Garry's Mod

Garry's Mod

Laser STool ( Improved )
214 Comments
[Sk$Bh]Trick or treat KID!  [author] Jul 3 @ 1:04pm 
Mee's GWater black holes are officially supported!
[Sk$Bh]Trick or treat KID!  [author] Jun 19 @ 9:27pm 
@INF-Scanner Man 17 Jun @ 6:29am

Hmm.. The laser does not produce particles ins a sense like particle emitter does. It only does traces and draws the beam texture for now. What do you have in mind ??
Scanner Man Jun 16 @ 8:29pm 
question, don't you have a list of the name of each laser particle? i ask because i want to know that in theory this should work with advanced particle controller.
Trooper_025 Apr 23 @ 10:00am 
oh cool! thx
[Sk$Bh]Trick or treat KID!  [author] Apr 23 @ 9:40am 
Trooper_025 Apr 19 @ 9:07pm 
i feel silly for asking but where is it?
[Sk$Bh]Trick or treat KID!  [author] Mar 9 @ 12:05pm 
@DJG 7 hours ago

Hmm. Just checked as the workshop version is on commit 323cfc4. You can also check this from the addon change notes page. Works for me nicely.

The default crystal model is:
laseremitter_mucrystal models/props_c17/pottery02a.mdl

The default splitter single model is:
laseremitter_musplitter models/props_c17/pottery04a.mdl

The default splitter single model is:
laseremitter_musplitterm models/props_c17/furnitureshelf001b.mdl
I have convars for every unit in than manner. Probably you do not have the pottery model

Try changing the unit ( crystal ) to a different model using the convar
"laseremitter_mu<unit_name>"
Or a different material:
"laseremitter_vu<unit_name>"

You can see the units list here ( this is the crystal page ) :
https://github.com/dvdvideo1234/LaserSTool/wiki/Beam-crystal
DJG Mar 9 @ 4:40am 
@ [Sk$Bh]Trick or treat KID!:
Some of the models for this mod have gone missing (manly the crystals, "curved" lens and the splitter) and seem to have been replaced with an "ERROR" that has a "glass" texture.
(I'm just mentioning this as I thought it would be appropriate to let you know, just to be on the safe side)
[Sk$Bh]Trick or treat KID!  [author] Dec 11, 2024 @ 12:43pm 
@TheUltimateDemon 1 Dec @ 4:02pm

Hey, some of the elements actually have "GetBeamLean%" that mofifies the beam angle but currenltly they are not wire controlled. I have to think acout how to actually do that better and apply this to all elements that have single beam output.
[Sk$Bh]Trick or treat KID!  [author] Dec 1, 2024 @ 1:16pm 
Please check out the laser elements for reference.

https://github.com/dvdvideo1234/LaserSTool/wiki
[Sk$Bh]Trick or treat KID!  [author] Dec 1, 2024 @ 1:15pm 
Ah. I get it now. I do not think the laser addon will be good for ths specifically just by spawning source entity, however you can always improvise by splitting it however you want then refract/reflect the beam using the dedicated entities. Make the netities move ( Grab a mirror ballsocket it to comething and control the X and Y with hydraulics ) and that will literally define the path of the laser bean. Lastly you can pick up one beam material that mostly resembles lightning and call it done ;)
TheUltimateDemon Dec 1, 2024 @ 6:02am 
that's alright, just wondering. You see i was looking for a way to easily create Half Life 1 or 2 Lightning/Electric arc effects using a Tool Gun Mod concept i conceived. But i can't make it since i don't know shite about game making and unfortunately never will. But hey thanks.
[Sk$Bh]Trick or treat KID!  [author] Nov 30, 2024 @ 2:51pm 
Hmm I do not think I can make the laser beam behave more random It *is* ment to be a laser beam. Do you have something in mind ?
TheUltimateDemon Nov 29, 2024 @ 11:11am 
No, Still wrong, I learned Half Life 2 Beams and Lasers use Noise Via This Addon:
https://steamcommunity.com/sharedfiles/filedetails/?id=501387322
[Sk$Bh]Trick or treat KID!  [author] Nov 28, 2024 @ 10:19pm 
@TheUltimateDemon 28 Nov @ 3:29am

Ah you mean the beam texture that is being drawn when the laser is powered on. Currently these are static rope materials that I cut a fraction of and draw accordingly ..
TheUltimateDemon Nov 28, 2024 @ 4:17pm 
@ [Sk$Bh]Trick or treat KID!

Not Noise as in Sounds, Noise as in computerized randomness(thats how Blender "Noise" Textures work). You know, The classic and Signature Half Life Electric Arc and lightning effects found throughout the franchise(I don't know about Half Life 1 but I know for a fact that Half Life 2 uses noise to create this effect). In fact, I even devised an idea for an entire addon regarding the effect(it's just an idea, I didn't create it).
[Sk$Bh]Trick or treat KID!  [author] Nov 28, 2024 @ 12:14pm 
@TheUltimateDemon 18 hours ago 

Do you mean the intensity of the sounds when the laser is configured to play them ?
TheUltimateDemon Nov 27, 2024 @ 5:29pm 
Is there a way to edit Noise Amount so that way they look like the Classic Half Life 2 Electric Arc Effects, If it's possible then i could actually use that. There are some other things regarding this that i could ask for, but I'll get to that when i get to that.
[Sk$Bh]Trick or treat KID!  [author] Jul 8, 2024 @ 2:47pm 
fu 2 hours ago

Interesting.. The mod should work without wiremod.. I have to test this

P.S. Found this is an actual bug. Have to investigate thank you
https://github.com/dvdvideo1234/LaserSTool/issues/40
fu Jul 8, 2024 @ 8:23am 
nevermind, the reflectors are visible again, I deleted wiremod earlier and since re-subscribing to it a moment ago the reflectors are back to normal so I have to assume that removing wiremod caused the problem. also I have to say thank you for this awesome mod, the amount of improvements and things added are spectacular, this is one of my favourite mods ever.
fu Jul 8, 2024 @ 7:38am 
the reflector is invisible when I spawn it and only its shadow is visible, it was visible when I played gmod this morning, looked like glass, how do I fix it so I can see the reflector again?
Virgiliu314 Feb 25, 2024 @ 5:39am 
nvm, it does work now, i just had to tick something in the laser tool's options
Virgiliu314 Feb 25, 2024 @ 5:38am 
the only laser that does work is the laser gun swep, and i tested it on the entities and the laser does get affected like it should be
Virgiliu314 Feb 25, 2024 @ 5:36am 
I am not sure if this problem is caused by the addon itself, but recently, this stopped working on my public sandbox server. As in everything works as usual, but the lasers refuse to emit.
SWalk42 Feb 20, 2024 @ 7:09am 
oh good
[Sk$Bh]Trick or treat KID!  [author] Feb 19, 2024 @ 8:56am 
Sk$Bh]Trick or treat KID! [author] Just now
@SWalk42 18 Feb @ 2:23am

If you ask about my port of the laser addon then yes.. It is *this* workshop addon.You can also follow the links to my github and read the wiki if you are having trouble using it and figuring out what every scripted entity element does.
SWalk42 Feb 17, 2024 @ 4:23pm 
is it released now or not
[Sk$Bh]Trick or treat KID!  [author] Feb 16, 2024 @ 12:58am 
@ SWalk42 14 Feb @ 11:51pm

Aww, so you are gonna love my port ;) then. Refraction and reflection based on material properties
SWalk42 Feb 14, 2024 @ 1:51pm 
one of my first addons when i started playing gmod *memories bring back memories bring back you doo-doodo-doo*
WildDancer101 Jan 2, 2024 @ 11:55pm 
This'll come in handy setting up the I/O tower beams from the Tron film. Thanks a bunch. :)
[Sk$Bh]Trick or treat KID!  [author] Dec 28, 2023 @ 8:44am 
@ Troy 3 hours ago

Check if you are running multiple laser addons. This addon is standalone and does not require anything else to function properly. Unsubscribe from all other version of the laser tool.
Troy Dec 28, 2023 @ 5:14am 
For some reason all I'm seeing is the reflector and nothing else.
Dexious Emera Sep 24, 2023 @ 12:00pm 
Thank you very much :steamthumbsup:
[Sk$Bh]Trick or treat KID!  [author] Sep 24, 2023 @ 9:25am 
@Dexious Emera 21 Sep @ 8:35pm

https://github.com/dvdvideo1234/LaserSTool/issues/37

I have to think about how to hix this. It is clearly not a wrapper problem as the prop cannon uses the same wrapper and it is working just fine

Fixed! Cheers!
[Sk$Bh]Trick or treat KID!  [author] Sep 21, 2023 @ 12:00pm 
Hmm, according to the wire team this is rather a wrapper problem
https://github.com/wiremod/advdupe2/issues/438

I must look into it
Dexious Emera Sep 21, 2023 @ 10:35am 
The regular duplicator, all i've wired is "On"
[Sk$Bh]Trick or treat KID!  [author] Sep 21, 2023 @ 5:35am 
@Dexious Emera 4 hours ago

Weird I must look into it. Are you sure that you do not have other laser tools installed?
Is this AdvDupe1, AdvDupe2 or the regular duplicator ?
Which elemen you are trying to save ?
Dexious Emera Sep 20, 2023 @ 11:56pm 
Trying to save a wired dupe with this spawns the laser emitter unwired. It used to save before but now it doesn't.
[Sk$Bh]Trick or treat KID!  [author] Sep 1, 2023 @ 3:23am 
You probably have multipe laser addons installed. Uninstall the others and leave only this one then in the console write "menu_cleanupgmas". My version is not an extension for other laser addons. It is rather stand alone version and does not require anything else to function properly 😊
Monarch Leviathan Aug 31, 2023 @ 7:11am 
There is a section about lasers but its russian so thats why I couldnt find it. Is there any way to turn it into english?
[Sk$Bh]Trick or treat KID!  [author] Aug 31, 2023 @ 5:49am 
@ AllahPeek 2 hours ago

Should be constriction > Laser. Just use the search bar
Monarch Leviathan Aug 31, 2023 @ 3:18am 
I cant find the tool anywhere is it broken rn?
[Sk$Bh]Trick or treat KID!  [author] May 11, 2023 @ 12:56am 
@ nobody 20 Apr @ 1:57am

Should it be the admin's job to blacklist certain tools for certain players. FPP does it quite well..
[Sk$Bh]Trick or treat KID!  [author] Apr 23, 2023 @ 9:40am 
@nobody 20 Apr @ 1:57am

Hmm. I think it can be controlled by server admins by:
1. Coding a general switch convar
2. Disable laser per player

Is there anything else you have in mind ?
nobody Apr 19, 2023 @ 3:57pm 
hide this addon from the mingebags
[Sk$Bh]Trick or treat KID!  [author] Apr 14, 2023 @ 11:56pm 
@clone124642 9 Feb @ 7:56pm

Hmm it appears those are rather effect rendered, than actual dissolve sequances.. He had customly configured thses to do a bunch of stuff. Entry point seens to be DoElementalEffect
[Sk$Bh]Trick or treat KID!  [author] Apr 7, 2023 @ 7:58am 
@DJG 6 Apr @ 3:40pm

Yeah, I tought of that too, but I am a bit busy lately
DJG Apr 6, 2023 @ 5:40am 
:steamhappy: why not add items for laser to cut e.g. crystals or some other materials (just an idea)
[Sk$Bh]Trick or treat KID!  [author] Feb 26, 2023 @ 7:08am 
Splitter optimization and render bugfixed have been added:
https://github.com/dvdvideo1234/LaserSTool/pull/33