Transport Fever 2

Transport Fever 2

[uep2]_040a_Food processing plant_(5_in_1) v2.1
68 Comments
Shanti Apr 1, 2024 @ 6:27am 
amazing
gandamula Nov 22, 2023 @ 4:01am 
Looks like it produces to fast and wastes resources,can we use it only as visual and set the vannilla prodution pace?
BBR345TM1LK Oct 8, 2023 @ 8:39am 
Just wanted to say your mod work is incredible, and im at a point where im always checking to see what new stuff youve come up with every time i come back to transport fever. Keep up the fantastic work man.
Lord.Crispy.Nuts Aug 19, 2023 @ 10:44am 
Eigentlich ganz gut ich nutze zudem noch die New farm sowie die miene leider hab ich gelegentlich einen fatal error und das spiel schmiert ab desweiteren giebt es bei der produktionsfirma einen grafik bug wenn ein zug waren entläd blinken die laternen sowie die ware die auf dem betriebshof lagert
Vimes Jun 2, 2023 @ 5:35am 
ah, fair enough. I don't remember trying that. I know that I pick up food directly from the factory by trucks, you can see them in my screenshot.
Didn't bother, I think, trying to collect food from the single tracked rails as it didn't seem to make sense considering how much it produces. You can see how I had mine setup.
Oldhip Jun 2, 2023 @ 5:30am 
OK, I was trying to pick up food at the factory, seems you cant.
Vimes Jun 2, 2023 @ 4:44am 
IIRC I use the two connected tracks to the factory to deliver grain....

https://steamcommunity.com/sharedfiles/filedetails/?id=2983868275

the additional ones to collect manufactured food, they just provide more flexibility and connections.
Oldhip Jun 2, 2023 @ 3:24am 
must be me, I dont get it, food not even an option via the factory, i try and check out utubr
Vimes Jun 2, 2023 @ 3:20am 
I use additional stations AND the integral ones.
Vimes Jun 2, 2023 @ 3:18am 
I'm not at home to check but iirc you click on the train type station associated with those attached tracks within the food factory, and not the factory itself.
Oldhip Jun 2, 2023 @ 3:18am 
@Vimes

But you arnt loading through the food factory you have stations or am i wrong in thinking that you can ?
Oldhip Jun 2, 2023 @ 3:16am 
Trains wont load food, its not even available in load menu ?? and I have updated and replaced
Vimes Jun 2, 2023 @ 2:45am 
@Oldhip....

Seems to work just fine for me

https://steamcommunity.com/sharedfiles/filedetails/?id=2969800269
Vimes Apr 9, 2023 @ 2:23am 
Simply amazed at the quality, flexibility and function of this factory. Many thanks for creating and sharing :)

Just started to play the game and noted this mod, so I loaded the sandbox mode that allowed me to place it.....

https://steamcommunity.com/sharedfiles/filedetails/?id=2959882124

I note that from the start it has a 2000 level of production, no incremental level steps, is that as it should be..?

I have noted your other two "combined" factories also offer a default single 2000 production value.

I do use the mod "More Industry Levels" but expected to see an incremental level increase, typical of what I have noted so far. Albeit limited experience here.
Using that mod the default food processing factory, that comes with the game, has 8 levels of growth and production.

Thanks again for sharing your work :)
miokat Mar 19, 2023 @ 11:57am 
A huge thank you in advance. This guy is one of the best modders out there. There is no other guy who creates such innovative and functional and supported content like him. I have just given you a steam- award for your hard work.
hugedragonyk  [author] Mar 18, 2023 @ 10:31am 
EN:

V2.1 version update instructions:
(2023/03/18)
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(Compatible with TPF2-35300 and later versions)
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Note 1:
After the MOD is updated, loading the game through the archive will prompt that the model file is missing and unavailable. Please delete the old model from the game map and re-place the updated mod.
Note 2:
After the MOD is updated, it will not work on the old version of TPF2. Users of the old version of the game, please go to the TPF2 forum to download the old version of the MOD file I reserved.
-------------------
-1. Updated the new vehicle model of TPF2.
-2. Optimized part of the MOD code, and adjusted the placement of model assets according to the size changes of the new version of the vehicle model after the TPF2 upgrade.
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hugedragonyk  [author] Mar 18, 2023 @ 10:31am 
CHN:

V2.1 版本更新说明:
2023/03/18
--------------
(兼容TPF2-35300及以后版本)
-------------------
注意1:
MOD更新后,通过存档加载游戏会提示模型文件丢失不可用,请从游戏地图上删除旧的模型,重新放置更新后的模组即可。
注意2:
MOD更新后,将无法在旧版本的TPF2上运行。旧版本游戏用户请自行前往TPF2论坛下载我预留的旧版本MOD文件。
-------------------
-1. 更新了TPF2的新版载具模型。
-2. 优化了部分MOD代码,根据TPF2升级后新版载具模型的尺寸变化调整了模型资产的摆放位置。
--------------------
hugedragonyk  [author] Mar 15, 2023 @ 1:07pm 
illustrate:
All released UEP2 series mods will be upgraded between March 18, 2023 - March 20, 2023.
After this TPF2 version update, there are many changes to the model, file path, parameters, etc. So, after starting to update the entire UEP2 series of mods, I found that it took longer than I expected.
In the last few days, I will continue to use my spare time after get off work at night to complete the MOD update. The time spent on all MOD code debugging, model path adjustment and modification is indeed beyond my expectation, please continue to wait patiently.
patrick Mar 13, 2023 @ 5:37am 
@hugedragonyk

Thank you and have a nice Day :-)
hugedragonyk  [author] Mar 13, 2023 @ 5:14am 
@patrick
Yes, the cause of the problem is those vehicles. After the TPF2 game version is updated, the vehicle models and mdl files have been updated. . In my MOD, the old version of the game vehicle file that removes the lights is called, which may be the cause of the error. . .
I already know the cause of the problem, and if I have enough free time tonight, I should be able to solve it. If it's too late, I will upgrade the MOD tomorrow night.
patrick Mar 13, 2023 @ 4:35am 
@hugedragonyk

Hello Huge, no problem, we are glad that there are modders like you. This makes the game so much more fun. Thanks for your great work :-)

I have the problem with the following four mods (2727628529; 2586258613; 2586071405; 2586143937)

When I load one (or more) of these four mods I have the problem with the purple boxes. If I then try to buy the vehicle, the game crashes with "An error just occurred".

Thank you for correcting me, I have deactivated the four mods for the time being.
hugedragonyk  [author] Mar 13, 2023 @ 4:28am 
@patrick
Ah. . . Vehicle icons are missing. . .
I understand where the problem is. It is the MOD uep2_40a_new_food_processing_plant. It was the first industrial integration MOD I made last year. At that time, I called the default vehicle in the game. In order to turn off the vehicle lights, I set up ASSET folders for these trucks, but I forgot to set the properties of several trucks to ASSET. (They still use the game's road vehicle properties...). . So the TPF2 game has always loaded them into the game as normal vehicles by default. .
When I get home from get off work tomorrow night, I will take the time to reset the MDL files of these vehicles, adjust them to ASSET attributes, and it will be fine. .
You can continue the game first, and these icon errors will disappear after I update the MOD tomorrow night.
This was an oversight on my part at the time. Thanks for pointing it out.:lunar2020confidentrooster:
patrick Mar 13, 2023 @ 1:37am 
@hugedragonyk

Hello Huge, thanks for checking. I started a new game as a test and only your mods in it - the error with the vehicles still occurs. Do you have any idea?

I have uploaded screenshots for you here - https://imgur.com/a/UU4CLK5
patrick Mar 13, 2023 @ 1:29am 
@hugedragonyk

Hello Huge, thanks for checking. I started a new game as a test and only your mods in it - the error with the vehicles still occurs. Do you have any idea?

I have uploaded screenshots for you here - {LINK REMOVED}
hugedragonyk  [author] Mar 12, 2023 @ 8:26pm 
@patrick
I just used the rest time after get off work at noon to test the operation of all UEP2 series MODs in the new version of TPF2, and found no problems. .
You can start a new game and load all UEP2 series mods individually. If there is no problem, you need to check your stdout.txt file to find the mod that is causing the conflict.
Also, check your mod list for mods that modify industry output/levels, and mods that directly replace the game's default vehicles.
In order to ensure maximum compatibility, all UEP2 series mods only use the game's default parameters and files. If you use a mod in the game that directly replaces any game's default files, then you may encounter any unexpected conflicts/errors. . UG officials WIKI also don‘t recommend making or using MODs that replace the game's default parameters/files.
hugedragonyk  [author] Mar 12, 2023 @ 7:58pm 
@patrick
It is estimated that the problem is that the new version of the game has updated the vehicle model synchronously. In order to turn off the default vehicle lights, the vehicle assets in my MOD separately called the vehicle files of the previous version of the game as independent assets. . . I'll check it out sometime soon. . . . This update UG upgraded all of the vehicle models, but this will indeed cause trouble for all MOD authors who used the old version game default models as assets. . .
In the past few days, I will use my free time after get off work at night to check and update MOD step by step.
patrick Mar 12, 2023 @ 10:22am 
Hello Hudge, thanks for your great Mods. I have the same problem as Major Problem. If I activate one (or more) of these 4 mods (2727628529; 2586258613; 2586071405; 2586143937; ) from you, I also get duplicate vehicles showing a purple box. If you then buy these vehicles or they are spawned, the game crashes. Is there any known incompatibility. Here are the mods I used. I am using build 35243.
hugedragonyk  [author] Nov 24, 2022 @ 11:41am 
@Major Problem
This MOD does not add any vehicles to the game, it only uses the default industry chain of TPF2. It will not affect the game in any way.
You can start a new game and load this mod separately for testing.
------------------------
1. Please check all mod records you have loaded yourself.
2. !!Do not use any mods that replace the game's default settings!!
3. Open your X:\xxx\STEAM\userdata\xxxxxx\1066780\local\crash_dump directory, find the stdout.txt file, which records all your MOD errors.
Please find the MOD corresponding to the error and contact the corresponding author.
Major Problem Nov 24, 2022 @ 10:33am 
This mod break a lot of truck/buses/tram mods. It seems to change the allowed cargo type. Yes, even some buses are broken. I get a lot of duplicate vehicles that are now showing a purple box instead of the thumbnail. https://i.imgur.com/aI2RoaC.png
hugedragonyk  [author] Jul 8, 2022 @ 7:22am 
--------------------------------------
Update V1.2: (2022.07.08) -
1. Optimized some modules.
2. Modified the storage capacity of the warehouse, on average each station can store 1174 units of products.
3. Fixed the problem that the depot could not purchase vehicles when the industry was upgraded.
4. Click the mouse on the UEP2 industrial building corresponding to the game, open the MOD menu, and click any option to complete the MOD update in the game.
-------------------------------------
更新 V1.2: 2022.07.08 -
1. 优化了一些模块。
2. 修改了仓库的存储容量,平均每个站台可以存放1174单位产品。
3. 修复产业升级时depot无法购买载具的问题。
4. 在游戏对应的UEP2产业建筑上单击鼠标,打开MOD的菜单,任意点击一个选项即可完成MOD在游戏里的更新。
-------------------------------------

have fun~ 2022.07.08 v1.2 :lunar2020halodragon:
DferPolarBear Jun 26, 2022 @ 12:12pm 
Doesn't seem to allow electric trains.
Macedonsky Jun 25, 2022 @ 2:06pm 
Глюченый мод, рубит текстуры некоторых модов на грузовики
CC Johnson Jun 23, 2022 @ 12:23am 
Thank you for your hard work.
Does this provides industrial jobs, too? I swear I see people going there...
hugedragonyk  [author] May 21, 2022 @ 8:35pm 
@None
The industrial integration MOD upgrade is in progress.
Recently, I have to take the time to debug the helicopter mod and do 3D modeling of the airship/airship base. Personal energy is limited.
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@401479
不要使用直接替换游戏默认道路/铁路/参数设置的MOD。会造成其他MOD无法使用,或者你的游戏出现错误。
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@cygnusx1
Thanks for your support, I am currently taking the time to debug the helicopter MOD. UEP2-industrial integration modules will release two new projects in the future. And upgrade the industry integration MOD that has been released now.
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cygnusx1 May 21, 2022 @ 11:57am 
@hugedragonyk, will you or are you currently working on any of the other industries such as construction materials, goods and steel chains. I've always felt somethings not right about having to build a hub for every industry, and your mods solve that aggravation.

Excellent mods and I hope to see the other industries added!:steamthumbsup::steamhappy:
401479 May 21, 2022 @ 8:17am 
开启这个mod之后系统的卡车有好几个图片没有了,连描述都变成一样的了,怎么回事呢?
401479 May 21, 2022 @ 7:26am 
铁路的路线链接不上啊,请问是什么情况呢
None May 18, 2022 @ 3:10am 
The mod is excellent but the platform capacities make the mod not worth using, might as well use the regular industry with train and truck stations attached. Can you please upgrade the capacities.
hugedragonyk  [author] Apr 5, 2022 @ 11:24am 
Dear players:
Recently, UG released the TPF2 updated beta version on STEAM, and some players reported that the beta version and some UEP2-MOD had compatibility problems.
After get off work tomorrow night, I will start to use my free time to debug of UEP2-MOD that has been released now.
If you have used the TPF2-beta version and find any compatibility issues with the uep2-mod, please let me know in time.
------------------------------
You can also provide feedback through the TPF forum:
https://www.transportfever.net/index.php?thread/13178-tpf2-wip-urban-expansion-project-package-for-tpf2-lol/&postID=374816#post374816
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Bravura Lion Apr 5, 2022 @ 3:17am 
Doesnt work with the latest Beta. Getting a out of Bond Crash :)
slebnak Mar 11, 2022 @ 10:14am 
I wish it could store more cargo but I really love this station/factory
hugedragonyk  [author] Feb 10, 2022 @ 1:38am 
@Denair
I have answered your question here:
https://steamcommunity.com/id/hugedragonyk
Denair Feb 9, 2022 @ 11:07am 
good day!
I wanted to clarify how the levels of the industry are changing?
in automatic mode? or only manually?
and what are the jobs of citizens needed for?
cnbeir Dec 23, 2021 @ 6:53pm 
货物不发送,铁路没办法出货
hugedragonyk  [author] Dec 2, 2021 @ 6:10am 
@lyhnbomb
不要使用直接替换游戏默认铁路/道路设置参数的MOD。
lyhnbomb Dec 2, 2021 @ 1:02am 
为什么铁路路线一直写找不到路径呢?
❆🎄Douglas 🎁 🎂 Nov 28, 2021 @ 3:31pm 
Please update train station capacity.
hugedragonyk  [author] Nov 20, 2021 @ 8:42pm 
@Enjustice
@YamatoPower9000
@[CZ]Cyberbob
Towards the end of the year, my work was relatively busy. Recently I will take the time to update this MOD.
tom13 Nov 20, 2021 @ 7:49am 
Nice mod, but does not fit with my cargo trams
Farradin Nov 15, 2021 @ 5:47am 
Nice mod but the station holding quantity is too low. Starts wasting product at 50 or so units. Not practical.