The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Planetarium Chance [REP+]
627 Comments
Flame84 Aug 28 @ 8:10pm 
I found a bug with this mod. When you save and continue a challenge run, some machines in the room gets deleted.

I found this from a bug report from my mod (Damage Tracker), which uses a good chuck of your code. It turned out that the CanRunUnlockAchievements() function is deleting random machines when the donation machine can't spawn. My mod fixed this by only running the function once when a run is started and just saving the result to a json file.
hyo sin cute Aug 26 @ 10:30am 
d
KM1277 Aug 21 @ 11:06am 
d
Doggo :3 Aug 17 @ 8:50am 
d
Fanafel Aug 16 @ 12:03am 
d
KKLT Aug 13 @ 4:28am 
d
Heaton Aug 11 @ 4:44am 
OH, fuck you ! why DMCA?????
unendingEmpathy Aug 10 @ 10:15pm 
Yeah I've been doing some required research. Its not just the Isaac workshop, these DMCA things have been going across a ton of other Steam Workshop communities. From what I could figure, they're all false reports done "for a little trolling".
Astral H. Being Aug 10 @ 9:29pm 
why is bro getting dmca'd..
timox Aug 10 @ 6:51pm 
how the heck dmca
KEVIN THE SKELETON Aug 4 @ 2:13pm 
idk how to make a headder text sorry about that
KEVIN THE SKELETON Aug 4 @ 2:13pm 
[h1] absolute lamp
feacvtpar Aug 3 @ 11:54pm 
just beat mom, and no mods will disable achievements
BagsværdsBevogter Aug 3 @ 2:17pm 
does this mod disable unlocks/achievements
Komachi Aug 2 @ 12:56pm 
much good
TheShadowBoi Aug 2 @ 9:19am 
required
rer0yes Aug 2 @ 7:14am 
Great mod
Rumormonger Jul 2 @ 11:48pm 
Never mind Repentogon has its own. Thanks anyways!
Rumormonger Jul 2 @ 11:07pm 
I tried resetting settings and it didn't work anyway.
Tobias Jun 29 @ 9:42am 
Not sure if this is the place for this but I am having issues with the mod. I can open the game with the mod, but when I enable it in game it crashes when i start a run. I tried reinstalling game/mod and looked into other solutions without success. Below is the log error I get. Any help would be appreciated!

[Planetarium Chance] Error in "PostLevelLoad" call: ... Afterbirth+ Mods/planetarium chance_2489006943/main.lua:157: attempt to call a nil value (method 'GetPlanetariumChance')
[INFO] - Adding collectible 105 (The D6)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata2.dat.
[INFO] - [Planetarium Chance] Error in "PostGameStart" call: ... Afterbirth+ Mods/planetarium chance_2489006943/main.lua:112: bad argument #1 to 'GetTrinket' (number expected, got nil)
Peachee  [author] Jun 18 @ 4:55am 
@Flame84 , @Nancex - Yes, feel free. This mod is licenced under GPL-3.0 and can be used in any other mods providing they are also under the same license Licence [gist.github.com]
Static Jun 17 @ 7:24pm 
Finally! jesus edmund add this please
Nancex Jun 17 @ 5:15am 
Great mod! I am making a mod that adds a found HUD entry too, but I have no idea how to add custom HUD, may I reference your code? :)
Dorika Jun 16 @ 6:07am 
лучший мод всех времен и народов
Flame84 Jun 15 @ 8:44pm 
Would it be fine to use the code in this mod (with credit ofc) for a similar ui mod I am working on? I think is the only mod I have found that adds extra found hub elements.
花开伊吕波 Jun 8 @ 4:27am 
6
Кот May 27 @ 12:04am 
Не работает. Помогите!
now you menstruate May 4 @ 2:35pm 
why isn't this base game
когда обновят?
ComfortableDesk May 2 @ 8:17am 
sigma
YoUgAn♡LovER Apr 26 @ 5:02pm 
Es si o si obligatorio tener repentence o con los demas ya funciona?
TheShadowBoi Apr 16 @ 12:53am 
This item is really the "star" of the show!
박우혐 Apr 1 @ 8:50pm 
good
Bigrowrow707 Mar 2 @ 12:10am 
nvm i verified the integrety of my game files and it fixed it
Bigrowrow707 Mar 2 @ 12:03am 
the mod isnt even showing in the mod menu for me, like where you can turn on and off mods. cant see it in game either
DarkSoulOfAlex Feb 14 @ 1:08am 
it doesn't work even though I have the planetarium unlocked
GodSlyferiux Feb 8 @ 4:36pm 
How does it calculate the spacing? It's not fixed riiiight? :3
Instant.noodles Feb 8 @ 3:12pm 
it doesn't work for me
zxc88kr Feb 5 @ 7:48am 
can you move it down by like a pixel?
Blie the biter :3 Feb 3 @ 12:39pm 
not only rep+ right?
Peachee  [author] Feb 3 @ 9:33am 
@Lusién nobody has asked that before! This is a long one so I have to split up the replies.

That's what really made me want to start this mod. When I was digging around in the files shortly after the Repentance DLC launched, I found a sprite map that included all the HUD stats, and now it had a crystal ball! Wow! Must have been for the new Planetarium room, but it was not visible in the game... I just knew it had to be :isaac:

There are two images named hudstats.png and hudstats2.png, if you go to your game install folder: "The Binding of Isaac Rebirth\resources\gfx\ui\" you can look at them, even without this mod installed.
You'll see that there is a crystal ball in only one of the images! How bizarre! So I thought to myself this just HAS to get put in the game, it would be so useful (I did all of this before knowing how crap the planetarium items were at the time haha)
Peachee  [author] Feb 3 @ 9:33am 
So when I first created this mod I had to calculate every value manually. While there are very easy commands to get the devil room chance, angel room chance etc. in the API. There was nothing in the game API to retrieve the planetarium chance value. It was basically not a value you had permission to read as a mod.

So I started counting how many treasure rooms you skipped, what items you had at any one moment, what floor your were one. It got very complicated very quickly.

When I got it working and put it up on the steam workshop, it just blew up instantly. I think a big part of it is just due to the timing of the new DLC, and how well it fits the classic style (because it's a part of the same sprite map hehe)
Peachee  [author] Feb 3 @ 9:32am 
I got some validation a good few months later, when Ed and co. added a method to the API to get the planetarium chance. I feel like they wondered how I did it, saw my monstrous code from reverse engineering and took pity on me.

I wish they would do the same for UI rendering. I have so many more ideas I would like to do, but there is no native way to add a new stat, or even a UI element that is respected by your offset settings and screen resolution. The workaround I made for this mod has been referenced in a few other places since, but even that is not perfect, as you may have seen with the long standing dogma cinematic bug.

:repenny:
An4ouZZ Feb 3 @ 2:25am 
@Lusién You can see this icon on the map if planetarium is spawned
@ян акурин You have to defeat Mom with no mods enable ONCE to get achievements with mods on. Hope this helps!
Lusién Jan 31 @ 2:55pm 
This question may have been asked before, but where did you get the planetaruim icon? Did you draw it yourself? Just curious.
ant Jan 30 @ 11:29am 
i alreay have this in the game? when i have a chance anyways, when theres no chance its just not there.
ян акурин Jan 29 @ 6:17pm 
cant get the achivements and i got 2 same endings in a row wtf, also no stats being counted, all zeros((( im a new player pls help me:stimulation:
ColdPizza Jan 29 @ 4:23pm 
can you move it down by like a pixel?
CandyMan ツ Jan 29 @ 8:05am 
I don't know if this is common, but I'm getting this error in logs, it may be a mod combination, but it stopped showing when I deactivated Planetarium Chance.

I took a peek into the code, and it doesnt seem to be using any of those attributes, but just wanted to tell you, in case that it is this mod.

[ERROR] - Unknown attribute 'RenderData' specified
[ERROR] - Unknown attribute 'Scale' specified