Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thank you for the message.
Unfortunately, "a severed arm holding the arm owner's weapon" is not possible.
-A little long answer-
You can tweak a 3D model of a severed arm and make it hold a weapon. However, one severed limb can use only one 3D model.
For instance, if you make a 3D model of an arm holding a Katana and use it for the "Severed Human Right Arm," then ALL "Severed Human Right Arms" in the game will have Katanas, regardless of the arm owner's weapons.
Thus, "a severed arm holding the arm owner's weapon" is not possible.
SOYLENT Limbs (delicious human leg)
Pet Food Canning Factory (rotten meat or severed limbs are great ingredients for canning)