Caves of Qud

Caves of Qud

True Precognition
31 Comments
IceCreamYo Jan 28 @ 10:00pm 
Works on my own mutations but when I use Dominate on an ally and force them to mutate their mutations aren't re-rolled
bingle Dec 29, 2024 @ 10:03am 
appears to work for mutation buy but not for drop of eater's nectar
bingle Dec 21, 2024 @ 12:49am 
seems to work in 1.1, unless the mutation reroll I got was due to Roleplay mode checkpoint
nedstarkxy Jul 23, 2024 @ 5:20pm 
pls fix
wrobell Jul 14, 2024 @ 2:15pm 
Doesn't work anymore as far as I can tell. Mutation selection stays the same.
I blame Earthshaker Aug 29, 2022 @ 2:00am 
FYI, this also doesn't work with True Kin doing Sphinx Salt injectors, it only works for the ACTUAL mutation...
MrBeast Jul 24, 2022 @ 9:50am 
This mod's intended function still works, assuming you don't have 20 other mods you're running it with, I only run 2. However, it definitely destroys the world RNG, villages and sultans lose some new fancy flavor. If you're used to old Qud you won't notice, but it's a step down from the current world RNG. I'm sure it also effects caves and other things too.
Groovinter Jun 19, 2022 @ 12:11am 
Another one of the many "hopefully someone else updates this and gives proper credits" mods out there in the popular qud workshop
OrphanSlayer May 20, 2022 @ 1:04pm 
Amazing mod, works on everything(neutron flux, brain brine, mutation buys) anything but the drop of nectar, a must have, I cannot recommend this mod enough
I blame Earthshaker Apr 22, 2022 @ 5:02pm 
Definitely works... some of the time. Eating food made with drop of nectar only one that seems to really not work. Rest seems to fire some of the time (haven't tested neutron flux yet), though dunno why.
5doc Nov 21, 2021 @ 6:12pm 
Is the guys gonna update this?
NotaBear Nov 12, 2021 @ 8:19pm 
doesn't work for mutation, or brain brines. doesn't work on anything. This mod doesn't work.
NotaBear Nov 10, 2021 @ 7:52pm 
doesn't seem to work on drops of nectar either
NotaBear Nov 8, 2021 @ 4:26pm 
sadly doesn't seem to work on baetyls
The Thrice-Dead King Oct 31, 2021 @ 3:25pm 
=== True Precognition Errors ===
<...>\steamapps\workshop\content\333640\2430429784\obj\x86\Debug\.NETFramework,Version=v4.0,Profile=Client.AssemblyAttributes.cs(1,1): error CS8301: Invalid name for a preprocessing symbol; 'MOD_WMEXMUTATIONS[STABLE]' is not a valid identifier
== Warnings ==
None

I am getting this error when I use it with WM extended mutations mod, but it works fine when I disable that mod.
The Thrice-Dead King Oct 31, 2021 @ 2:37pm 
Does this still work?
bidiguilo Oct 21, 2021 @ 7:05am 
what does the "break world seeds" mean in the description?
Firel Aug 23, 2021 @ 1:05pm 
The 'Eating food made with nectar' one may actually be downside here, if you know how Qud's RNG works in vanilla.
Mawootad Aug 14, 2021 @ 6:33am 
This does not seem to be hitting the RNG call for brain brine or for cooking with random effects (neutron flux and drop of nectar, not sure what other foods call that particular RNG source), as you will always get the same results after a precognition when using any of those.
Arendeth Jun 5, 2021 @ 2:23am 
this might cause the random error related to ImportedFoodorDrink crash on character start since this seems to be the only mod that I have downloaded that the word can be found in when searched via Notepad++
LFG May 27, 2021 @ 3:31pm 
For anyone using this mod in the future.

Precognition Interaction
Sparking baetyl demands and rewards are generated when the baetyl is first placed in a square, meaning that in order to generate these differently using Precognition, you would need to be going back to before the zone was generated. You would also need to avoid having transited multiple zones in the meantime, in order to avoid an issue with the game's save architecture that can allow serialized zones to "cross over" between saved game states.

https://cavesofqud.fandom.com/wiki/Sparking_baetyl
LFG May 27, 2021 @ 1:39pm 
After a bit more testing, it does reroll mutations but not beatyl quests. Is this inline with what it was designed to do? Thanks again for making this! Still very very usefull :)
LFG May 27, 2021 @ 1:18pm 
Hello, I've found a beatyl but if I use precognition prior to talking to it, it does not seem to change the nature of the quest or reward it gives me before or after using precognition. And if I use precognition, revert it, and wait for it to get off cooldown and use it again, it does not change the reward or quest it asks me to get. Am I doing something wrong, or can precognition with this mod not affect this type of circumstance?
ryven Apr 2, 2021 @ 11:34pm 
Shouldn't this be called False Precognition, since it means that whatever you saw happen in your precognitive vision turned out not to be the real outcome when you tried it "for real"?
octane_main257 Mar 26, 2021 @ 9:00pm 
For those confused: recent updates have made it so you can no longer use the precognition mutation to re-roll mutation buys and other things like that. Even across different Precognitions, the mutations will be the same, unless you find a way to permute them. There are very few ways to do this, but one of them is using an Eaters' nectar injector, which is what the description of this mod references.

I assume this mod reverts the behavior to how it was before, so simply using Precognition will permute everything that relies on RNG.
Comobie Mar 21, 2021 @ 6:26pm 
i see, thank you
Luke  [author] Mar 21, 2021 @ 4:09pm 
Comobie, Ah sorry accidentally removed the description when I put up an update.
Should be fix now :)
Comobie Mar 21, 2021 @ 12:30pm 
what does this mod do exactly?
Luke  [author] Mar 21, 2021 @ 3:54am 
Bolognese, nope not the wrong item.
Sphinx salt is true kins tonic version of the mental mutation precognition.

If you wanted to re-roll drinking neutron flux for example, whether you use precognition or sphinx salt with the base game you would have to trigger the rng to tick forward so you get a different outcome. This can be done in multiple ways but most people resort to using eaters' nectar since all of its outcomes are positive.
This script removes the need to do such a thing :D
Russian Spy Mar 21, 2021 @ 12:28am 
YES
gamer2012 Mar 20, 2021 @ 1:50pm 
"Gone are the days of wasting an Eaters' nectar injector just to re-roll your mutation buys!" wrong item. it's sphinx salt, not eater nectar