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10/10
If I may, is it alright if I use your mod series to look at your group's coding and learn how to create my own advisor mods?
And thank you all for taking the time to make these wonderful advisors.
2) What are the odds of a "Council" advisor, where all 3 of your advisors are merged into one, as if they are all giving you updates about your empire?
I'm not exactly sure on what is causing said errors in the crash log either, perhaps it was a faulty installation? Sometimes steam messes up with the mod download.
I'm not script-savvy when it comes to stellaris as i'm not that active into modding this game and the only mods i've made so far are advisor mods.
[23:27:50][assetfactory_audio.cpp:588]: Could not find sound file 'sound/vo/admiral/advisor_notification_situation_log_03.wav' in file: sound/admiral.asset line: 541
[23:27:50][assetfactory_audio.cpp:588]: Could not find sound file 'sound/vo/admiral/advisor_notification_spacebourne_encounter_01.wav' in file: sound/admiral.asset line: 547
[23:27:55][assetfactory_audio.cpp:588]: Could not find sound file 'sound/vo/spymaster/advisor_notification_spacebourne_encounter_01.wav' in file: sound/spymaster.asset line: 499
It'll probably be the biggest one yet since we've also decided to cover the tutorial lines. Making the total voicelines goes up to 300+
sounds good though.
i don't hear the collapse to the end only to collap missing the 'sed'
Good mod.
@Tyrannus Primus Yeah, I get that the mod doesn't appeal to everyone, but I ask that you at least give it a try.
>Sounds like a 14 year old