Garry's Mod

Garry's Mod

[TacRP] Tactical RP Weapons
914 Comments
DoctorNixon Nov 2 @ 7:55pm 
The barrel pistol bugged when blowback reloading, and all weapons are flipped model
Little snickers Nov 1 @ 5:15pm 
i cant remove the weapon from the npc's pls help
Estlin9000 Oct 30 @ 2:20am 
this bug is preventing me from shooting the gun:
lua/weapons/tacrp_base/sh_init.lua:308: attempt to index a nil value
1. SetBaseSettings - lua/weapons/tacrp_base/sh_init.lua:308
2. unknown - lua/weapons/tacrp_base/sh_shoot.lua:114
A Bubba Oct 29 @ 4:47pm 
how do i fix missing file error
Viktor Reznov™ Oct 26 @ 2:56pm 
yo i was bored and found it and i like it jsut wish there was more
man Oct 24 @ 2:11pm 
is there a way to mirror the weapons so the ejection ports are on the right side?
Guv Oct 22 @ 9:36am 
Is there a way to enable the TACRP HUD for non-TACRP weapons?
Lunar Oct 20 @ 7:35pm 
Thank you for adding the ability to shoot yourself its a good way to fantasize without doing anything
Sunw5w Oct 19 @ 12:41pm 
I Made a Addon That Fix Double Eject Brass
https://steamcommunity.com/sharedfiles/filedetails/?id=3590102287
DoctorNixon Oct 16 @ 8:02am 
I want galil arm with stock mag and beretta m82, and replace itacha 37 model with insurgency model, I want more update weapons
Brick Oct 15 @ 7:08am 
My favorite mod
Yakubthecreator6600 Oct 13 @ 5:25pm 
you should have added m41a
SgtSmashem Oct 13 @ 6:52am 
I have captured funny bug yesterday:deaths:
https://cdn.steamusercontent.com/ugc/14698151057186729609/2934C575430187C1FA854793B2F23AAE9B507460/
go to discussions if you what more info.
Mr. Bones Oct 12 @ 8:35pm 
Yeah I came to say the same thing, I love this pack, the double shell bothers me though
PostVoider Oct 12 @ 12:27pm 
two shells in one shot:steamsad:
MuffinTop62 Oct 11 @ 2:45pm 
[[TacRP] Tactical RP Weapons] lua/weapons/tacrp_base/sh_init.lua:308: attempt to index a nil value
1. SetBaseSettings - lua/weapons/tacrp_base/sh_init.lua:308
2. unknown - lua/weapons/tacrp_base/sh_init.lua:229
3. Give - [C]:-1
4. unknown - gamemodes/sandbox/gamemode/commands.lua:940
5. unknown - lua/includes/modules/concommand.lua:54
trijun_heisei Oct 10 @ 1:56pm 
Two shells eject at the same time for every shot you fire. The second one being the default ones from Half Life 2.
Arsentabis© Oct 9 @ 4:23pm 
or how to hide that incorporated shells so I can only see my HD shells?
Arsentabis© Oct 9 @ 4:21pm 
how to fix?
Arsentabis© Oct 9 @ 4:20pm 
2 shells at shot
lvan Oct 6 @ 10:26pm 
awesome mod, its fun and slightly janky in a very gmod way (which is good)
mackkings Oct 5 @ 2:13am 
plus everytime a mod breaking update shows the t-cdb nade pops up
mackkings Oct 5 @ 2:13am 
weapons dont shoot
Ooorel Oct 3 @ 7:39pm 
Does anyone know why does the damage mechanism of this module seem to bypass Zippy's Gore Mod's gib health, always turning NPCs into gibs no matter what?
Mr. Bones Oct 3 @ 6:54pm 
I like how the suicide text is 10% telling you not to, 35% telling you you should, and 55% ♥♥♥♥♥♥♥♥ memes. (And the Fade to Black reference, I really loved that one)
Gran Trasero Oct 3 @ 6:13am 
My weapons also do not work, but as I use vr mods I do not immediately think this mod is the one that's broken.
Lt.Ricky Oct 1 @ 10:55pm 
there's new bug about ejection, two shells ejected once I shot
󠀡󠀡 Oct 1 @ 9:23pm 
Sounds are back, this is very good.
Lobster Dado Oct 1 @ 4:41pm 
ok problem solved, thank you again arctic
Kawashiro Oct 1 @ 7:00am 
why tf weapons are not hooting and theres error
2ippo Sep 30 @ 7:36pm 
audio bug is fixed now!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
mayonnaise licker Sep 30 @ 4:52pm 
IT GOT FIXED!!! LET'S GO!!!
Lady_Gendercide Sep 30 @ 11:04am 
Thank you!
The Unknown Calcium Sep 29 @ 6:14am 
the update probably broke it?
The Unknown Calcium Sep 29 @ 6:14am 
same the audio is broken
Lobster Dado Sep 28 @ 9:26pm 
why can't I hear any of the reload sounds at all
♬♫~Joe Blaze~♫♬ Sep 25 @ 1:02pm 
♥♥♥♥!!!! TacRP doesn't work anymore!!!
MikhailCalamar Sep 24 @ 7:15pm 
is there any way to fix these ? let me help
MikhailCalamar Sep 24 @ 7:14pm 
ok its kinda getting annoying. these x64 bit updates broke all my favorite addons..
mayonnaise licker Sep 24 @ 2:28pm 
Is there any documentation of the update? I tried looking, but I couldn't find anything talking about the update.
mirodno Sep 24 @ 10:23am 
Alright, first of, i apologise for "classic arctic weapon base" commentary, there's nothing wrong with addon itself, problem is in 64-bit branch, it broke not only tacrp sounds, but also another Tactical Intervention addon (predecessor of tacrp), which shares the same assets, including sounds.

My first guess "it's because of mono channel", which immediatly proved wrong by silenced fire sounds, which are not muted. Well, it was my first and last guess, since i really can't tell what 64-bit gmod doesn't like in other sounds. Audio ordering issues or something? Also, same ♥♥♥♥ happens with shots that are happening during "low ammo" beep warning in other addons (but not in tacrp/tacint, ffs), could this be the same issue?

As of now, absolutely no workaround exists aside from switching to legacy 32-bit branch which is a crashfest for me.
唐纳德·特朗普 Sep 24 @ 5:06am 
In a 64 bit environment, other sound effects appear to fail to load
marsh Sep 23 @ 11:23pm 
I can confirm that sounds work after switching off of 64 bit
marsh Sep 23 @ 11:08pm 
Apparently the broken sounds are because of an update to the 64-bit beta
Bondrewd Sep 23 @ 7:33pm 
Oh so i'm not the only one with a broken reload sound. that's good. Almighty author! Pls fix! *dogeza*
λ LIFE IS PAIN! λ Sep 19 @ 9:14am 
they'll fix it eventually, don't worry guys
Toenails Sep 19 @ 7:52am 
so apparently not only reload sound effect is broken here, it is also broken in most arccw guns (+cocking sounds) esp. the Gunsmith Offensive collections smh.... please... whatever you do before this bug happening, roll it back....
bobor Sep 19 @ 7:31am 
brochachos somehow broke reload sounds :steamsad::steamsad:
mirodno Sep 19 @ 5:24am 
>♥♥♥♥♥♥♥♥ of updates
>no changelogs
>no visible changes
>no invisible changes
>except for more errors in console
>except for even more errors in guns themselves

Classic arctic weapon base. Remember what they took from you in arccw. No, not the broken updates, they're still there.
Electric Kool-Aid Sep 19 @ 12:57am 
- new TacRP update
- breaks reloading sounds
- realize it was updated on 9/11
You give me no choice but to call it the 9/11 update :steamsad: