Stellaris

Stellaris

Special Leadership Privileges for Battle Thralls & Bio-Trophies
9 Comments
MangoCobra Sep 17, 2024 @ 12:16am 
Is this up to date?
corsairmarks  [author] May 15, 2023 @ 3:49am 
I explored the possibility of making a more "organic" council for Rogue Servitors. It is possible, but the workaround results in a permanent "some of your leaders are idle" warning. Also the council window would look a bit strange where the portraits would not line up with any sort of "projector" as intended. In the end, I decided to stick with the more unique gestalt nodes on the council (which are really leaders), and Organic Advisors could serve as planetary governors, science-ship commanders, and navy/army fleet commanders.
corsairmarks  [author] Apr 25, 2023 @ 11:51pm 
With the upcoming new DLC "Galactic Paragons" as part of patch 3.8 "Gemini," I anticipate this mod may need adjustments if the way leaders are recruited changes.
corsairmarks  [author] Apr 19, 2023 @ 7:58pm 
@Altanius you may have a mod conflict. Check if other mods you are using are overwriting the game rules "can_generate_leader_from_species" or "can_generate_leader_from_pop" - the versions from this mod (or one that integrates my changes) are necessary for that functionality.
Altanius Apr 19, 2023 @ 7:30pm 
Seems to be having some issues atm. Bio-trophies are only showing up as military leaders, not civilian leaders.
corsairmarks  [author] Dec 7, 2022 @ 7:18pm 
@Jack_Hazardous all updated for 3.6 "Orion" - although I think the major break happened with 3.5 "Forrnax."
Hazardous Oct 3, 2022 @ 11:46pm 
This mod still work? those biotrophies wont lead themselves... yet.
corsairmarks  [author] Dec 5, 2021 @ 7:43pm 
@gingitis123 Glad to hear it! I'm publishing an update in just a little bit based on changes from Stellaris 3.2 - the functionality stays mostly the same, although the leaders will now properly match the gender of their "new" species if they get rerolled.
Dr Jimothy Dec 5, 2021 @ 9:05am 
It sparks joy. Great joy, even.