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specular_color: (1
are partial lines of code within the each color file.
Brackets mean the names of the sii files are the names of colors in Portuguese; for example, "azul" in Portuguese means 'blue' in English -- "vehicle_azul.sii", "vehicle_bazul.sii". A "b" precedes the color name (bazul) when that light is controlled via the beacon switch.
I used Portuguese to minimize potential conflicts because use of English-named colors in the game is ubiquitous. BTW, I don't speak Portuguese; it just works well :)
https://translate.google.com/?sl=auto&tl=en&op=translate
Thanks for the question.
Ask again if you want :)
there also isn't
diffuse_color: (1,
specular_color: (1,
for me to edit.
the only things there are the name of the colors as .sii files
Thanks mate.
eddieyantz@gmail.com
1) Make sure it is still installed on your truck. Maybe remove it and then re-add and see if it works.
2) Are you using any modded trucks?
3) Are you using any other mods, and if so, which ones?
4) When did you start having issues?
5) Worst case, unsubscribe from the mod and re-subscribe.
155beta will be out soon, I'll wait until then to check into it
this mod was written originally by piva; I just kept it alive.
Thank you Eddie Yantz, great work!!!
If you did, please post your game.log.txt to pastebin.com , and give me the link; I'll check it out.
pastebin link here or eddieyantz@gmail.com
Can you help me?
Make sure
1) "Light visibility ranges" are not disabled. and
2) "Secondary vehicle lights" is checked in GRAPHICS options.
- They're visible only when it's dark outside your truck
when SCS adds a new truck, I must add it, too; but otherwise it works on all versions.