Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thank you for your time so far!
I'm finding it weird because I played a bunch of this on release, then quit, and did a fresh install last week where I basically only played with the 15 TPY mod, which I even disabled for all of these "tests" to be 100% sure. I even tried manually installing the mods and forcing the userscript to run them, instead of only the vanilla mod manager (for some reason, Kaedrin's isn't working anymore).
That's what I found weird - female voices, but stock units otherwise, which made me think DLC, because I really only do own Yellow Turbans and the FLC.
Please advise.
So maybe there is something in your mod, too that somehow causes the game to behave like that - for whatever reason.
You may want to check (I have not seen anything outstanding in the land_units and main_units table) and see if voice can be enabled for every unit here, too. That would be highly appreciated.
Anyway thanks for the information, I guess I will switch to the KMM instead of CA launcher to see if conflicts exists and can be merged if so.
I see there are changes, I'm only confused as to why not separating the changes instead of overwriting the full table. (Depending on other mods changing this table content - the load order becomes more important then now.)
Thanks for the reply! I mean this mod, but for the other ladies as well.
PS - so sorry I accidentally deleted your comment, duh!
Thanks Skm and all who helped create this mod.
The bandits get access to the units you mentioned, but I'm pretty sure they don't get the Emperor garrison, nor do they get Imperial units.. That doesn't make sense if they become Emperor, but is what it is....
I could be mistaken but I'm pretty sure that happened before when you declare emperor.
You might also notice that only mounted female units give a call back, those on foot are silent...