Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

Guv's Cao cao's Credibility and Schemes Changes Mod (Update 2024-09-07)
32 Comments
jasonben26 Sep 29, 2024 @ 5:01am 
Thats perfect!!
I've hidden my mod.
Thank you very much for your willingness to develop these mods even after the game stopped updating.:steamthumbsup:
Guvenoren  [author] Sep 7, 2024 @ 12:31pm 
Long overdue patch for this mod.
Fixed a few things, thanks to the help of Jasonben26's mod!
He is credited in the patch notes for the fixes he helped me achieve. Thanks a lot!
AI985 Jul 8, 2024 @ 2:40am 
will crash,I have put it on top
Guvenoren  [author] Apr 30, 2024 @ 5:57am 
Check your load order
May be a conflict
xRevolution91 Apr 26, 2024 @ 8:17pm 
Does not work
Guvenoren  [author] Mar 11, 2024 @ 5:46am 
huh, interesting. Ye I will likely not return anytime soon. But thanks for pointing it out
jasonben26 Mar 11, 2024 @ 5:43am 
I made a fix mod for some changes that you had mentioned in changes list but not implemented yet. I will remove it once you fix yourself.
Guvenoren  [author] Oct 25, 2023 @ 11:01am 
sure! :cozybethesda:
Guvenoren  [author] Oct 24, 2023 @ 9:58pm 
My experience was rather different. But that is ok :)
Guvenoren  [author] Aug 1, 2023 @ 1:13am 
I don't see why it wouldnt :steambored:
Ymed13 Jul 29, 2023 @ 6:21am 
Is the mod compatible for a multiplayer campaign ?
Guvenoren  [author] Jul 25, 2023 @ 9:58pm 
No clue bud
Obelus Jul 25, 2023 @ 11:00am 
Perfect, just what I was looking for. Do you know if I can run this with TROM + TUP?
Guvenoren  [author] Jul 16, 2023 @ 4:43pm 
Likely that radious or another mod of yours conflict. Try disabling all mods and run this mod only and see if it works
xRevolution91 Jul 16, 2023 @ 3:53pm 
does it still works? I can see the discription etc in the main menu that he recovers credibility over time, but when I play a campaign with him it says -1 Credibility after each turn. I'm playing this game with radious.
Guvenoren  [author] Apr 24, 2023 @ 12:43pm 
@Nero Thanks! :)
Guvenoren  [author] Apr 24, 2023 @ 12:43pm 
@Q8-JUBA you do you mate!
Nero Apr 24, 2023 @ 11:11am 
Excellent mod thank you so much.
ALdai7ani Feb 28, 2023 @ 10:28pm 
tbh he should to be op. without his power this history will never be intrested. like u could just let his ai take the north and u will have romance and u need to allie with others to stop him if u dont give a shit baout history play another total war
Guvenoren  [author] Dec 31, 2022 @ 3:54pm 
I think it is a vanilla bug.
Paié Dec 31, 2022 @ 3:49pm 
BUG - The Scheme "Children in the hand" does not work. The numbers appear on the diplomatic screen, but the attitude toward the target never changes
Guvenoren  [author] Feb 27, 2022 @ 3:31am 
Yeah, CA made cao cao op then left. So I tried to balance him out and tweak him so he's less crazy and exploitable to play as, and also so the AI make more sense to use the mechanic and less crazy.
ErkBerserk Feb 26, 2022 @ 5:30pm 
Thanks for making this, man! Finally got around to playing this game after purchasing it ages ago and thought "hey, Liu Bei's campaign is probably a great place to start," and it absolutely was until getting whacked with the food-loss scheme at turn 10'ish. The only other mod I could find just disables it completely, and that's hardly ideal, so thanks for taking the time to actually fine-tune it!
Guvenoren  [author] Feb 13, 2022 @ 3:23pm 
hmm, I don't know. Entirely depends on the script
jras Feb 13, 2022 @ 1:38pm 
Hi Guv, do you know how I could do something similar with excessive faction council actions? The .lua script doesn't have effect durations that I can see.
Guvenoren  [author] Jun 17, 2021 @ 3:26pm 
No, the schemes were not faction wide. Again, they never were :P I tested it myself. Non modded.
MuTaTeDtReE Jun 17, 2021 @ 3:20pm 
Ahh that's great! It was faction-wide vanilla-wise cuz CA just loves Cao Cao too much apparently haha. Will definitely give this a run!
Guvenoren  [author] Jun 17, 2021 @ 1:29pm 
They're not factionwide debuffs. never was. They were army specific all the time. :)
Never changed that.
MuTaTeDtReE Jun 17, 2021 @ 1:02pm 
The case of the retinue upkeep and charge debuff is designed for specific army only no? Or is it just gonna be stuck as a faction-wide debuff?
Guvenoren  [author] Jun 17, 2021 @ 12:58pm 
They are not nearly as punishing now.
Guvenoren  [author] Jun 17, 2021 @ 12:57pm 
They do both, if not all of them. Should the prerequisites be met.
MuTaTeDtReE Jun 17, 2021 @ 12:55pm 
Great changes overall imo. The biggest question now is, will AI schemes still target faction-wide or just the targeted army now? The faction-wide retinue and charge debuff is kinda ridiculous in the early game.