Garry's Mod

Garry's Mod

Damage Based Disarm
83 Comments
RadRick Mar 24 @ 5:22pm 
oh thank you bro
Cubic_llama  [author] Mar 24 @ 4:42pm 
try the other way round? as I recall, the default settings make it hard to disarm with an AR2, especially something "2 handed" like the revolver. obviously you can change them if the isn't to your liking
RadRick Mar 24 @ 4:06pm 
revolver and a ar2
Cubic_llama  [author] Mar 24 @ 6:02am 
As in what weapon are they holding, and what weapon are you trying to disarm them with?
RadRick Mar 23 @ 11:57pm 
the original weapon?
Cubic_llama  [author] Mar 23 @ 7:11am 
what weapon are you trying with? are you sure you're hitting their hand?
RadRick Mar 22 @ 6:33pm 
it's not working for me?
FUNTIME FOXY Jan 22 @ 7:50am 
well
Infamous Booty Tickler Apr 2, 2024 @ 2:13pm 
those pesky lawmen are NOT gonna see this one comin.
Firebowl Feb 1, 2024 @ 11:11am 
does this cooperate with lambda players?
scorb Dec 2, 2023 @ 4:24pm 
works very well with the beta-like combine animation replacement as it gives them unarmed animations
sunny Aug 14, 2023 @ 10:59am 
i agree with SWAT BDAIM
JustLegris Aug 11, 2023 @ 11:42pm 
can you make the chance of disarm?
Almighty982 Jun 28, 2023 @ 9:58pm 
Would it be possible to also allow npcs to either pick their own weapons back up or pick up the nearest ground weapon after getting disarmed?
Femboy destroyer Nov 13, 2022 @ 6:31pm 
just like rdr2
the population of scotland Sep 4, 2022 @ 1:02pm 
made npcs literally immortal
Boss Talikida Aug 13, 2022 @ 8:17am 
it would be cool if when a npc gets desarm it uses his firsts (a option that let the player decide what weapon an npc uses after desarm)
Thinner Mar 12, 2022 @ 5:33pm 
Works great! Thought it didnt work so well until i configured the force! Thanks
Farmer Joe Feb 20, 2022 @ 4:17pm 
(Suggestion) Add a setting to enable/disable the weapon flying above the player and instead, it dropping where their hand is
Stockphot Jan 10, 2022 @ 3:01pm 
It would be a lot nicer if there was a blacklist for NPCs that can be disarmed, doesn't make sense for a juggernaut to drop his weapon
TundraMoth Nov 16, 2021 @ 12:59pm 
if at speed, while sitting in the car, you hit, for example, a wall or a pole, then your current weapon will fall out under the car
Cubic_llama  [author] Nov 2, 2021 @ 3:02pm 
ooh. how?
TundraMoth Nov 2, 2021 @ 7:46am 
conflicts with simfphys
Sunny Sep 11, 2021 @ 4:17am 
Yeah! I know that feature in GTA IV for long time ago. You should check this video: https://youtu.be/G9K86059lJ4
Cubic_llama  [author] Sep 11, 2021 @ 4:11am 
You can do that in GTA IV? I was more going off the fallout games...
Sunny Sep 10, 2021 @ 11:27pm 
This addon probably inspired from GTA IV
CamoFlash7 Sep 10, 2021 @ 11:25am 
It does work with VJ Base NPCs.
Cubic_llama  [author] Jun 22, 2021 @ 1:40pm 
I don't know for sure, but it should work fine
smoldík Jun 16, 2021 @ 7:10am 
Does this work with VJ Base snpcs?
Kaylee83 Jun 11, 2021 @ 10:56am 
perfect dark moment
AUGUSTIN Jun 8, 2021 @ 6:46am 
good
Lana Del Rey Jun 2, 2021 @ 7:44am 
Based !!
Rhodes Island - Mon3tr May 28, 2021 @ 6:31pm 
Expilliam!
hyperix May 24, 2021 @ 9:16am 
can you pickup the dropped weapon
supposedly May 19, 2021 @ 7:21am 
this is a cool mod i like
:steamthumbsup:
Cubic_llama  [author] May 16, 2021 @ 10:35am 
even if not facing them? if not, turning up the force slider a little should help
prohappyboom May 15, 2021 @ 7:23pm 
{Responding to 2Den2}

They need to fix this for meele npcs because any hits will disarm from zombies
V May 13, 2021 @ 2:10am 
@Cubic_llama Oh, I've never used demos so I wouldn't know lol.
Big Floppa May 8, 2021 @ 8:35am 
allow disabling the disarm sound
Alex Pereira May 6, 2021 @ 9:45pm 
what are some weapon addons that work with this mod
Muffub May 6, 2021 @ 2:59pm 
yes
YOURKIPPER May 6, 2021 @ 11:55am 
does this work for npcs
Cubic_llama  [author] May 6, 2021 @ 4:27am 
It's just the standard demo functionality of Gmod. When you convert it into a video, you can set it to smooth out the movement and aiming.
V May 6, 2021 @ 2:57am 
@Cubic_llama What addon are you using in the 2nd and 3rd videos to have the view model move before the camera?
prohappyboom May 5, 2021 @ 3:38pm 
You messed up meelee attacks from zombies auto disarm any weapon fix pls
pstjames May 5, 2021 @ 1:00pm 
this actually makes antlions a real threat
thanks man
Cubic_llama  [author] May 5, 2021 @ 8:38am 
from my limited testing, mostly. there aren't errors or anything, but if you have ED2's disarming enabled and it triggers first, you might lose 2 weapons, as it doesn't stop the victim automatically selecting a new weapon, which might then be disarmed when DBD runs.
DoctorYandere May 5, 2021 @ 7:42am 
this work with enhanced damage 2.0?
smoking addiction May 5, 2021 @ 12:48am 
fallout moment
Zombie1904_1 May 4, 2021 @ 1:06pm 
Great mod! I even made a bad youtube video with it.
https://www.youtube.com/watch?v=b-4J-yhEwv8