Stellaris

Stellaris

Matrioshka Brain Start
26 Comments
Draconas  [author] Apr 15, 2024 @ 11:17pm 
Not that I know of, I do not intend to update this mod any further, it was a nice experiment, but didn't work too well for traction,
PineApples497 Apr 6, 2024 @ 3:20pm 
why did they remove it ? is there a mod that adds it back yet ?
Destwin Mar 2, 2024 @ 3:51am 
For anyone still wanting to use this, Gigas changed the m-brain so that it doesn't have VR segments anymore
Ѧrky Aug 8, 2023 @ 10:56am 
I still use this origin. Seems to work despite the model change of the Matrioshka brain. Its certainly a more "busted" origin. Easily dwarfing shattered ring if you use a machine race.
Draconas  [author] Aug 8, 2023 @ 10:08am 
Probably not, but you can always try
WAFFEL E100 Aug 7, 2023 @ 11:36pm 
is this still working?
Priority6 Sep 20, 2022 @ 9:06pm 
Still seems to work in 3.5!
Ѧrky Sep 4, 2021 @ 5:24pm 
This is a pretty curious origin, im gonna give it a shot.
doctornull Jun 13, 2021 @ 11:59am 
Might be my launcher cache, that's prevented updates before. Thanks, I'll try clearing more things.
Draconas  [author] Jun 13, 2021 @ 12:49am 
@Doctornull hrmm, that is weird, you have no SR, I'm guessing you have no special deposit. That makes me think you have a bust install, try doing an uninstall and reinstall of the mod.

You should get a special deposit that sorts out SR, and some of its SR are guaranteed no matter what you pick.

As for the debug notes, I get those as well so I went looking, it is a gigastructural engineering issue - what that debug is that the district increased the energy upkeep of the miners by 0.5. For some reason the localisation lists that as "debug": mod_planet_miners_energy_upkeep_add:0 "debug"
PhilosopherKing Jun 12, 2021 @ 6:35pm 
nice fixes
doctornull Jun 12, 2021 @ 4:27pm 
I'm still seeing the deficit, and I'm seeing some weird text in the District descriptions https://imgur.com/a/ILoB8MQ <-- debug screenshot gallery
Draconas  [author] Jun 12, 2021 @ 11:18am 
Fixed.
doctornull Jun 12, 2021 @ 10:06am 
Tried this as a Driven Assimilator.

Looks like I'm starting at a rare resource deficit which kills productivity.
Draconas  [author] Jun 12, 2021 @ 7:18am 
Done, new version gives an extra mining district for normal and hive empires and an extra energy district for robots
Draconas  [author] Jun 12, 2021 @ 6:57am 
I can duplicate it, I suspect there has been a change to the MBS districts and it vanishes the first time an economy tick happens and the planet is re-evaluated. Should have a fix in about an hour
Draconas  [author] Jun 12, 2021 @ 6:48am 
No, I will look into it.
John Jun 12, 2021 @ 5:03am 
1.5 months into the game the starting district disappears. I have stripped down the game and it still happens. Any ideas?
Draconas  [author] Apr 21, 2021 @ 11:44pm 
Not a clue.
{!} Apr 21, 2021 @ 4:37pm 
I'm getting HUGE amounts of lag if I use mods to increase the district slots and fill them. Any advice for fixxing this?
Inmortuae Regem -.-.. Apr 4, 2021 @ 9:11am 
Was wondering when this would be made. Thanks.
Draconas  [author] Mar 20, 2021 @ 1:54pm 
I'm glad you enjoy it.
PhilosopherKing Mar 13, 2021 @ 1:10pm 
ok. thanks for the feedback. still loving the mod :) its like a minimalist trancendant humanity mod
Draconas  [author] Mar 13, 2021 @ 12:32pm 
That would be change to core gigastructures mod, which I do not intend to change.

Besides you still have to keep their bodies intact - since they can relocate back to real worlds.
PhilosopherKing Mar 13, 2021 @ 12:06pm 
THis is really cool, quick question, could you further reduce the food and consumer pop upkep for jobs in vr? cos it doesnt make sense that you have to feed virtualized people.
PhilosopherKing Mar 12, 2021 @ 6:15pm 
this is awesome I was really waiting for this, thanks very much