Transport Fever 2

Transport Fever 2

Conveyor Belt
133 Comments
rat Sep 24 @ 1:45pm 
tends to cause issues with my saves
Elli der Wurm  [author] Sep 3 @ 11:22am 
I think a regularly repeating chain of goods would look a bit strange.
aurora-glacialis Sep 2 @ 7:01am 
I am using this but find it a bit of an issue that it needs so many vehicles, this may affect game performance and there is clutter on the HUD when vehicles are visible. Is it not possible to make the "vehicle" longer, like 3 or 4 times as long and have a higher capcity by the same factor and then also have higher costs of course?
Elli der Wurm  [author] Aug 20 @ 1:14pm 
I have no problems. Did you try to re-subscribe the mod? Any error messages?
davidmoore668 Aug 11 @ 10:22am 
Dear Elli der Wurm Pretty Please can you fix or update your mod soo your fans can use it again it's been a grey cube for 18 mouths now? Please & Thankyou. :-)
PurpleStrawberry1997 Apr 25 @ 2:44pm 
can you make this mod but for oil pipelines?
Dylan Apr 9 @ 4:27pm 
Is there any way to increase the capacity? I was hoping this mod would be able to outpace trucks, but the loading time is much too slow for that purpose.
Pulkzestörer Mar 7 @ 1:33pm 
So, how do i get the carts from the garage to the conveyor belt?
Old Soldier Dec 7, 2024 @ 1:14pm 
This is an absolutely brilliant piece of modding! Once I figured out how to use it, I was amazed at the genius of it. Well done, fav'd and award given.

Now if only you made one that moved barrels of oil/crude, that would make my TPF2 life even better.
takashi Sep 4, 2024 @ 3:23am 
4. If you simply connect them straight, the angles between them will not be consistent. After that, shorten both belt parts once.In this state the belt is disconnected.
5. Now we adjust the height of the stations. That's where the "MOVE IT" MOD comes in. Move one of the stations up or down to adjust it to a height that allows you to create a straight up and down belt.
6. After adjusting the height, stretch the shortened belt. This completes the belt that maintains the same angle. Please note that this will not happen unless you adjust the height of the station only after the belt has been shortened and disconnected
takashi Sep 4, 2024 @ 3:23am 
Straight and angled belt connection methods
Snap function and "move it" MOD
If you know what this means, you don't need to read this
This MOD has some parts that have a snap function and some parts that do not.
The belt extending from the station has a snap function.
1. Set up the station. Angle: 5 degrees, length: 50 meters
2. Set up another station.
Angle -5 degrees, length 50 meters
3. Connect the belts as straight as possible so that they are connected together. When the belts are almost straight, check that there is a change in the connection.
hanspni Mar 13, 2024 @ 10:29am 
Had this mod for awhile, but not been trying it. I have now and this is just a great mod! Thanks for this one!
davidmoore668 Feb 4, 2024 @ 12:45am 
Dear Elli der Wurm Here is a idea for U o.k. ? Please can you make pipe line like your conveyor belt mod if you can that will be really cool & hottest mod as well & i will be using it as well 100% Please & Thankyou. :-) P.S. it cuts down trucks & trains lines gives you more FPS too play with & your trucks & trains keep on moving along no backups for example 2 coal truck lines / 1 coal train line / 2 ore truck lines / 1 ore train line / 2 stone truck lines / 1 stone train line a count of 9 lines wow :-0 . :-)
gandamula Nov 16, 2023 @ 11:52am 
Can you make a video, I can't get it.
Pemaxe Oct 30, 2023 @ 9:13am 
Wonderful asset !
najam56 Oct 6, 2023 @ 2:36am 
Hello, there is no longer a deposit to purchase vehicles, why?
Oliver Tressillian Mar 21, 2023 @ 1:19am 
Hi

Can anybody help me how do I after placing the depot, start the rest of the belt, i.e. how do I connect the conveyor belt
Cityyy Mar 5, 2023 @ 4:21pm 
Kleine Idee die mir kam: Eine Haltestelle von zug und Förderband wo quasi schüttgut verladen wird so wie in Red Dead Redemption 2 in Annesburg

im 90° zum förderband fahren dann unten 1 bis 2 Gleise durch
Arnomrnym Feb 28, 2023 @ 5:51pm 
Habe eine neue Karte angefangen, jetzt klappt's! 👍🏾😎 Danke
Arnomrnym Feb 25, 2023 @ 6:37am 
Habe es jetzt nochmal aboniert und teste es nochmal.
Elli der Wurm  [author] Feb 25, 2023 @ 12:08am 
Ich weiss nicht, was du mit "riesige Fachwerkträger" meinst. Nutzt du auch die "kurvig" Funktion beim Strassenbau wie empfohlen?
Die beiden Brückenkonstruktionen sind nur als "Starthilfe" für Brücken gedacht. Da kannst du dann die normale Strasse ansetzen und man kann die Brücken/das Förderband ab da dann "freihand" verlegen.
Arnomrnym Feb 23, 2023 @ 11:26pm 
@Elli
Das mit der Straßenemulation habe ich verstanden. Aber aus irgendeinem Grund haut der mir, nach Belieben, riesige Fachwerkträger rein, die auch noch glitchen. Gibt es einen Mindestabstand von Brücken den man einhalten muss? Brücken selber kann man ja nicht aneinandersetzen, richtig!? Habe gestern Stunden damit verbracht eine kleine Strecke zu bauen und dann frustriert aufgegeben. 😉
Elli der Wurm  [author] Feb 23, 2023 @ 1:32pm 
Wenns gleich nach der Station über die Strasse soll:
Du kannst die Länge des herausragenden Förderbandstücks einstellen. Versuche es mal mit einer längeren Länge.
Generell:
Es verhält sich wie eine normale Strasse, also es muss eine bestimmte Mindesthöhe sein, damit das Spiel eine Brücke macht. Als Hilfe gibts noch das "Brückenteil", da kannst du dann das Förderband dran anschliessen.
Arnomrnym Feb 23, 2023 @ 11:03am 
Leider kriege ich es nicht hin eine einfache Verbindung über eine Straße zu bauen. Die anschlüsse werden immer auf den Boden gesogen/gesnappt und irgendwann stellt sich alles auf einen Fachwerkträger um (Glitch). Ein Videotutorial wäre hilfreich. Erstmal gelöscht. Schade.
Aunuli Feb 20, 2023 @ 9:28pm 
Thank you much!
Guarpologist Feb 17, 2023 @ 9:24pm 
I see, thank you for clarifying.
Elli der Wurm  [author] Feb 17, 2023 @ 12:30pm 
@Aunuli
A pipeline mod already exist:
https://www.transportfever.net/filebase/entry/5773-oil-terminal-and-pipeline/

@BBoyGamer
You can't connect the bridge starter to a existing track, you can just connect a track to a existing bridge startet. I had to disable the snapping function there cause of graphic glitches.
Aunuli Feb 6, 2023 @ 11:45pm 
Can you make a similar mod that adds fluid pipelines that work the same way?
Guarpologist Feb 3, 2023 @ 6:52pm 
I can't figure out how to connect the bridge starter to the existing track :steamsad:
Elli der Wurm  [author] Nov 7, 2022 @ 7:16am 
You can increade the "shared" station capacity since my last mod update (V1.202).
Open the "foerderband_station.con" in the construction folder an increase the variable "kapazitaet".
galaxy055 Nov 6, 2022 @ 10:11am 
Hi Elli,
Yeah the capacity of the vehicles I know how to edit. What I would like is to edit the station capacity itself. It gets overloaded to quickly, even with a lot of vehicles on the conveyor.
Is there a way to do that I can't find it.
Elli der Wurm  [author] Oct 28, 2022 @ 8:59am 
No, thats not possible, because the cargo are normal vehicles. The game makes always a gap between vehicles.
Avern Oct 27, 2022 @ 7:54pm 
Is there a way to get a stream of goods on the belt instead of sporadic clumps?
Harada.Taro Oct 27, 2022 @ 10:08am 
Oh thank you I just noticed that it fact was locked by the scenario as I was unable to transport it through the bulk belt in the china mission
Elli der Wurm  [author] Oct 27, 2022 @ 8:20am 
The bulk belt should can transport coal, iron ore, stone and grain, and the palette variant should can transport all cargo types.
Harada.Taro Oct 25, 2022 @ 11:57am 
Actually I can only make it work with Ore and coal... Isn't it a way to make it work for grain too ?
Elli der Wurm  [author] Oct 22, 2022 @ 1:50am 
Entry "capacity" in the "foerderband_palette.mdl" and "foerderband_schuettgut.mdl". The value in the mdl is 4x the ingame capacity. If you want for example a capacity of 10 ingame, you have to set the capacity in the mdl to 40.
galaxy055 Oct 2, 2022 @ 4:52am 
Agree with @Useless Noodle, Pairs incredibly well with Senseless industries.
However the capacity of the bay is too small.
Is there a way to mod the capacity of the bay, just like the vehicles?
I can't find a way to do that in the files. I just want to edit it for my own game.
Useless Noodle Sep 11, 2022 @ 12:43am 
This mod pairs so well with Yeoi's Senseless because of how complex the industrial chain. I did some minor edit to increase the load to 10 because late game production just overwhelmed the cargo bay too fast, and cramming more vehicles doesn't help much.
µBunny Aug 23, 2022 @ 10:20am 
Thanks, tho.
Still loving your Conveyor :)
Elli der Wurm  [author] Aug 23, 2022 @ 9:56am 
It works for me. It's definied as a rail, so you can find it in the rail construction menu.
But generally, I don't assistance foreign mods. it's better to contact the mod autor when you have problems with other mods ;)
µBunny Aug 22, 2022 @ 10:09am 
I had a look at the pipeline mod you mentioned, it looked really nice on the pictures, but it didn't work for me. Tried all versions of it, but it wasn't in the game when I loaded my map. Said available from 1930, I tried going all the way up to 2000 using the sandbox mod, but nope, no pipeline mod.
It's not the first mod I have problems with from that site.
Elli der Wurm  [author] Aug 9, 2022 @ 8:07am 
Try to unsubscribe and re-subscribe the mod. Maybe also an other mod disturb this mod. Is there an error message in the console when you see the grey box?
davidmoore668 Aug 9, 2022 @ 4:55am 
It shows me a grey box or it could be a missing flies or 2 ? :-)
Elli der Wurm  [author] Aug 8, 2022 @ 11:29am 
What's broken? Where is the problem?
davidmoore668 Aug 6, 2022 @ 1:37pm 
Dear Mr. Elli der Wurm Just too let you know it's still broken ; Please can you fix it Thankyou. :-)
Flocke Jul 20, 2022 @ 2:51am 
Mod klingt soweit gut. Die Gebäude hab ich auch gefunden. Ein Video oder eine detaillierte Beschreibung, wo was wie gebaut wird, wäre hervorragend
Elli der Wurm  [author] Jun 25, 2022 @ 10:27am 
Es gibt bereits ein Pipelinemod (auf transportfever.net)
Cityyy Jun 25, 2022 @ 8:42am 
Hey Elli mal so als Frage kann mman sowas auch Mit Rohrleitungen bauen für alles was mit Öl zu tun hat?
hätte aufjedenfall was für Industrie Gebiete
Elli der Wurm  [author] Jun 3, 2022 @ 8:30am 
Do you use the vehicles? It doesn't work without the conveyor belt "trucks".