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- FIXED 'No equipment' error in reform program scheduler.
- FIXED error in grants.
https://steamcommunity.com/sharedfiles/filedetails/?id=2859274856
Please test it for me - if it works, Ill fix the rest until/if Murgh comes back.
I have a fix for the no equipment required:
Go to your
C:\Users\username\AppData\Local\Introversion\Prison Architect\mods\1905930740\data
and open "reform_programs.txt" in notepad.
Remove the following lines: (Note the line before you delete as the line number will change)
12: Equipment None
27: Equipment None
This will allow the mod to function as normal, if you are using the Recycling mod as well, this will fix that too, same with the Recycling 4.0 mod. (check those workshops comments for fixes)
I have also uploaded the text file here: https://www.dropbox.com/s/b8gmlqut76j4gdd/reform_programs.txt?dl=0
You can copy and paste this into your current reform_programs.txt, or just download and overwrite the current one.
Let me know if you need help.
1. Open C:/Users/username/Appdata/Local/Introversion/Prison Architect/mods\-1905930740/data
2. Open grants.lua in something like Notepad.
3. Locate the Create_M4_JeansProduction section
4. In this section locate the following subsection:
Objective.CreateGrant ( "Grant_M4_JeansProduction_Research", 0, 0 )
Objective.SetParent ( "Grant_M4_JeansProduction" )
Objective.Requires ( "Completed", "M4_Grant_Manufactury", 0 )
5. Change M4_Grant_Manufactury to Grant_M4_Manufactury
6. Save the file and then restart the game
I've also posted fixes on some of the other popular mods on the workshop that have this same bug.
If you have any other mods you want fixed with this bug just add me on steam.
Thank you.
Go to your
C:\Users\username\AppData\Local\Introversion\Prison Architect\mods\1905930740\data
and open "reform_programs.txt" in notepad.
Remove the following lines: (Note the line before you delete as the line number will change)
12: Equipment None
27: Equipment None
This will allow the mod to function as normal, if you are using the Recycling mod as well, this will fix that too, same with the Recycling 4.0 mod. (check those workshops comments for fixes)
I have also uploaded the text file here: https://www.dropbox.com/s/b8gmlqut76j4gdd/reform_programs.txt?dl=0
You can copy and paste this into your current reform_programs.txt, or just download and overwrite the current one.
Let me know if you need help.
And whenever i reload a prison that uses the mods the rooms are relabeled as kitchens (and in case of a plantation they turn into a mess of walls).
- when plants need to be harvested, all other jobs on the plant are now cancelled
- activated Death Age -> plants older than 32 hours will now die if they didn't get harvested
- Plant Control now resets jobs/stacks upon loading
- Compost from the Floor material now orders GrassTurf instead of the material Cotton Controls order for their plants. This should stop a truck from showing up trying to deliver Cotton Compost (sell it when the truck passes by).
I tried the search for new plants, still doing it.
- fixed bug in Cotton Control 439: bad argument #1 GetMaterial' (number expected, got nill)'