, just adding ur own thing. is the diagnosis correct?
Jin2188 Dec 5, 2024 @ 11:06pm 
Do I strictly need Ancient Empire for this to work, or can I use it without?
MegaPro1921 Nov 12, 2024 @ 12:59pm 
Because it says theres no shipyards for the stations
MegaPro1921 Nov 12, 2024 @ 12:52pm 
Can we build more ships with the Origin?
TurgidJuiceTree Oct 26, 2024 @ 5:48pm 
please please please add this content to be researchable and tradition capable for other empires? Basically what @SonictheHedgehog said
末寂 Oct 26, 2024 @ 9:55am 
@kolorowagwiazda I don't know why after my investigation, I found that using this mod caused the AOT mod's Dark Matter, Dark Energy, and Phanon Planetary Shields not to be displayed in the scene
kolorowagwiazda  [author] Oct 12, 2024 @ 1:46pm 
@Milekb07
They are origin only.
@Drakon Rookie Omega
This one is dunno about stellarite birch
@THE FORCE
because I played with that mod when i decided to make this mod
mark07 Oct 11, 2024 @ 2:10am 
@{!} You DO start with Stellarite tech in this origin, but if you are missing on any other tier of tech (Phanon, Alpha) You can use one-use edicts.
{!} Oct 8, 2024 @ 2:55am 
why don't you start with stellarite tech?
Scp-079 (Milek) Sep 17, 2024 @ 9:32am 
is there a way to access the technologies without using the origin? i would really like to do that
THE FORCE Sep 16, 2024 @ 1:49am 
Why does this need Ancient Empire?
Drakon Rookie Omega Sep 12, 2024 @ 8:30pm 
including the stellarite birch world?