Crusader Kings III

Crusader Kings III

Tales of Ireland
1,037 Comments
Conan Apr 7 @ 11:58pm 
Youll need to convert the .dds to .png or .jpg you can do that with Gimp for free or with Photoshop. Im sure theres free online converters as well
Conan Apr 7 @ 11:57pm 
@Paperwarrior C:\Program Files (x86)\Steam\steamapps\workshop\content\1158310\2453915294\gfx\interface\illustrations\loading_screens

It should be something like that. Might be D drive if thats where you keep Steam
Paperwarrior Mar 24 @ 2:12am 
Is there any way to find the folder where to mod loading screens are, id love to use a few as my wallpaper
hutma009  [author] Mar 23 @ 4:25pm 
@prim strategus That's being fix at the moment
Cpt.Morgan Mar 20 @ 9:38am 
hey guys, i have an older cpu for now and im just wondering whether this mod makes the game run faster or slower, thanks in advance
Why the hell exactly this mod, constantly spam with "ADVICE" "?" icons with tutorial, even if all tutorials are turned off it is so frustraiting! :steammocking:
Melanchthon Mar 17 @ 7:36am 
Just wondering.. Given that the description says "until the arrival of Christianity", does that imply that Christianity actually spawns on the Island? I haven't played this mod in years, so I can't remember.
YAY! Thank you!
hutma009  [author] Mar 15 @ 5:19pm 
Update next week planned including:
Fix bug that makes not enough diversity in contracts for landless
Fix the otherworld exploration localization and polishing it
Add a way to make your children wolfwalkers when you are one
Add Circle of Druids/Sidhe to replace universities
hutma009  [author] Mar 15 @ 6:11am 
Yes, mod update is sometime weird on steam. Try to unsubscribe ans subscribe again
Cat_and_cat_inc Mar 15 @ 5:15am 
Btw mods are very finicky with updating them, so if the game is crashing you could uninstall then reinstall the mod.
Wizard Jake Mar 15 @ 12:34am 
Same here, its not saying 1.15 and lacking a descriptor file
cadenbarry09 Mar 14 @ 11:59pm 
Well it not workling for me with the thing showing it not updated to 1.15
hutma009  [author] Mar 14 @ 8:43pm 
Up to date, the version needed didn't upload well, I just changed it now it should display corretly
Sunny1010 Mar 14 @ 6:30pm 
The game version is still 1.12, is it up to date?
hutma009  [author] Mar 14 @ 3:27pm 
Updated, this has not been playtesed, I cannot garantee it is bug free. When you encounter a bug, please join our discord and share it
Terran Mar 14 @ 2:06pm 
Thanks for your hard work!
hutma009  [author] Mar 14 @ 10:14am 
I've been patching like crazy since yesturday
hutma009  [author] Mar 14 @ 10:01am 
tonight update to 1.15
Atlas Mar 14 @ 5:32am 
game is updated to 1.15?
Cat_and_cat_inc Mar 13 @ 3:28am 
Will the update be postponed because of update 1.15?
Gdawe0126 Mar 9 @ 11:01am 
Can't wait for the update. Landless Red Branch Knights are gonna be fun
Atlas Mar 9 @ 9:25am 
new updates or?
hutma009  [author] Mar 9 @ 8:55am 
Release this week
Atlas Mar 8 @ 6:22pm 
it worked! thanks a lot!
TaurusHORN Mar 6 @ 4:19pm 
For people wanting to play the mod, but cannot because it crashes:
1. go to your library
2. right click on ck3
3. select "properties"
4. go to "betas"
5. select version 1.12 from "betas participation" dropdown menu
Atlas Mar 6 @ 10:20am 
doesnt work anymore....
finnbtd Mar 4 @ 7:14pm 
Need
aaronchambers5 Mar 2 @ 5:46am 
woooo
Данил Feb 22 @ 9:54am 
Would it be possible to publish a list of the DLCs required for the game?
I remember that in the year this mod was released I experienced a great deal of pleasure that the original game could not give me.
I look forward to the mod update.
Van_Kaneski Feb 20 @ 8:56pm 
I'd love to play as a wandering bard... or a selkie! :adulterer:
mcmaggot Feb 15 @ 1:19pm 
YIPPE
hutma009  [author] Feb 15 @ 12:19pm 
Hello, the update process is going well, I have an almost stable version, I'll go into playtesting during next week, then I'll add some new content and release it to the workshop.

You can expect the update for early to mid March
Dj_Schulte Feb 12 @ 9:07pm 
i am checking this mod weekly to see if there is an update
Tyrnan Feb 8 @ 11:34pm 
Every time I see a green notification it gives me hope. No its someone else who cant wait for it to be updated and making a comment. :steamsalty:
mcmaggot Feb 8 @ 10:49pm 
it crashes when i try to play
BEAN-CYCLE Feb 3 @ 9:59pm 
by the will of Allah update the mod
bigu dicku ojii-san sama Feb 1 @ 4:42pm 
update bro we need it
carcrash750 Jan 31 @ 4:25am 
Is 1.11 the right version to play this on? It appears to be based on the change notes but not 100%
Akko Jan 11 @ 5:13pm 
Looks like its waiting for an update, hope they give us one soon. This mod is certainly one of my favorites if not my favorite
Manfredovich Jan 8 @ 9:19am 
Crashes before playing unfortunately... Does this need an update? Such a good looking mod.
DanteYH Jan 8 @ 6:52am 
Update please:steamsad::steamsad::steamsad:
Van_Kaneski Jan 3 @ 7:15am 
Update this mod, please!
Salmon Sashimi 刺身 Dec 15, 2024 @ 11:32am 
it crashes the game now
jwilder1252 Dec 13, 2024 @ 8:55pm 
Do I need anything to play this? It won’t even launch. It crashes before I even start it.
samuelfre Dec 8, 2024 @ 12:03pm 
This was one of the most interesting mods. Hope they can update!
Dj_Schulte Oct 13, 2024 @ 11:27am 
please update
ohhellothere Sep 27, 2024 @ 3:40pm 
Just checked the discord, and the mod is still being updated. It is currently being updated to the new DLC. Currently unknown when it will be released.
CrusaderJohnJohn111 Aug 19, 2024 @ 1:44pm 
Outstanding mod. Great new mechanics, cool map & lore. Runs faster than vanilla.
Overall more difficult than vanilla.
For constructive criticism....
Adding schemes to steal/kill cattle or damage grain/silo (cattle growth) would be great.
Adding more complex cattle/dev mechanics would be great. (Something like Sinews of war where your domain/dev/population drive your levies/MAA-caps.... at the expense of game speed)
Lyons Aug 12, 2024 @ 1:45pm 
This mod is easily a 10/10 for me. The army size reflects the tinier locations. I love the cattle raid mechanic and events.