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2 - Tokens do NOT count for control of a space (unless they have abilities saying otherwise)
3 - Characters cannot move out of locations an opponent controls, even with abilities. Some abilities will mention "ignoring enemies" which gets around this
I have some questions: 1. What's the difference between connecting space and adjacent space?
2. Tokens counts as characters for control the space?
3. Characters that moves with card's effect still cannot move if they didn't have more allied characters than enemy's?
But I do have basic design ideas for most of the existing characters so far
Maybe
I can't wait for Ayayaka, Ganyu and Kokomi!!!
Here's a preview to tide you over for now. https://i.imgur.com/o1toVkv.png
- Venti is complete. All skills, bursts, verses, and talents are ready to go.
- Tartaglia is pretty close, only the talents remain. He was a lot tougher since he has twice as many player cards (thanks to Childe)
- Zhongli is currently being worked on. He's going to be tough to balance since he has 6 talents instead of the standard 2, and each of them has a contract effect that needs to be considered in a vacuum.
- Raiden Shogun hasn't been started yet, but I do have some preliminary ideas drafted up for her cards.
The patch will add another 4 characters. I wonder who they might be...
- New Characters and Teams (will take less time)
- New Gameplay/Map arrangements (will take longer)
Standard Card Size:
- 184 skill cards
- 23 double sided burst cards
- 4 rules reminder cards
Mini American Card Size:
- 130 markers, tokens, and blights (assuming 10 total Genesis Gems)
- 23 character stands (alternatively, 23 circular tokens)
Tarot Card Size:
- 23 character sheets
Miscellaneous Bits:
- 9 hexagonal arena tiles
- 1 D6 (doesn't need to be the Bennett custom, can be any D6).
- 3 elemental alignment charts (Traveler)
- Roughly 15-20 double sided damage tokens ("1" on front, "3" on back)
- Roughly 25 energy tokens
I don't know about you, but from my perspective and limited budget that's a lot of stuff to print out
In this version of the game, all attacks are Melee unless they explicitly say they are Ranged. Ranged attacks usually show up on skill cards rather than standard strike actions, and the word "Ranged" (with an icon) will always be listed before that attack to indicate that it has the ability, though to be fair Ranged skills are much more common on characters that use Bows and Catalysts in Genshin. The only character that can currently perform Ranged strike actions is Amber while she has the "Sharpshooter" talent active.
I've really been enjoying this game and i hope to keep seeing more updates, good luck with the project!
An issue I run into is when I open the game, the basic skill cards and each character's skill cards are not showing the art.