Tabletop Simulator

Tabletop Simulator

D&D Miniatures R.R.O.
232 Comments
shady Jan 28 @ 8:57am 
any plans to continue updating?
Sean2111 Oct 23, 2024 @ 1:34am 
Do any of the bags contain NASTY insects ,
OR do they only contain NICE monsters?
flameypuppeteer Sep 6, 2024 @ 6:44pm 
Unsure of why, but it does currently say access denied when I try loading it in.
Natro166 Jan 10, 2024 @ 9:44am 
Hey mate, not sure if you still updating this gem of a mod, but do you have a model for the 'Uvuudaum' you could add?
Natro166 Aug 2, 2023 @ 12:37pm 
I fucking love this. Even after 2 years it's still going strong
PhoenixDGM Jun 6, 2023 @ 11:28am 
Hey, hope that the V11 Update is coming along well. Was wondering if you'd be able to find minis for the monsters from the Misplaced Monsters mini-book? Hope things are going well for you, and I hope that Pathfinder conversion is coming along well!
Low-Key Apr 23, 2023 @ 5:14am 
Hey all. I don't suppose folks have worked out how to colour the models? Either using a texture in TTS or using Blender yields a high amount of texture detail on the base, and a single colour change on the model itself, which is kind of the opposite of what I'd like.
bmanrun Apr 22, 2023 @ 6:15am 
can you do more classes for the player character races im trying to run dnd on this and i have a couple of wacky race class combos that arent represented
garrysault Apr 7, 2023 @ 11:40pm 
Just wondering if there's a way to extract an individual mini, paint in and then reinsert it into the mod?
PhoenixDGM Mar 30, 2023 @ 3:03pm 
I'm very excited to see Volume 11. Keep up the good work!
Chro Mar 22, 2023 @ 6:28pm 
Can't wait for the new release! The special tokens such as corpses, rituals and etc were a great addition!
IICubeII  [author] Mar 6, 2023 @ 11:20am 
To those who keep an eye on this mod, thank you! Little update to keep ya'll in the loop.

I'm back to working on v11! Roughly 200+ new miniatures currently and likely more before it's actually out.

That being said, I'm also writing a set of Sci-fi conversion rules for Pathfinder 2e + an adventure guide for a Homebrew world I've been running games in for a while. All that, in-between work and real life, has slowed down progress on this, but rest assured, I'll continue to update this when I get the time!
TTAM Feb 10, 2023 @ 5:37pm 
Absolutely incredible mod, great models with only minor issues. Couldn't ask for a better tool!:steamthumbsup:
Naii Starwing Jan 6, 2023 @ 9:27pm 
Grabbing it before Hasbro nukes it.
istalriblaka Dec 29, 2022 @ 1:14pm 
Fantastic mod, a huge variety of minis. Though I don't play a lot of D&D, my friends and I have taken to using the Patch Master and some of the sillier minis as mascots.
PhoenixDGM Dec 26, 2022 @ 3:38pm 
Great update. Loved all of the minis. I hope you had a Merry Christmas, and I hope you have a happy new years too.
Yurenev Dec 22, 2022 @ 12:31am 
Amazing job on the mod, i'm very thankful for all your hard work on this update, it is amazing!
I know it's probably not in your power to control, since well, it's in the hands of model makers, but if the opportunity ever presents itself, could you maybe please add spelljammer creatures? They seem to not have a lot of love out there, which is fair - being a new release and all, but having some minifigures would be awesome! I even have a couple of kitbashed models to contribute, which i made out of different minis i found online. Sadly i can't credit original authors, because i found them randomly online, but still those would fit a spelljammer mini update well i think!
IICubeII  [author] Dec 20, 2022 @ 4:12pm 
*** V10 Released!

Holidays are upon us and before the end of the year I wanted to get this update out! This is one of the bigger, if not the biggest updates to date! With well over 200 new models and the complete remake of the condition markers, there's really something for everyone!

First of all, Pathfinder 2e folks will now have access to their own condition markers! The credit for both these and the rework of my 5e design goes to "The Rabbit" here on steam. With his help the old ones have been completely replaced and cleaned up. They should work better than ever!

While there's lots to look through in this update, I'd like to pull attention to all the new dungeon tiles. There are some really cool models that I hope map makers will enjoy... but also items that should make putting together those impromptu maps a breeze!
IICubeII  [author] Dec 16, 2022 @ 1:45pm 
@Phoenix
I think you'll be happy with what's coming!

@Bradgy
Thanks dude, it is a decent amount of work. I suppose in my mind, it takes less time than painting all this stuff by hand. Plus, I get to share it with fellow players! Pretty win-win all around.
IICubeII  [author] Dec 16, 2022 @ 1:42pm 
Hello all, v10 is on the horizon! With it, well over 150 new models have been added. This is one of the more robust updates I've done, it's going to add quite a number of handy items for quick DM maps (and map making as a whole). Anyway, I won't spoil the content just yet, keep your eyes peeled in the coming weeks!
bradgy Dec 16, 2022 @ 1:35pm 
New DM and just found this mod the night before we begin Light of Xaryxis. All your hard work (must be a huge job putting all this together) is really appreciated!
IICubeII  [author] Dec 5, 2022 @ 4:31pm 
*** PSA ***
If you're having issues with mod loading you may need to try repairing C++ redist 2012. You should be able to do this via Microsoft's website! This should solve most issues.
PhoenixDGM Oct 31, 2022 @ 5:36pm 
Great update. I love the models in this. Also, if possible are there any nosferatu and gnoll vampire models around? After seeing all the great spooky models from this one, I realized we don't have either of those (And they are two really great monsters IMO). Good update, and I look forwards to the next whenever it may come.
IICubeII  [author] Oct 31, 2022 @ 12:47pm 
Halloween update is finished! 50 new models, set dressing, and a pumpkin themed beholder... what more could an adventuring party need?
PhoenixDGM Oct 30, 2022 @ 11:16am 
Awesome to hear. Will definitely be looking forward to seeing the Halloween minis.
IICubeII  [author] Oct 30, 2022 @ 6:54am 
Going to be a small update tomorrow with some Halloween miniatures just to celebrate a bit! Nothing huge yet but there's more on the way soon!

@Sahlo
I'm limited to what people have created online for free, if you have somewhere I can get them, I could add them sure!

@Skyler
Awesome to hear! I did see one free model for em', however, it's quite low quality. If I ever see one that matches the currently style, I'll grab it for sure! In the mean time I might recommend using the "glutton demon" mini. It's fairly close, even if it is just an unclean one.

@Ghost
You can of course scale them with the ( + ) and ( - ) keys... though I assume you mean is there a way to scale all of them at once? If so, then my answer would be, not easily. I would recommend scaling down your maps and table, imo that'd be much easier and achieve the same effect.
ghostfly Oct 30, 2022 @ 5:25am 
Is there any way to make all minis in this pack smaller or larger? At the moment the campaign I've designed, these minis are too small for regular 5 foot squares
kate bush gremista Oct 26, 2022 @ 5:35pm 
hey cube thanks for all your work

i've been using the minis for a good year and a half now for my games, but i've been dming a skt table and couldn't find the Chief Guh mini anywhere

i wanted to ask if you could add her, if you come to find her anywhere

thanks!!!
Sahlokhviir Oct 8, 2022 @ 9:54pm 
Hey Cube i Love your model and wanted to know if you could add more dragon,reptiles and Drake's. fire-lizards, dragonnels and rattledrakes stuff like that im going to be running a dragon theme game and could use all the model i could the more the best Keep up the great work
IICubeII  [author] Sep 22, 2022 @ 4:41pm 
I have one or two currently, but it's fairly sparse. As for the next update, I'm still collecting models from all over. Not exactly sure when the next update will be, but once I have enough new content that it feels like an update, I'll drop it!
PhoenixDGM Sep 22, 2022 @ 1:22pm 
Hey, was just wondering if any spelljammer creature minis have been released yet, and when the next update will be? Always looking forwards to new updates from you.
IICubeII  [author] Sep 18, 2022 @ 7:32pm 
@SlamR
When you create a new fog of war the game just makes it float a little bit by default. The models have very thin hit boxes in their bases, as to not disturb dice rolling as much. That means the fog needs to be set lower by hand. Try using the Gizmo tool, this should let you set the exact height of the fog, but also, the size, shape, and rotation! Also, keep in mind you can Control/Command click to select multiple zones at a time and set their height all at once.
SlamR Sep 17, 2022 @ 7:05am 
Testing the fixed fog of war from the latest TTS update, and it seems the models from this pack just completely ignore it? Anybody had the same issue or got an idea of what fixes it? "Ignore Fog of War" setting on the models are off before anyone asks.
Natro166 Sep 7, 2022 @ 5:43am 
You make my life as gamemaster so much easier! Thanks my dude
PhoenixDGM Aug 18, 2022 @ 6:34am 
Late comment, but great update. Was off of Tabletop for a bit to play other games, so didn't see the update when it dropped: really like the banana people, lmao. Great addition.
Ausfish Aug 15, 2022 @ 4:04pm 
much appreciated. I don't know if it will help but the specific crash message it gives is

Tabletop Simulator - Unity 2019.4.24f1_5da6f0345e82
IICubeII  [author] Aug 15, 2022 @ 3:52pm 
@Ryryjones
I might make some more, feel free to list whatever you think I could make.

@Ausfish
I've had a 1-4 reports of this in the past but they're rare and I have a hard time recreating the crash on my end as I can spawn in over 200 and shake them together and nothing happens. That said, I'll continue to dig into the issue!
Ausfish Aug 15, 2022 @ 3:37pm 
I don't know if this is happening for anyone else but whenever I put an effect ring on top of another, it crashes Tabletop Simulator entirely, does anyone happen to know a fix?
Ryryjones Aug 10, 2022 @ 12:28pm 
Anyway we could get more spell effect rings like slow?
IICubeII  [author] Aug 9, 2022 @ 11:04am 
*** V9 Released!
Hey all, another decent sized update with over 90 new miniatures! New monsters, dungeon tiles, and spell effects!
IICubeII  [author] Jul 22, 2022 @ 12:38pm 
@Slime

Sure, so my process is;
Find models, import, cut off their original base if they had one, resize them to fit my standardized bases, decimate them so that they work well and look decent in TTS, then export and upload to steam cloud.

Some larger models come in parts and require assembly in Blender. Some models I've edited highly to make new custom ones as well. Like with the Ankheg coming out of the ground, I liked the full body model a lot, but still wanted one for surprise attacks! So, I reposed him and made a new base.

That said, other models are completely custom, like the condition/height markers. I'm also a graphic designer and made all the 2d assets myself. But yeah, roughly 2-5 minutes of work go into each model, if not more depending on its complexity, so roughly 12 hours of work for 150 models. That's also not counting anything I have to do on TTS!
lvl 1 Slime Jul 22, 2022 @ 10:02am 
Was Wondering if anything specific was done to the 3D models (like decimate in blender or remodeled entirely) or were they imported straight from the creators?
IICubeII  [author] Jul 19, 2022 @ 7:00pm 
Turn off mod caching, should fix the problem. Though, things will load somewhat slowly. I've only ever had three people mention having these issues, but as far as I can tell it seems to just be a software issue?
xXx_StevesWife_2015_(lil boat) Jul 19, 2022 @ 5:34pm 
I'm having an issue with the models and I can't seem to find any discussion about the issue I'm having. When I try to load in the models, they load like normal, until reaching usually 95%. Then it freezes. And nothing happens until I scroll, and the total number of models gets bigger. This became a cycle where it would freeze and I kept scrolling. It got up to a point where it said it was trying to load 22,000 models, or something like that, and I know that's way more than are in the pack. Each time I load the total number of models goes up, and I can never make it past 98%. I have no clue why, Tabletop Sim seems to be working fine otherwise just for the life of me I cannot load in these models. They just appear as textureless beads and the loading never finishes, despite me waiting and scrolling for over an hour. Any help is welcome I just want these things to work.
IICubeII  [author] Jul 19, 2022 @ 11:25am 
I'll keep an eye out, and yeah I like them a lot. Extra bonus if you hadn't noticed, you can flip them over and it more or less will show the walls of the house, lock it in place and you can draw right on it to make up quick rooms if needed.
PhoenixDGM Jul 19, 2022 @ 11:15am 
Another request as well for the later updates: Some more samurai models would be awesome. My D&D world has various regions inspired by real world factions so having more Samurai to work with would be cool. Also maybe some more vikings and spartans. There's plenty of knights thankfully. Once more, great work. I love V8, so many good models and the roof models are perfect as well.
PhoenixDGM Jul 18, 2022 @ 7:09pm 
also, the headless horseman is perfect. Thanks for adding it. (Also, that Tiamat Cultist is sooooo cool. Real bbeg vibes.)
PhoenixDGM Jul 18, 2022 @ 7:06pm 
these models are awesome. Another great update. I'm especially a fan of the patchmaster lmao.
ferb2002 Jul 18, 2022 @ 3:40pm 
and why shouldnt i "save this bag" like the table tells me
IICubeII  [author] Jul 18, 2022 @ 10:07am 
V8 Released! There's well over 150 models in this update, lots of these models use states! Everything from the Gemstone Dragons to new Spell Effects and even revisions to older models. Also, some new 3d rooftop models to quickly assemble top-down city street maps, they shouldn't effect dice rolls either! Plus some other goodies, should be something for everyone!