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my mutations tab is bugging out
what does the highly entropic being mutation (the one that gives you 15 extra points to spend) do exactly?
also what do decarboniser beam, astral and interdictation do? the description of those aren't particularily clear
=== Highly Entropic Mode Errors ===
<...>\steamapps\workshop\content\333640\2389368099\AutumnEntropyHero.cs(16,26): error CS0117: 'NameMaker' does not contain a definition for 'MakeName_Old'
<...>\steamapps\workshop\content\333640\2389368099\AutumnEntropicHasImplants.cs(29,77): error CS0103: The name 'GetShortDisplayNameEvent' does not exist in the current context
<...>\steamapps\workshop\content\333640\2389368099\AutumnEntropySultanLore.cs(55,149): error CS0103: The name 'GetShortDisplayNameEvent' does not exist in the current context
== Warnings ==
None
=== Highly Entropic Mode Errors ===
<...>\steamapps\workshop\content\333640\2389368099\AutumnEntropyHero.cs(16,26): error CS0117: 'NameMaker' does not contain a definition for 'MakeName_Old'
<...>\steamapps\workshop\content\333640\2389368099\AutumnEntropicHasImplants.cs(29,77): error CS0103: The name 'GetShortDisplayNameEvent' does not exist in the current context
<...>\steamapps\workshop\content\333640\2389368099\AutumnEntropySultanLore.cs(55,149): error CS0103: The name 'GetShortDisplayNameEvent' does not exist in the current context
== Warnings ==
None
Good mod!