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[code]
local sprite = entityPickup:GetSprite()
local newitem = Isaac.GetItemConfig():GetCollectible(entityPickup.SubType)
sprite:ReplaceSpritesheet(1, newitem.GfxFileName)
sprite:LoadGraphics()
[/code]
Okay, i assume is a conflicting mod. Really i didn't spect that but it's possible.
I assume pngLookup is a function, but i don't know if works with the two points before the invocation. I searched for this because the mod don't works for me...
Only other instance of red question mark showing up for me was with a mod Reworked Tainted Lazarus, and only for the second "flip" item. But that's outside of the scope of this mod.