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UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
Verse.ParseHelper:ParseType (string)
Verse.ParseHelper:FromString<System.Type> (string)
Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.JobDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.JobDef> (System.Xml.XmlNode,bool)
(wrapper dynamic-method) Verse.DirectXmlLoader:Verse.DirectXmlLoader.DefFromNode_Patch1 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Register 1: you only open the store NOT the restaurant
Register 2: you open the Restaurant and NOT the store
Register 1 now has the restaurant open as well without you opening it yourself.
This is the issue.
I'm not certain if stores work the same. I would hope so.
We keep moving around the mods but still nothing is working. Gastronomy docent seem to be active even though its at the top of the mod list.
It does indeed need to overlap meals and tables.
But if necessary, you can build one register for the tables and one for the meals and sent them to the same restaurant.
Could you please remove the tech level for construction of cash register (or lower it to neolithic). I also doing a medieval run as tavern owner (medieval overhaul, rimedieval, VE-faction medieval) and cash register was not showing.
Workaround:
1) unsuscribe this MOD in steam workshop
2) download GIT content to your steam MOD folder (link OLDER versions above) and extract it to:
..\Steam\steamapps\common\RimWorld\Mods\..
3) Open this file:
..\Steam\steamapps\common\RimWorld\Mods\CashRegister-master\1.4\Defs\CashRegister\ThingDefs_Buildings.xml
4) remove following 3 lines(or replace with code for medieval or neolithic)
<costList>
<ComponentIndustrial>1</ComponentIndustrial>
</costList>
Thanks for being so reactive and for the mods Orion, I love them!
This my modlist, @Nvnss do you have yours so we can look which mod could be problematic?
https://rentry.co/bhneki