Crusader Kings III

Crusader Kings III

Historical Figure
471 Comments
Pledra Apr 23 @ 6:36am 
WARNING, THIS REMOVES ARTIFACT VISUALS FROM THE GAME.
FXXK IT Apr 2 @ 4:49am 
有汉化吗
Sosora Mar 31 @ 8:37pm 
Cause a crash when i promote a legend seed
DarthAtreides Mar 31 @ 5:52am 
I don't know if anyone can help me, I use Bookmarks plus, and Viet, and this mod isn't working at all when I load it up? Any suggestions?
Rancid Kraut Mar 23 @ 12:49am 
thanks for the update! Works again with many other mods. Where do you recommend this in a load order?
TBD Mar 7 @ 8:26pm 
BTW, is there a development discord, or some similar? So I could help out.
TBD Mar 7 @ 8:23pm 
@FUN , Have you looked into the solution @Cuomo860 proposed?
cuomo860 Feb 5 @ 7:10am 
@Sodune It's not VIET per se. From what I can tell working with "Historical Figures lite" is that if the scripted effect file is too long the process screws up the database before the file completes. It works fine with minimal mods but if the mod has a lot of stuff going on at the same time as this mod, it fails ruining the database. If it doesn't happen at game start it will happen a short time into the game.
Soduone Feb 5 @ 3:24am 
Happy New Year, I think I found the reason, it was a conflict with VIET, when I started the two mods alone, it would cause the palace artifacts to be invisible
RDX Jan 25 @ 8:44am 
same issue, somehow artifacts icon and also mesh/object gone with this mod installed
Fadeless Jan 24 @ 4:23pm 
Great mod! Here's an idea...you should make a version of this mod for AGOT that is for "Canon Characters." Just a thought.
Chewy Jan 5 @ 11:20pm 
This is a great mod, but it would really be amasing if it had more work towards compatibility...
daniel.lord Jan 1 @ 12:37pm 
The mod works fine on its own, but with more bookmark+ artifact will not show in throne room. Hope you can look into it when you have time, as it a cool mod.
Rancid Kraut Dec 29, 2024 @ 11:16pm 
how would I script in the extra health for all historical figures so they don't die so easily to plagues?
Rancid Kraut Dec 29, 2024 @ 6:54am 
why did you remove the extra health for the historical characters?
daniel.lord Dec 25, 2024 @ 2:10am 
Yhis mod also deletes some of unique buildings plus special buildings
merci.stephens Dec 24, 2024 @ 4:37am 
I and other people have tested it and it unfortunately is your mod that makes the images on artifacts disappear. Is there anyway you can fix this because I love using your mod.
-=GoW=-Dennis Dec 20, 2024 @ 8:22pm 
Still causes CTD on game startup for me.
FUN  [author] Dec 18, 2024 @ 6:29pm 
I have updated the mod.

This mod does not directly affect artifacts or legends, and I have never been able to reproduce the reported issues. If you experience these problems WITHOUT any other mods, please let me know how to reproduce them in detail.
Ibn Battuta Dec 17, 2024 @ 9:02am 
The images of artifacts are disappear!Please fix it,I would appreciate it!
Mizuki Dec 12, 2024 @ 9:38am 
pls update!!!
Rancid Kraut Dec 7, 2024 @ 7:29am 
Yes PLEASE fix the issues others pointed out. All court artifacts are invisible when using this mod.
knuldudeTTV Dec 5, 2024 @ 7:03am 
Confirming what a few others have mentioned for FUN and anyone else looking for answers:

This mod breaks the artifact images and CTD when you attempt to start a legend. Removing it fixed both problems for me.
Soduone Dec 4, 2024 @ 11:54pm 
Hello, after testing this MOD, I found that it causes the treasure images to not display
YaYa Nov 2, 2024 @ 4:59am 
Thanks !
redandblue101 Oct 20, 2024 @ 10:01am 
with this mod together with the rest of my list, I'm crashing when using some of the legends functions
hamletsdead Sep 28, 2024 @ 10:05pm 
Total champ cranking the update out like that, thanks and kudos!
Samio Sep 28, 2024 @ 3:23am 
Thanks for the quick update, all things considered!
sparklexxc Sep 25, 2024 @ 9:42pm 
Please uodate for new dlc
[TG] Jutty Jun 24, 2024 @ 11:46pm 
Wait, I just looked in the traits, and it looks like there is a flag = historical_figure and a flag = historical_figure_famous are those what I am after. are those applied to historical characters?
[TG] Jutty Jun 24, 2024 @ 7:13pm 
Or wouldn't it be nice if the historical birth characters were born of knights. or Barons. So they don't just run to Asia and die in their sleep at age 20
[TG] Jutty Jun 24, 2024 @ 7:11pm 
The last time I tried this I did '''scripted_effect do_all_this = {
# Giving historical flag
add_character_flag = historical_safe

# Give flag to every character currently pinned by us
every_pinned_character = {
add_character_flag = historical_safe
}'''
but don't even remember where I plugged that in the console. Still its time to make a mod that saves the historical characters from the plagues. I'd like to try and make a tiny submod that gives them plague resistance and keeps them from being purged with population control mod
cuomo860 Jun 24, 2024 @ 6:40pm 
The lite version has this, so it’s possible. I also use a fictional character flag for use in the Early Bookmarks mod for the Viking and Arthurian characters.

The historical id is saved on the character so it should be possible. I think there’s a way to reference it when coding as well. (I think it’s used in the generate families coding).
[TG] Jutty Jun 24, 2024 @ 6:26pm 
Can you please add a character flag to the historical characters? Just to help making submods. Still want to make them safe from population purges. Perhaps make them the sons and daughters of knights, barons, or mayors.
Dulo Jun 23, 2024 @ 9:03pm 
Hey FUN I have a question. I am trying to make a mod that generates characters with historical ID's. Do you have any pointers for a noob? Is there somewhere I can look at the mod files to learn correct Syntax?
[TG] Jutty Jun 5, 2024 @ 5:57pm 
Vanilla This mod and MB+ all have that file, and I changed it in all of them. I did manage to make the character born with the trait brave, just not change the birth year. So it is possible to alter. I need to figure this out. It's been bugging me for years...
cuomo860 Jun 3, 2024 @ 7:43am 
The birth year would need to be changed in the norman history/characters file. If you are using vanilla then you can make the change, if you are using MB+, you may want to take it up with Leviathonix. I think this mod still depends on the history files to confirm the character and doesn't do it out of thin air.
[TG] Jutty Jun 2, 2024 @ 8:21pm 
I've been looking under the hood of the mod. I thought I had changed the birth year correctly. No birth happened.
[TG] Jutty Jun 2, 2024 @ 2:40pm 
Hey, I think I've posted this before but for some reason William Longsword of Normandie has a birthdate about 20 years too late. He was born around 893. Game has him born in 914. Is there a way to spawn him in with console commands? Or Edit him into the savegame?
cuomo860 May 28, 2024 @ 7:06am 
There is no combination of mods that results in the missing artifacts. I have no definitive answer
but PDX piles the whole artifact feature behind numerous variables that are added and deleted in the course of the artifact creation. Something breaks in that system and the game decides not add an asset or icon to the artifact. and there is no viable fallback. If you go into the save file, you will see either the the asset or icon is some garbage variable. Good luck ever figuring out what the actual problem is because nobody else can. (Additionally, it may work fine for 20 years and then all of a sudden go poof)
Ryle May 27, 2024 @ 4:52pm 
After doing some troubleshooting I am still somewhat uncertain as to what exactly is causing the aforementioned issue regarding disappearing artifacts, but I believe it has something to do with a particular combination of mods: RICE, Community Flavor Project, Ethnicities & Portraits Expanded, Unified UI, and of course Historical Figure. HF can be used with any of these mods individually, but not all at once. Which of these you are most willing to part with is up to you, but one of these mods will need to be disabled to restore normal functioning.
AstroRyan May 26, 2024 @ 1:57am 
Unfortunately I am also having an issue with artifacts disappearing in both this mod and the Lite version of this mod.
dedjustded May 25, 2024 @ 8:28am 
hi for some reason this mod makes artifacts disappear
Me Mar 8, 2024 @ 11:55pm 
When used with other character modification modes, At the start of the game, There has been a bug where some characters' education traits disappear. In common, they were all 16 to 17 years old.
“黑公爵”莱谢克二世 Feb 13, 2024 @ 10:50pm 
Hello author, have you considered the historical figures of the 1490 script in the creative workshop?
cuomo860 Feb 12, 2024 @ 8:33am 
@LawsonGrey. Thank You...i love the base Historical Figure mod, but yes, the crashes are unfortunate but @FUN can't be blamed for those of us who like too many mods. He's done a great job in making it as functional as possible but CK3 is a finicky beast. If I do ever add in Historical Births it would never be to the extend and cleanliness that @FUN has.
LawsonGrey Feb 12, 2024 @ 7:51am 
@cuomo860 thank you so much for making the lite version of this mod! The wiki info is the main feature I enjoy, makes the characters more interesting and now that I know about the lite version, there won't be as many crashes

https://steamcommunity.com/sharedfiles/filedetails/?id=2829347852
rovers4life1997 Jan 29, 2024 @ 1:14pm 
@cuomo860 I appreciate the answer, I'll try the lite version and see if that helps. Thanks
cuomo860 Jan 29, 2024 @ 11:12am 
@rovers4life1997 I've been trying to figure out what causes this issue for ages. The older versions of this mod had limited compatiblity and overall size issues that would kill loading before even opening the game with large playsets. That was solved by splitting the mod in two parts.

FUN did a great job of fixing this last year and got rid of the compatibility issues, however, it now works fine getting into the game but once you click anything it crashes. (the usual error is a character interaction cannot be created).

My suspicion is that it's not an error in the mod, just the games inability to process this much data without the database system breaking once it's combined with other mods.

This is why I made the lite version which adds the historical character's traits and info through a much simpler process, however, it does not do the birth of children after game start like the main mod.

I would love to use the full version myself but I could not figure out how.
rovers4life1997 Jan 29, 2024 @ 10:06am 
Hey, the mod is causing crashes for me when ever I start a new game. The moment I click on any realm, the game crashes. Any advice?