Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

3x Unit Size (480) Actual Cohort Size! For Rome Only!
102 kommentarer
ёбаный в рот! 👿 2. dec. 2024 kl. 22:07 
You made cavalry too large. If a cav unit is more than 240 men (like iny uor mod equites are 420 men large) then more than half their number will be sacrificed and they will DIE right before a battle deployment
偷米兔 1. juli 2023 kl. 8:02 
doesn't work?
sih7629 10. juli 2022 kl. 20:16 
It doesn't work for me. Could you send me the completed version by email?
Mingles 21. maj 2021 kl. 11:25 
will this mod get updated?
TexanChiss 26. apr. 2021 kl. 8:52 
Not that I have seen. Nearly every unit size mod for Attila covers all faction units and not specific factions.
Biocarbinol  [ophavsmand] 26. apr. 2021 kl. 5:11 
I think those already exist.
TexanChiss 25. apr. 2021 kl. 19:26 
Can you port this for the WRE and ERE in Attila?
Jake Warlow 19. aug. 2018 kl. 22:25 
love this mod pls update it mate
Biocarbinol  [ophavsmand] 1. aug. 2018 kl. 7:45 
Shiroyasha 31. juli 2018 kl. 1:28 
Hey I was wondering if you had video somewhere showing how to do this?
4skingripper 29. juli 2018 kl. 17:30 
i just foud tht mod it would be op if only my faction get 480 ty
Biocarbinol  [ophavsmand] 29. juli 2018 kl. 17:25 
Yeah if the AI plays Rome, it gets the 480 units. I have similar mods that give all factions 480 units.
4skingripper 29. juli 2018 kl. 17:20 
does this work for ai also?
Biocarbinol  [ophavsmand] 19. juli 2018 kl. 13:35 
Updated 19.07.2018
MOR DI 5. juli 2018 kl. 2:51 
does not work need update
Orthyus 18. maj 2018 kl. 19:09 
Are we updated? Does it work?
WarGods 10. mar. 2018 kl. 10:11 
Updated please!!:steamhappy:
Biocarbinol  [ophavsmand] 5. feb. 2018 kl. 12:58 
Normally that is due to other mods interfering.
OU13 5. feb. 2018 kl. 12:40 
The mod is very nice with 480 soldiers in a unit, with the only exception two man sit one on top of the other for tha cavalry units, may it be a glitch or bug it would be nice if that could be fix.
Biocarbinol  [ophavsmand] 25. jan. 2018 kl. 13:19 
I should, yeah. Let me know if it does not.
KingOfThings 25. jan. 2018 kl. 11:03 
Does this work all DLCs?
Biocarbinol  [ophavsmand] 15. jan. 2018 kl. 13:35 
Updated 15.01.2018
MOR DI 14. jan. 2018 kl. 5:10 
not working anymore, crashing my game at start
AugustusJCaesar 8. jan. 2018 kl. 13:15 
Yo does it work with Emperor edition?
miklu39 4. dec. 2017 kl. 13:00 
thanx very much... and good luck, i think this last update is rather drastic
Biocarbinol  [ophavsmand] 4. dec. 2017 kl. 12:22 
I never thought I would be needed to update this again haha XD Not sure I can make it before the end of the week, will see.
miklu39 4. dec. 2017 kl. 9:49 
update
Bomber123abc 28. apr. 2016 kl. 8:20 
ok tku
Biocarbinol  [ophavsmand] 24. apr. 2016 kl. 12:42 
If you select multiple units and attack the beaches with them, they will dock only one boat.
If you select 1 unit at the time and attack the beaches it will dock all 3 ships, and not one.
Bomber123abc 23. apr. 2016 kl. 7:41 
when i atttacked my enemy beaches only one boat docks out of the three in the one unit
Biocarbinol  [ophavsmand] 27. mar. 2016 kl. 13:04 
Updated 27.03.2016
Vorturius 23. mar. 2016 kl. 4:38 
I have the same problem as 80DEUCE , only mod I have installed and it crashes straight to desktop.
The King of Spades 29. jan. 2016 kl. 15:42 
unfortunately it crashes straight to desktop. this is the only mod i had subscribed at the moment. thanks for your work anyways
Mr.PaiN- 26. aug. 2015 kl. 19:00 
update please, thank you, it's fun to steam roll other factions >=)
Diki1990 25. maj 2015 kl. 5:51 
Any chance on a more recent version of this Mod please? Doesn't seem to work with the latest version of the game!
Biocarbinol  [ophavsmand] 15. dec. 2014 kl. 15:07 
I did not say that my mod does not affect Roman units only. It is true that it only increase the size of roman units. But that does not mean that there will be no conflict with other mods that make any changes to units.

The way I see it the conflict does most likely (Im as good as sertain) come from the other mod your using at the same time.
Why? Because both mods use some of the same type of modded files. There can only be one of these file types in use at the time. One of the most central files to unit size changes is called "main_units_tables", so when BOTH mods are trying to replace the vanilla game files with their version of for example this file mentioned above, the mods comes into conflict.
TexanChiss 15. dec. 2014 kl. 14:22 
I am using seleucid rival mod. which not only esures the Seleucid factions survival, but increases many of it's units to 240. Pretty sure this mod isn't causing this problem as you say your mod only affects Roman controlled units.
TexanChiss 15. dec. 2014 kl. 12:50 
Could you possibly pretty please make a version only touching all "roman" heavy infantry, cavalry, missile, and auxiliary infantry units?
TexanChiss 15. dec. 2014 kl. 12:43 
Does this only change unit sizes for Rome? If so then I do not see the problem as i have no mod that affects Roman unit size.
Biocarbinol  [ophavsmand] 15. dec. 2014 kl. 12:01 
If what you are saying is true, its more likely that other mods are crashing eachother.
TexanChiss 15. dec. 2014 kl. 10:37 
Thats's strange because it seems that I only have reskins and economic mods.
Biocarbinol  [ophavsmand] 15. dec. 2014 kl. 8:32 
Any mod that adds units to the vanilla I guess. It seriously depends on what your trying to run
TexanChiss 14. dec. 2014 kl. 20:01 
The reason I'm asking is that I am now stuck in splash screen as soon as I activated this mod.
TexanChiss 14. dec. 2014 kl. 19:26 
What will this mod conflict with?
1005 25. nov. 2014 kl. 4:51 
Good Mode Good Good
Biocarbinol  [ophavsmand] 25. nov. 2014 kl. 0:03 
Updated 25.11.2014
demoxx 20. nov. 2014 kl. 9:56 
please update!! ty
Biocarbinol  [ophavsmand] 1. nov. 2014 kl. 18:34 
Thank you. Most likely there is a installation problem, or a problem related to other mods in combination with my mod. According to my coding (witch I have looked throu twice now) there is no problem to fix.
demoxx 1. nov. 2014 kl. 14:21 
sorry, i try to better explain, that means maybe there could be a bug. There are two men on the same horse but it concerns the men of the general. there could be a graphic problem.
your mod is great!! ty
Biocarbinol  [ophavsmand] 1. nov. 2014 kl. 10:12 
Sorry I dont quite understand the request, the mods are up to date.
What seems to be the problem?
Rome has 3x units, all other factions does not, in this mod.
Maybe you wanted to play another of my mods?