The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Familiar Counter
38 Comments
Bel May 15, 2023 @ 10:22am 
@mata This was last updated over a year before Fiend Folio even released so it's safe to say that it's not.
mata Oct 22, 2022 @ 11:57am 
is this compatible with fiend folio skuzzes
AndGoatz04 Jul 1, 2022 @ 3:33am 
[sitting in a room with an enemy in the opposite corner farming flies with guppy's head and a car battery] "I wonder how many flies it takes to make them orbit in a solid line..."
luna's wierd Nov 20, 2021 @ 11:35pm 
the option for hud offset is in the general settings for the config menu, not this mod's options
25kubalok Nov 7, 2021 @ 3:47am 
I have the same problem as pika :/ no option for hud offset
500 Leaf Lovers Oct 6, 2021 @ 1:19pm 
hmm I tried changing the offset with the main.lua file but nothing happened, I'll try what PIKA said
PIKA Sep 5, 2021 @ 6:50am 
I modified this, but I think it can only be moved with the 'Y axis'. Is there a way to move to the 'X axis'?
PIKA Sep 5, 2021 @ 6:45am 
I found a way in the 'main.lua' file.
if Game():GetHUD():IsVisible() then
local x = 0
local total = 0
PIKA Sep 5, 2021 @ 6:39am 
I tried to open mod configuration to change the hud offset, but only 'detailed mode : enable' exists. There are no changes to hud offset.
MauroFructuoso Aug 30, 2021 @ 1:55pm 
thank you, it worked
Tazmondo  [author] Aug 29, 2021 @ 11:25am 
get mod configuration menu and change the hud offset option
MauroFructuoso Aug 29, 2021 @ 10:37am 
I have a problem: the family counter is located above the counter of coins, bombs and keys. It is pretty annoying, how can I solve it?
Tazmondo  [author] Aug 29, 2021 @ 2:21am 
you can enable that sort of thing if you use the configuration menu mod, although it's not exactly like what you're looking for
Milo Aug 28, 2021 @ 5:48pm 
Is it possible to have an option to have the familiar counter visible at all times without the detailed breakdown of what familiars you have?
BananaX-man07 Aug 9, 2021 @ 11:25am 
update mod damn xd
jnadler Jul 30, 2021 @ 6:00pm 
can you make a mod that removes the familiar cap?
LoraLoibu Jul 17, 2021 @ 5:57am 
@Skybreaker gello is considered a familiar, just cope i guess
Duskbreaker Jul 11, 2021 @ 2:23pm 
Having an issue with tainted Lilith. Each time I attack, it counts the gello strike as a familiar and counts it each attack. Somewhat annoying to see it pop up and disappear so often. Also if you already have 64 familiars or flies/spiders, it will remove one of them.
SimpliiGabe Jul 7, 2021 @ 4:51pm 
I like this mod but with external descriptions its unusable due to the fact it gets in the way of the descriptions.
Lilly Satou Jun 20, 2021 @ 8:30am 
Am I the only one who it doesn't work for?
Permamiss Jun 13, 2021 @ 1:14am 
@solamon77 I was able to fix this by closing the game, unsubscribing from this mod, relaunching the game and letting it uninstall the relevant files, then close the game again, resubscribe to this mod, then finally relaunch one more time. After this it no longer updates every time! :resmile:
Tazmondo  [author] Jun 9, 2021 @ 7:58am 
no but idk how to fix it
solamon77 Jun 9, 2021 @ 3:21am 
Every time I load the game I'm told this mod is updating. Is this intentional?
Tazmondo  [author] Jun 8, 2021 @ 4:02pm 
if you have the "mod config menu" then my mod hooks into its hud offset setting, so if you set the hud offset in that mod to match your own then the counter should move accordingly
vrunn0 Jun 8, 2021 @ 2:27pm 
Hi! Nice mod.

It's possible to move this interface? like Planetarium Chances, who do it with shift+k / shift+j
Clef the Mouse Jun 6, 2021 @ 10:14am 
Alright, deleted the folder manually, and all seems to be well. The one disabled mod in the list was annoying me, lol. Another mod changed its name (because I pointed out a spelling mistake lol) and this didn't happen, wonder why?

It was "Birthright Appearance Fix" if you wanted to look into it, or ask them, for future reference, lol
Tazmondo  [author] Jun 6, 2021 @ 5:34am 
i dont think i'll be able to remove it. you'll have to go into the isaac files, go to the mods folder, and delete the old mod. i didn't think changing the name of the mod would cause so many issues :isaac:
Clef the Mouse Jun 6, 2021 @ 12:51am 
@Tazmondo Am I going to have to have it in my list, but turned off, from now on? Or is a future update going to remove that?
Tazmondo  [author] Jun 4, 2021 @ 6:27pm 
@Clef disable the old mod in the in-game mod menu, sorry for the inconvenience
Clef the Mouse Jun 4, 2021 @ 6:15pm 
@Tazmondo I just opened a red chest with flies in it and got both the old the new overlays overlapping each other. D:
Clef the Mouse Jun 4, 2021 @ 2:59pm 
@Tazmondo looks fantastic, great job :D
Tazmondo  [author] Jun 4, 2021 @ 8:45am 
The mod has been updated :)
Mari Jun 4, 2021 @ 12:40am 
please have it moved when you play as tainted ???
Clef the Mouse May 29, 2021 @ 12:19pm 
Bug: the overlay gets covered by Tainted ???'s special poop overlay :)
Brandi32204 (She/They) May 28, 2021 @ 7:35pm 
so it doesnt work with hud offset but you can still see the number,
dunce May 25, 2021 @ 11:24am 
This is neat! I just think the colors could match the actual bugs a little better, maybe have the sprites be smaller?

P.D.: Could you make a Donation / Greed machine stat? So that you know how much you've donated thus far
Tazmondo  [author] May 25, 2021 @ 4:15am 
Thanks for the feedback, I'll look into it.
Clef the Mouse May 24, 2021 @ 2:17pm 
A while back, someone made a cruder (only gave the overall count) version of this idea as a mod at my request. That never got updated for Repentance, and this is better anyway, so thanks!

A suggestion/request, though: Maybe also a dynamic icon/counter for every other type of thing that counts against the hard-coded limit of 64? (Tainted Eve's clots do, for example, I think)