Crusader Kings III

Crusader Kings III

Better Executions Updated
577 Comments
FunGaming44  [author] 15 hours ago 
@cuomo860 If you can please do friend.
cuomo860  [author] 16 hours ago 
I'll have this updated if FunGaming44 doesn't get to it. I'm working on all my mods and updating this is part of it.
Brainstorm 23 hours ago 
Greetings, i too heard of the authors sickness and wish a good and prosperous recovery. what came to my mind is that certain executions like breaking on the wheel and crucifixion would be absolutley brilliant to see get added one day, regardless, thanks for your work:steamthumbsup:
Kukakraft Nov 2 @ 12:17pm 
@PollitaPeluda I'm having the same issue, I tried getting rid of this mod but it keeps happening. I don't know what else to do.
PollitaPeluda Nov 2 @ 9:12am 
Hello. I have read what the author said about being sick and I'm not here to demand an update or anything.

I just wanna point out the issue I have? I play this mod together with another mod that adds more torture methods and some others. In the new update/DLC I have the issue that when I imprison someone it says "They must not be imprisoned" and I can't interact with them at all, can't release or ransom or execute.

I tried removing multiple mods related to torturing and prisoners and it seems this was the one causing it. It may be conflict with another mod perhaps but it works when I remove this one.
Zsofilya Oct 30 @ 11:01am 
I love this mod so much. Can't wait to play it again.
Paintboxer Oct 29 @ 8:16am 
Ignore Salahadin, I think they have just copy pasted that same message to every mod on their playlist, I have seen exact same comment everywhere.

Everyone else is patient, sorry to hear you are sick hopefully feel better soon!
FunGaming44  [author] Oct 29 @ 8:00am 
@SalahadDin Stop spamming all my mods, I will update when I can, currently i'm also sick and it was a huge update so my mods might take a while. Also an update is coming again next week for the game.
SalahadDin Oct 29 @ 7:21am 
I love this mod so much. Could the you update it to version 1.8?
The Viral Divinity Sep 30 @ 10:33pm 
I found out my previous issue, was in the wrong spot in my load order

At least it seems to work with most big overhauls like PoD
2432554971 Sep 26 @ 2:29pm 
some bugs:
Value of wrong type in 'file: common/scripted_effects/BE_prison_effects.txt line: 742 (execute_prisoner_effect)'. Got value of type 'none'
[22:15:41][E][jomini_script_system.cpp:284]: Script system error!
Error: Undefined event target 'execution_dracarys'
Script location: file: common/scripted_effects/BE_prison_effects.txt line: 748 (execute_prisoner_effect)
file: common/scripted_effects/20_health_effects.txt line: 3820 (execute_physician_effect)
file: events/health_events.txt line: 7840 (health.3104:option)
file: common/scripted_effects/20_health_effects.txt line: 1641 (safe_disease_treatment_effect)
file: events/health_events.txt line: 1186 (health.1001:option)
Hope fix it ! It makes game crash !
󠁳⁧⁧ ‡ Sep 20 @ 8:22pm 
@FunGaming44 Would you be willing to create a patch for these two mods? Or if not could you tell me how I could create one?
󠁳⁧⁧ ‡ Sep 20 @ 8:20pm 
Heads up for anyone having a similar issue, if you are only able to burn people at the stake, it appears to be a conflict with SRE Updated.
The Viral Divinity Sep 15 @ 12:44pm 
Idk.. I can still only sacrifice.
FunGaming44  [author] Sep 13 @ 5:06am 
it has already been updated as you can see
FyrFly Sep 13 @ 1:02am 
does it need an update for 1.17?
zyhfcs Sep 4 @ 9:24am 
why it can't show Chinese correctly
Actionhill Jul 31 @ 8:46am 
whats the file name? for me only Burning is available as an exce
FrenchDonut22 Jul 27 @ 6:22pm 
nice mod! :ArmedForces:
KittenHasWares Jun 15 @ 11:08am 
doesn't seem to be working for me, not sure if a mod conflict or something else but my executions just don't do anything, a notification pops up but no deaths, had to turn it off just to be able to kill prisoners again
Daemon May 25 @ 10:15pm 
will there ever be an agot compatibility patch?
bamboocarpet May 25 @ 5:53pm 
Thanks for the update.
Patrick Vieira May 25 @ 4:54pm 
Could you create a patch between this mod and the 'Sadism Updated' mod? Or, could you add a similar feature from 'Sadism Updated' into your own mod? These are two of my favorite mods, but unfortunately, they conflict with each other
cuomo860  [author] May 25 @ 4:07pm 
Should be updated now. There really wasn't much in there and probably nothing that affected functionality.
FunGaming44  [author] May 24 @ 1:39am 
awesome thanks for the help as always
cuomo860  [author] May 23 @ 5:52pm 
Right now u'm working on some other things but I hope to get this updated within the next couple of days.
FunGaming44  [author] May 23 @ 4:18pm 
everyone i know it needs to get updated again, maybe @cuomo860 will find time to update it if not then I will look at it next week
FunGaming44  [author] May 22 @ 6:57am 
he means after the last update things where changed in a couple files and today another big update
cuomo860  [author] May 22 @ 5:32am 
@FunGaming I updated it. You may want to take a look but it should be fine.
FunGaming44  [author] May 22 @ 2:39am 
no it needs to be updated have not got around to this one yet
Tak May 22 @ 2:28am 
updatett? this is one of the best lol
FunGaming44  [author] May 3 @ 3:16pm 
it has not been updated yet, i have not had time to update this one yet still fixing others
NFAMOUS May 3 @ 3:09pm 
Is this mod broken for 1.16?
JSJosh Apr 15 @ 8:27am 
@Jeff yes it is, I had no issues.
Jeff The Mercenary Apr 15 @ 5:29am 
Is it safe to remove this mod mid game?
Raiukage Mar 17 @ 12:53pm 
Still shows as out-of-date in the launcher after unsub/resub.
ImperiumViking Mar 17 @ 3:38am 
@Galahad agreed, I would use it in AGOT in a heartbeat.
Velius Mar 10 @ 11:02pm 
Hi, I have a problem with this mod, does it only work for Catholics?(I play with Nordics) Whenever I execute someone it always says that they were sacrificed in honor of their gods.
PhazezGova Mar 10 @ 1:31pm 
Thank you for the update :)
Galahad Mar 1 @ 12:26am 
An AGOT compatch would be amazing if anyone could do it.
The Desert Fox Feb 9 @ 3:48am 
Perhaps a compatch may yet be made.
The Desert Fox Feb 9 @ 3:48am 
@Uncle Well that is a pity.
Conquest Jan 1 @ 12:39am 
Unfortunately this mod does not work with AGOT. It removes “negotiate release” actions like sending prisoners to the Night’s Watch and stripping their knighthood. Also the “dragon flame” execution method is already in the base mod
Clemente Dec 28, 2024 @ 5:05pm 
Could you add a "hidden_effect" to the "send_interface_message" command on the execute interaction to remove the link to the target's name on the tooltips for "Effects under you"? That's how vanilla does it.

Also, to improve compatibility, you could move these interactions to a new file:
- imprison_interaction
- execute_prisoner_interaction
- torture_interaction
- castrate_interaction
- blind_interaction

And move these events to a new file:
- char_interaction.0170
- char_interaction.0172
- char_interaction.0252

And maybe add "flavor" as a category for the game rules to make it easier to find them?
FunGaming44  [author] Dec 28, 2024 @ 5:02am 
@Coach you're welcome, happy gaming
Coach Dec 26, 2024 @ 2:09pm 
This might be helpful for you guys: After testing for a while, i managed to make this mod work with my modlist. Just make sure that it is at the very bottom of the list.

Simply a must-have mod :) Thank you Fungaming44 !
Coach Dec 26, 2024 @ 1:40pm 
Just confirming the mod works perfectly. By the way, at deausiflack you can turn off all the music (the various Ck3 theme songs) in settings, and the execution sounds will still play.

With my standard modlist, this mod wasnt working either, obviously it's because there is a conflict with another mod that I need to locate.
cuomo860  [author] Dec 22, 2024 @ 10:46am 
Have you tried with this mod alone? Many many mods overwrite prison interactions.
Elmo Dec 22, 2024 @ 7:20am 
Same problem as well. Doesn't work
JSJosh Dec 21, 2024 @ 11:33am 
This doesn't appear to be working. I open execute, select behead, then execute. It says the person is executed but... they are not, they are still alive.