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With your fix/balance mods thus far, they are essential for me.
I should friend ya to mention a small bug with a fix but wanted someone to look at it to see if its a valid fix regarding serviles and the syncretic evo origin start.
Anyway, I will probably be putting one together Soon™ because I added a new fix/enhancement that conflicts with another of my mods.
I completely understand your modular approach and it makes total sense, but I could see these small mods existing alongside a "Corsairmarks' Assorted Adjustments" kind of megamod, if you see what I mean.
Other than the Prosperity Rebalance and the Slave Technician Fix (Prosperity Rebalance has the same fix in it), I believe they should be cross-compatible.