Garry's Mod

Garry's Mod

[VALKYRIE] Star Wars Creature NPCs
50 Comments
I could ask for Permission for this one and the Other one to Improve it and make it Smoother and Enhanced. But this is just too unbelievably Unexpected. They feel Rushed.
FallenLogic  [author] Mar 6 @ 7:34am 
@Stormhill They don't have physics models since the DrGBase entities use bounding boxes for collision.
Stormhill Mar 5 @ 10:07pm 
would it be possible to release these as ragdolls?
Dakaru Nov 28, 2023 @ 6:55am 
You forgot to
AddCSLuaFile()
DrGBase.AddNextbot(ENT)

on the Wampa :3
BrockKids1 Sep 21, 2023 @ 6:31pm 
so when could you make the rancor mod with the rancor that has eating animations??
BrockKids1 Sep 16, 2023 @ 1:01pm 
ok i'll wait for that mod
FallenLogic  [author] Jul 15, 2023 @ 6:30pm 
@BrockKids1 Unfortunately only the JKA rancor models actually have mouth pieces painted to the jaw bone, which is changeable but takes time.
BrockKids1 Jul 13, 2023 @ 9:51pm 
There Should Totally Be A Side Mod To This Which It's Just The Rancor
But With Eating Animations
BrockKids1 Jul 12, 2023 @ 6:39pm 
I Sure Hope So
17th21stlancers Apr 11, 2023 @ 3:09pm 
will the rancors get some sort of animation for the players/npcs being eaten?
The Willis Man Sep 18, 2022 @ 3:22pm 
@ThatOneGuy i thought i tried that but thanks anyways.
Farmer Joe Aug 11, 2022 @ 1:45am 
njnnonjon
:steamhappy:
ThatOneGuy Jul 29, 2022 @ 9:10am 
Oh damn, nice!
FallenLogic  [author] Jul 29, 2022 @ 8:59am 
@ThatOneGuy In the works. Will have to be map integrated, though
ThatOneGuy Mar 4, 2022 @ 12:22pm 
Cool, all we need now is a Sarlacc. Also @The Willis Man press E.
The Willis Man Jan 22, 2022 @ 2:34pm 
can someone please inform me what to press to "ride" the rideable creatures? i cant figure out how to do it.
[GI] PaulPanzerwerfer Jan 18, 2022 @ 10:09am 
is it possible to disable to ride the animals
jd.games2021 Jan 13, 2022 @ 1:42pm 
I only get effects!
25waverlydrive Dec 13, 2021 @ 5:30am 
hey could you make the Massif
FallenLogic  [author] Sep 29, 2021 @ 6:12am 
@Cyber Racoon Just copy the control code in from another lua file. I didn't do it by default because of how the mounting system works
Bob the Xeno-Builder Sep 29, 2021 @ 4:48am 
any way of making colicoids controlable?
Crazyy Sep 11, 2021 @ 2:33pm 
Making the maximum life adjustable
FallenLogic  [author] Sep 5, 2021 @ 9:57am 
@Alkyiel Update should have just been pushed, added Reeks and Tauntauns, and fixed a ton of smaller bugs!
Alkyiel Sep 3, 2021 @ 2:05pm 
Awesome.
still a fantastic addon.
FallenLogic  [author] Sep 3, 2021 @ 9:10am 
@Alkyiel Coming soon (along with other fixes and a few minor updates like 2 new creatures)! Been working on extracting and converting those
Alkyiel Aug 18, 2021 @ 1:45am 
Surely give the rideable creatures idle animations for when they're not moving, because when you stop they still keep walking on the spot, tis a bit wack.
FallenLogic  [author] Jul 24, 2021 @ 6:10am 
@Zero You can make another lua file serverside and just put in the ENT stuff from the top of the file and change ENT.RunSpeed to what you want. Though I thought I upped the cat's speed in the last update
Zero Jul 23, 2021 @ 9:07am 
Is one able to make the Nexu faster without tampering with the lua itself? It's ridiculously slow ;-;

https://youtu.be/9jBoBi8YBzg?t=187 3:07 might also be a worthwhile mechanic from a developer standpoint to add to its ability. I donno how it'd work with DrGbase but basically just a fast zombie leap with a second or two animation of it preparing to lunge.
Cpt.Dan6 Jul 20, 2021 @ 11:43pm 
If possible I would like to have a commission, when ever your free no rush
FallenLogic  [author] Jul 20, 2021 @ 6:49pm 
@Cpt.Dan6 I mean, I do take commissions, I'm just super busy atm
Cpt.Dan6 Jul 18, 2021 @ 6:42pm 
Is there a way that I can get something added to this or even just a separate Addon created. I am trying to get some along the line of the Lothal Wolves added like the Bantha and the Nerf?
FallenLogic  [author] Jul 11, 2021 @ 5:33am 
rp_vardos_v2, it's on my workshop page
FruitSkull Jul 10, 2021 @ 10:01pm 
What map was used in the second to last screenshot?
FallenLogic  [author] Jul 8, 2021 @ 6:41am 
@Brother-Librarian No ragdolls in this pack (nextbots use hitboxes for hitscan collisions, and they all have death animations), but something I might revisit at a later time. There is a ragdoll of the JK:JA rancor somewhere on the workshop, though
Mister Anubis Jul 7, 2021 @ 9:13pm 
holy crap that's a lot of rancors, are there ragdolls for posing?
STierLuck.YouTube Jul 7, 2021 @ 12:57pm 
@FallenLogic give kotor a try, first game amazing second one was rushed.
FallenLogic  [author] Jul 7, 2021 @ 11:33am 
@Vac The Rakghouls in here are from SW:TOR, I don't even own KOTOR
Vac Jul 7, 2021 @ 10:41am 
Were you able to pull the Rakghoul from KOTOR with anims?
FallenLogic  [author] Jul 7, 2021 @ 7:53am 
These are from Star Wars
ПОДНИМИ ЭТУ БАНКУ Jul 7, 2021 @ 2:33am 
Ceph crysis 2 please...
STierLuck.YouTube Jul 6, 2021 @ 8:08pm 
ITS ABOUT TIME!
Dughoo Jul 6, 2021 @ 7:34pm 
i can say that you did good job on it, even if script (some) is from github i don't care because you put effort into it, not just copy pasted other people's work. I really like your addon and i wish you luck in future :steamthumbsup:
Plaffer Jul 6, 2021 @ 6:23pm 
Oh I see
Plaffer Jul 6, 2021 @ 6:19pm 
Okay?
FallenLogic  [author] Jul 6, 2021 @ 6:19pm 
@justindubreuilspe Player anims are handled via a shared mdl that would break most animation sytems if I tried to edit it. The rancor attack is technically supposed to be biting a player's head off, but spawn in a turret and see what happens when it's eaten
Plaffer Jul 6, 2021 @ 5:57pm 
Hey can you animate npcs/ players when being eaten and can you make them get shoved in the mouth and vanish after death.
Natsenko.[4 Month Break] Jul 6, 2021 @ 10:52am 
Cool to see more people using DrGBase
RobboOnBlaster Jul 6, 2021 @ 10:43am 
Great addon @FallenLogic! Glad we were able to contribute to make this happen! I mean what more could anyone want than to ride a Bantha? :steamhappy:
FallenLogic  [author] Jul 6, 2021 @ 7:57am 
@Ovexii Yes, I had to throw together most of these without access to their original animations. You can probably tell which ones I animated
Mexk Jul 5, 2021 @ 10:44pm 
This has to be one of the first and best public Star Wars NPCs addon I have ever seen, do you plan on fixing animations for certain NPCs?