Stellaris

Stellaris

NOW IN BETA!!! Neighborly Gaming's Big Dick Mod Pack 3.0.X V1.0.4
6 Comments
iNG BulletProof  [author] Sep 17, 2021 @ 3:48pm 
@Freak In A Box I probably added both on accident. I plan on doing another update of this pack and will try to get it fixed! Thanks for noticing and notifying me!!!
iNG BulletProof  [author] Apr 28, 2021 @ 12:06pm 
@Jucarlien When the game first starts, it launches the Megasturctures mod menu. In this menu you can disable it and change difficulty to a few different levels. Same with this mods mid game crisis.
Jucarlien Apr 25, 2021 @ 8:14am 
Hi, thanks for your modpack. It works fine in multi, expect for a few visual bugs. However, the Katzenartig crisis from the megastructure mod is impossible to manage. Is there a way to lower its difficulty? Or to just remove it? The rebels in the mod do not work after the first uprising, and the other AI just give their territory to the Crisis AI without ever fighting back. It just destroyed our game
iNG BulletProof  [author] Apr 20, 2021 @ 6:15pm 
@spiz90 Not a problem. Glad you enjoy it! Let me know if you find any other errors that I may have missed so far.
spiz90 Apr 20, 2021 @ 8:54am 
I just wanted to say thank you for taking the time and effort to put together this Mod pack. I really appreciate your work and think these mods will make for a great game of Stellaris once some of the issues are worked out / some mod authors update to 3.0. I was planning on reporting the following this morning, but noticed you beat me to it:

-It will not let you save the civilization you create with the special start locations like the ring world start. All defaults still work.
-it will not let you save the civilization you create with a couple of the base planets. Must use on of the modded planet styles to start.

Thanks again!