Tabletop Simulator

Tabletop Simulator

Isaac: Four Souls Complete
369 Comments
PhilipWiseman Jun 6 @ 10:00pm 
<3
Edgey  [author] Jun 6 @ 8:21am 
Board has been updated to current. Please give massive thanks to Ediforce44 as he put all the leg work to make this happen. I've been burred in my own shit so i have't been able to give it an appropriate amount of time, but I'm sorry about how much I've been slacking with the updates and keeping up to date on what's happening. Please give him all the praise and credit for getting it to the state it's currently in.
PhilipWiseman May 27 @ 9:05pm 
wow nice,, tnx
Ediforce44  [author] May 27 @ 1:02pm 
Currently auto-pay is only available in the xl version
TJ4 May 26 @ 7:15pm 
Do you think you can update this and the slim version with the extra cards that are in the XL version? Like Bumbo the Stout and Florian and stuff.
pillows May 23 @ 7:50am 
How do you enable the auto shop pay in player options? It's always greyed out
Ediforce44  [author] May 12 @ 2:29pm 
The big and streched text is a bug from tts itself. This should be fixable by restarting the game or pc. The transparent problem is known and will be fixed. I would recommend using the XL version as long as this problems occure.
Lancer cookies May 12 @ 10:32am 
In both Slim and Complete versions for whatever reason my friend, specifically my friend and not me has their table fucked up with parts of it being transparent or not there entirely and on complete some of the text and buttons are massive or in completely wrong spots but on slim all the items spawn on the same spot and explode all over the place
Ediforce44  [author] May 4 @ 1:03pm 
This bug will be fixed soon. If you want to export this model try using https://pastebin.com/WUngPUx6 instead.
Torch_of_Distress May 3 @ 2:41am 
this model cant be downloaded: http://pastebin.com/raw.php?i=WUngPUx6
and my friend wants to make a FS table mod and uses some codes and models from your mod, is this allowed?
Ediforce44  [author] Apr 3 @ 2:59pm 
This version will be fixed soon :Janitor_Heart:
Gold Apr 3 @ 2:23pm 
Yeah, working perfectly now. Thanks!
Ediforce44  [author] Apr 3 @ 1:51pm 
Can you give the XL version a try. It contains the fix
Ediforce44  [author] Apr 3 @ 1:42pm 
Gotcha. I have a fix for this.
Gold Apr 3 @ 11:49am 
Can confirm it's on all versions of the table
Hibi56 Apr 2 @ 9:12pm 
The problem is the mesh: http://pastebin.com/raw.php?i=WUngPUx6 I tried to find some table model that would fit, but I couldn't find it.
Ediforce44  [author] Apr 2 @ 10:16am 
That is weird. I never head this before and it doesn't occur if i load this mod. Is this also happening on other versions of this mod (XL or Slim).
coffeve Apr 2 @ 2:53am 
the table holding the characters doesnt load in properly when launching this game, resulting in the character packs falling and exploding everywhere in the position items appear when falling off the table. might need to look into that?
Ediforce44  [author] Mar 20 @ 3:01am 
We try to update the cards every few months. You are right: Not all new "Summer Of Isaac" cards are added.
Xilande Mar 1 @ 8:51pm 
Hi all! Are the latest booster packs (Community, Anniversary, etc.) currently in the table? I see some of the newer characters but not all of them, so I was wondering which current-content is included already and which isn't. Thanks for the phenomenal work on this table, it's easily the best one I've found so far (hence my excitement to see it brought up to date!)
Edgey  [author] Feb 25 @ 7:17pm 
It would make me and the people that helped make it happy :3

But also optimizations, scrips that automate processes, and other changes that allow for a faster flowing experience. But mostly the first reason.
Confirmed Cheeto Feb 25 @ 3:45pm 
Why should I choose this instead of the official one?
PhilipWiseman Nov 7, 2024 @ 9:06am 
thanks
Edgey  [author] Nov 7, 2024 @ 9:04am 
Added Nendoroid Isaac and gave Alt Krampus code as he didn't have any (oops). Mods have also been updated unless I made a mistake. Please don't hesitate to comment any errors you guys notice and have a great one. :steamthumbsup::ccknight:
Edgey  [author] Oct 28, 2024 @ 10:02pm 
Terribly sorry for the long delay. Honestly I had gotten lazy, but the main part of the update being the new cards is out now! Mods will be updated soon too so be on the look out for that. Sorry again for the wait.
Edgey  [author] Sep 12, 2024 @ 8:25am 
Sorry about the long delay, guys. Everything is set and done with my university stuff for now, so I'll be working on trying to do bug fixes and adding the new cards now. Update coming soon :dip:
PhilipWiseman Aug 25, 2024 @ 9:11am 
counter wont work on girlfriend card for me, health stay same at the end of turn
Ediforce44  [author] Aug 11, 2024 @ 8:26am 
I think end of summer. But they are nothing special. Since the game is very complex the only loot cards that can be automated are pennys and only a hand full of other loot cards.
C0mb4tM3d1c Aug 9, 2024 @ 4:06pm 
Any idea on when the greyed out text boxes will be available?
Edgey  [author] Aug 5, 2024 @ 9:33am 
Sorry for lack of updates. Currently on crunch with Uni. I should have more time at end of month or beginning of September to give it updates with the new card and bug fixes. Please look forward to then
Ediforce44  [author] Jul 22, 2024 @ 1:28am 
Thanks for mentioning this
Deckard Jul 20, 2024 @ 3:07pm 
Disabling bonus souls messes up the game start, putting errors in the console.
https://imgur.com/8ZbK4qs
Ediforce44  [author] Jul 18, 2024 @ 12:31pm 
Maybe try the XL version. Is it still buggy?
InoSuke Jul 18, 2024 @ 11:33am 
So?
InoSuke Jul 18, 2024 @ 7:44am 
The lost cards Finale, Nuclear expansion, Undertale and there are more of these but I mostly want to play theese 3
Edgey  [author] Jul 18, 2024 @ 7:26am 
could you be a bit more specific on which packs you're talking about? We might have a way to fix it.
InoSuke Jul 18, 2024 @ 7:22am 
i have "load image failed unsupported format" for most of the community expansions any way to fix it?
Ediforce44  [author] Jul 17, 2024 @ 7:34am 
Yes there is already a test version, but currently I haven't enough time to test it and fix some bugs.
C0mb4tM3d1c Jul 14, 2024 @ 3:38am 
Are you guys ever planning on actually adding in the grayed out options?
WormLover Jul 9, 2024 @ 5:15pm 
Edgey  [author] Jul 9, 2024 @ 5:10pm 
sorry, not familiar with it. can you send a link and we can see about it
WormLover Jul 9, 2024 @ 4:32pm 
Do you guys plan on adding the Bleedzone mod pack? It's a really good card pack and would love to see it implemented.
Edgey  [author] Jul 9, 2024 @ 12:08pm 
@TeenStingray75 Fixed most of the errors you mentioned with scripts. Thank you for letting us know. The counter fixes will take some more time to get a proper solution, but hopefully we have that soon.

@Qwazzq Will be checking the russian script, but fixes might be a bit slow since it sounds like a more broad issue with the cards. Will try to get it fixed as soon as possible
Qwazzq Jul 1, 2024 @ 10:25pm 
Hi, very nice mod, but I found some problems (as I understood only in Russian localisation)
1. Problems with card detection for scripts: some souls are not counted by player's soul counter when he has them in soul slots (for example larry jr.) and counters don't appear on bonus souls automatically.
2. Auto-rewarding does not work: does not add coins, loot cards or treasure cards for enemies killed, does not put souls immediately to the player.
3. Healing at turn end: does not account for hp up items or rooms.

Really enjoyed playing this version with friends, will be waiting for fixes very much! :resmile:
Ediforce44  [author] Jun 29, 2024 @ 11:34pm 
Thank you very much for mentioning these bugs
TeenyStingray75 Jun 29, 2024 @ 4:49am 
In addition to last comment, counter system probably doesn't work with Ultra Pride and The Collector for their respective rewards
TeenyStingray75 Jun 29, 2024 @ 4:47am 
Some more issues:

On table load - 1 die's textures don't exist anymore (2nd row, 3rd from the left)

Rag Man (Alt) - 4 Health instead of 2, 3 Evasion instead of 4.

Ultra Pride - Gives 1 Loot by default, should be 0 without counters.

The Collector - Gives 1 Treasure by default, should be 0 without counters.

Ultra Greed! - Doesn't give a soul.

Keeper Head - 4 Health instead of 2, 3 Evasion instead of 4.

Satan! (Alt) - 4 Health instead of 6, 1 soul instead of 2.

Fistula (Alt) - Gives 7¢ instead of 8¢.

Sisters Vis - Gives a soul, but scripted to not (goes in discard instead)

Delirium (Monstro) - Completely wrong scripting (everything is incorrect)

Greed Butt - Doesn't give 13¢.

A Friend - Doesn't give a soul.

Counter system no longer works (effects don't happen) with:
- Bag Of Lunch: +1 Health.
- Sir Junken: +1 Health.
- Guppy's Paw (Alt): +X Health.
Edgey  [author] Jun 24, 2024 @ 11:11pm 
@LukeThe_idiot updated to current version of Lost Cards Finale. MitPack has also been updated to current. I think these were the only ones with updates, but I'll check again later
Edgey  [author] Jun 24, 2024 @ 9:11pm 
@TeenyStingray75 Fixed the issue with the script for those cards and a few others that had a similar issue. Thank you for reporting it. I checked for Mom's Charmed Heart and it's script is correct and it does give the intended 2 treasures and 1 soul so i don't think it has the same issue, but definitely let me know if you see it or any other error for that matter
TeenyStingray75 Jun 24, 2024 @ 2:50pm 
@Edgey No worries. Also, just in case, check if Mom's Charmed Heart actually gives +1 Soul when earned, since that's a bug that also happens on the other table that exists.