Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
我有一个阶段,我想编辑很多我认为不好的派别资源。刘备是其中之一,但我从未上传过它,因为我觉得它从来都不是我想要的“好点”。好吧,这是最新的版本,没关系。
这个Mod做什么?
统一现在需要两倍的点数才能达到最大值,并且条形图已经改变。
团结经历了各种变化。
一些信息
-双倍于统一的最大资源。更改了资源中的数字范围,以减少逃离第一阶段所需的时间,并延长达到最大值所需的时间。(从1000到2000)
-释放俘虏的单位收入翻倍。(从3日至6日)
-使第一次任务奖励的单位收入翻倍。(6日至12日)
-阶段增加了管理员职位、公共秩序、各种来源的收入、所有人和农民的士气,甚至是角色在最后阶段的恢复力。(见图)
兼容性
Mod应该与savegame兼容。
我不知道还有什么。
I could try something and if I like the idea, I will upload.
Is it possible to import Liu Hong politics mechanic and add them to 3k factions like cao cao etc?
Is it possible to make all faction have access to imperial intrigue, but rebels and bandits will naturally have low imperial favor, and some friendly nanman factions like Shamoke will kinda have higher imperial favor ?
Is it also possible to make spy available for nanman factions, like they can send spy to other nanman factions?
Is it possible to make a scripted event where a Xianbei or Xiongnu Invasion will occur in the north with some stacks of army kinda like the chaos invasions or the huns, basically looters but an actual invasion?
I really wanted to see someone to make mod about these if they are possible and if you want to :)
On one end, yes, on one end, no. Because I don't want every faction to have to play around a resource.
The problem with that is that the resource aquisition has become so standardized in 3K that if you don't have one, you feel boring. I always criticised CA for always going the "grind a resource and reap rewards" method. The game lacked variation.