The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Monster Train Items
77 Comments
ShadowmarX  [author] Jan 18, 2023 @ 6:14am 
woops lol i probably should have done that
Shadowdragon.TTV Jan 17, 2023 @ 10:56pm 
You should add to the mod page and the EID description for Petty Theft: "Enemies that are within kill range will turn red"
I've been playing with this mod for months, and I just now figured this out.
Shadowdragon.TTV Jul 19, 2022 @ 12:40pm 
Love the new changes. Good work! <3
ShadowmarX  [author] Jul 18, 2022 @ 5:34pm 
I will attempt to solve these issues for you my vigilant friend
Shadowdragon.TTV Jul 17, 2022 @ 8:54pm 
Bug: Lost Luggage + Book of Virtues = Infinite free wisps

Suggestion: Make special wisps and interactions of the Spacebar items for Book of Virtues.
Shadowdragon.TTV Apr 16, 2022 @ 7:24am 
Bug: Lazarus loses his active item when you pick up Freezestone when he revives as Lazarus risen.
Shadowdragon.TTV Mar 30, 2022 @ 12:22am 
Yeah.
I'm not sure where to get a better list easier, but these are the active mods I have:
I can't imagine any of them causing such a specific bug, but you would know better than I.

Mod Compatibility Hack
External Item Descriptions
Detailed Respawn
Andromeda
Completion Mark Reminder
Completion Marks(Rep)
Damage Multiplier Stat
Damage up/down pills
Disable Greed Button
Dogma Angel
Donation Machine at the End
Evil Crawl Space Wall be Gone
Glowy Tinted Rocks: Repentance Edition
Guaranteed Start
Inseparable J+E
Jacob/Esau Better Start
Job
Lost Birthright
Lost Hearts
Mantle Rework
Monster Train Items
More Golden Pickups
No Useless Trinkets in Greed
Overcome Curses
Planetarium Chance
Random Pickup Drops in Greed Mode
Regret Pedastles
Shared Invincibility for J+E
Sodom and Ghammorah
Tainted Keeper Better Start
The Deleted
The Hollow
The Stranger
Trinketted Start
Unique Birthrights
Planetariums in Greed Mode
Curlier Haired Brothers
Holiest Mantle
Special Chest Pools
Stars Start
ShadowmarX  [author] Mar 27, 2022 @ 5:56pm 
I can't recreate the bug do you have other mods installed?
Shadowdragon.TTV Mar 27, 2022 @ 2:10pm 
It broke again. This time I'm in the Ultra Hard challenge if that matters.
ShadowmarX  [author] Mar 21, 2022 @ 7:20pm 
There I tried a fix lemme know if it breaks again :monstertraininferno:
Shadowdragon.TTV Mar 21, 2022 @ 5:04pm 
It fixes itself when the game restarts actually
Shadowdragon.TTV Mar 21, 2022 @ 4:46pm 
Although, I have noticed it happening on other characters, just not as consistently.
Shadowdragon.TTV Mar 21, 2022 @ 4:46pm 
Multiple runs. I'm using Blue Baby if that matters.
ShadowmarX  [author] Mar 21, 2022 @ 12:57pm 
was that just in one run or multiple runs?
Shadowdragon.TTV Mar 21, 2022 @ 12:11am 
At first I thought it was pretty cool. Free hits are free hits, but suddenly losing 10 coins is actually really annoying lmao.
Shadowdragon.TTV Mar 20, 2022 @ 11:29pm 
Bug: Sometimes Golden Vault will trigger despite not holding the trinket.
ShadowmarX  [author] Mar 9, 2022 @ 12:52pm 
if the devs make it a lot easier to deal with damage multiplier stuff then i will
rainy Mar 6, 2022 @ 5:41pm 
I also want to ask will you update to get the damage multiplier?
Shadowdragon.TTV Jan 31, 2022 @ 5:02pm 
Ah ok fair enough lol. Is it not possible to get the damage multiplier?
ShadowmarX  [author] Jan 30, 2022 @ 6:15pm 
they should but don't cause I'm lazy. You have to manually code the damage given for every possible item that gives a multiplier and that's effort so I just did it for stuff like soy milk and called it a day.
Shadowdragon.TTV Jan 30, 2022 @ 1:43pm 
Bug: Damage ups don't scale with damage multipliers.
I have a 2x damage multiplier, but items like Herzal's Compound and Major Refraction only give +.5 and +2 damage respectively. Am I mistaken to think that these items should be giving +1 and +4 damage respectively?
ShadowmarX  [author] Jan 18, 2022 @ 10:16am 
It might be because the skeleton is what holds the items but is also invincible so the energy flies cant go after it
Shadowdragon.TTV Jan 18, 2022 @ 7:16am 
Nevermind. It happened with Telepathy for Dummies as well. Something else is going on. I am playing Tainted Forgotten if anybody knows why
Shadowdragon.TTV Jan 18, 2022 @ 6:33am 
Bug?
I'm holding History of the world, and the energy eating flies weren't targeting me trying to drain the charge.
Shadowdragon.TTV Jan 13, 2022 @ 8:31am 
I wasn't expecting to see a mod like this. I'm very happy to see it.
I think rationing scales is a little underwhelming for basically having the same effect as the one item that reduces your red health to 1 in exchange for speed and damage.
TheDevl Oct 4, 2021 @ 1:43pm 
oh that's where those were coming from I was always confused why I¨m getting chests and cards every floor sometimes ty
ShadowmarX  [author] Oct 2, 2021 @ 3:58am 
If you hold all three then you get some cosmetic goggles on you and then at the start of every new floor you spawn a card, chest and battery.
TheDevl Oct 2, 2021 @ 3:32am 
I have gotten Fel's Remorse, Herzal's Compound, Light of Seraph many times now and still don't know what the treat is lol, guess i¨m blind
kokeman2001 Sep 23, 2021 @ 12:44am 
My only complain is that Petty Theft needs a slight buff, other than that, pretty cool mod, i like it.
ShadowmarX  [author] Sep 6, 2021 @ 11:08am 
thanks buddy
Bean Sep 5, 2021 @ 4:30am 
The items added in this mod feel very balanced and this mod is super neat, nice job!
Lvl (30) bear Aug 18, 2021 @ 9:32am 
yeah if it gets put into the pocket slot it gets stuck as the d1, as the button that you usually use to switch the dice itself just switches pocket slots. I think this works if its in the active slot when you have something like backpack. but just nixing it completely from working with the d100 is probably the way easier and headache free choice.
ShadowmarX  [author] Aug 18, 2021 @ 2:49am 
I can't control the re rolling process but I can make it so the Freezestone just can't put D Infinity into the pocket slot if the D Infinity doesn't work properly there
Lvl (30) bear Aug 17, 2021 @ 9:29pm 
If you use the D100 and roll into the freeze stone it turns the d100 into essentially the d1 in the pocket slot without any way to swap its dice. Not sure if thats a good thing. Maybe make it so the freezestone is blacklisted for the d100 somehow?
ShadowmarX  [author] Jul 23, 2021 @ 11:18am 
I do appreciate all feedback. The mark items and emblem I do think about a lot if they should be swapped where they spawn (giving the health related stuff to angel and damage stuff to devil). Do feel free to give more feedback the more you experience the mod.
GhostGlitch Jul 23, 2021 @ 10:23am 
So i haven't played a ton with this mod, only a few runs. I'm not a fan of it weighting the boss pool even more towards health ups, but I could deal with that. Not sure I like notice stone working retroactively as similar items in the base game don't work that way, but i haven't actually gotten it so that is speculative.

By far my biggest issue though is emblem of the exiles, it is really powerful and I really don't like the idea of a devil deal item that gives you max health, it goes against the "style" that I think a devil run should have.

Hope you don't mind the mini essay.
ShadowmarX  [author] Jul 23, 2021 @ 9:52am 
Not really something I know how to do at the moment (If you know how you could go into the mod folder and delete the items from the itempools.xml file for now to stop them showing up). Can I get your feedback on the items you aren't fond of? <:)
GhostGlitch Jul 23, 2021 @ 9:10am 
any chance of you adding a mod config menu that let's me dissable some of the items? i like the mod overall but some of the items don't fit the balance i'm going for.
vrunn0 Jul 20, 2021 @ 5:14am 
Okay, i will take a look. Thanks, and great mod!
ShadowmarX  [author] Jul 20, 2021 @ 5:11am 
heh yeah this stuffs bound to happen with so many mods. I tested it myself and it works for me so there's definitely a conflict somewhere amongst the 250 mods
vrunn0 Jul 20, 2021 @ 4:08am 
Yes... I use around 250 mods. But idk if it's a conflict with other mod. I think yes because nobody have the same problem haha
ShadowmarX  [author] Jul 20, 2021 @ 3:17am 
Hey Xew have you got other mods installed?
Frost_the_dragon90 Jul 20, 2021 @ 2:45am 
"hmmm today i will use inferno"
vrunn0 Jul 20, 2021 @ 2:28am 
Hi, for some reason, Spikedriver Colony don't works for me. Don't spawn anything.
ShadowmarX  [author] Jul 15, 2021 @ 2:46pm 
There you go buddy you should now get flight in the boss room after you use inferno and beat the boss even if you leave and reenter the boss room
Chinag Jul 15, 2021 @ 12:34pm 
is it plausible to make it give you flight everytime you enter the bossroom then..? I'd like to backtrack after using the item on the boss
ShadowmarX  [author] Jul 15, 2021 @ 10:22am 
dang that's an annoying problem. I'll probably just give you flight in the boss room after you use it or something until they fix it in the base game. Thanks for telling me
Chinag Jul 15, 2021 @ 6:31am 
Chinag Jul 15, 2021 @ 6:31am 
I get the joke with Inferno, but I think you should reduce the amount of giga bombs. I used it in a bossfight and the trapdoor became inaccessible and thus softlocked my run due to the giga bomb's tile destruction. It's more of the base game's fault, but it's something that you need to fix.
ShadowmarX  [author] Jul 13, 2021 @ 4:39pm 
Thanks ill have a look into it