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- In itempools.xml if an entry does not have the Weight, DecreaseBy or RemoveOn attribute then the mod fails to load.
- The parser is Case-Sensitive in regards to the Name attribute, meaning that if an entry has a Name that differs only in Casing from the one in items.xml then the mod fails to load.
- If in itempools.xml an entry has the Name that ends with the spacebar character then the mod fail to load.
P.S
I suppose that the last two problems are tied to the fact that the app does not find an exact match in items.xml
Vanilla results should be correct now, but results with Fiend Folio seem to be wrong, now. A few other small mods I tried still seem to work, though.
Not sure why it's struggling with Fiend Folio, but I released 1.5.1 of the tool, and I'll keep looking into it.
Unfortunately, I don't have the reverse engineering skills to find out what changed. Unless I figure out that it's something simpler, I'll have to wait for someone else to find the problem.
Unfortunately, Fiend Folio is not compatible out of the box, since there's an error in their items.xml file that prevents my tool from reading it.
If you want to fix it, go into the mod's folder, into content > items.xml, and add a missing space between the description and gfx attributes on line 208. Then the tool will work with the mod.
1. start a game with tainted cain
2. launch the separate crafting companion program from the github link
3. enter a room with items
4. press G
5. enjoy
please help bc i dont want to do smth bad to my computer by accident.
It's just a problem of mine or i'm missing some consumables in the tool (golden peny, golden battery, big and golden pill etc)?
but i dont have every item unlocked so it dosent work can you make an update for similar cases
, and do i need to set seed to the tool every run or is this automatic?