Prison Architect

Prison Architect

Recycling 4.0
73 kommentarer
Proxy 10. juni kl. 13:29 
is going green needed?
murgh  [ophavsmand] 6. sep. 2024 kl. 11:10 
There is no room requirement for a trash compactor, running another mod perhaps?
murgh  [ophavsmand] 5. sep. 2024 kl. 5:21 
Mod update:

- FIXED 'No equipment' error in reform program scheduler.
Typpi 4. sep. 2022 kl. 17:40 
Everyone: I uploaded a fixed version of this.
https://steamcommunity.com/sharedfiles/filedetails/?id=2858887180

Please test it for me - if it works, Ill fix the rest until/if Murgh comes back.
Bigg Mook 23. aug. 2022 kl. 21:59 
For anyone that doesn't know, you cannot research the recycling incentive. If you do, recycling incentive overrides this mod.

If you have already researched Recycling, it is reversable. To remove it, open up you save file located at
C:\Users\username\AppData\Local\Introversion\Prison Architect\saves

Open up your .Prison file, and search for "RecyclingIncentive"

Set the process value from 1.000000 to 0.000000

Dave and reload your game and prison. Recycling should be not researched.

Worked for me, and now the mod is working as designed.
HAL-9000 10. aug. 2022 kl. 2:30 
Odd, they work in the garden but not the greenhouse
HAL-9000 9. aug. 2022 kl. 23:43 
I've trained my prisoners but all they do is mill about in the greenhouse while they just watch the worker work?
Typpi 29. juli 2022 kl. 22:03 
It works fine with the new DLC
Rael_Barclay 29. juli 2022 kl. 20:28 
Does this mod make a ton of money in exports?
kongkim 14. juni 2022 kl. 2:23 
Will this work with the new DLC comming later today?
Typpi 8. apr. 2022 kl. 12:42 
@curmudgeon69 no problem!
curmudgeon69 8. apr. 2022 kl. 9:45 
Thanks, Typpi! Worked like a charm.
Typpi 1. apr. 2022 kl. 15:24 
I have a fix for the no equipment required:

Go to your

C:\Users\username\AppData\Local\Introversion\Prison Architect\mods\-1911517832\data

and open "reform_programs.txt" in notepad.



Remove the following lines: (Note the line before you delete as the line number will change)

11: Equipment None

34: Equipment None

49: Equipment None



This will allow the mod to function as normal, if you are using the prison forestry mod as well, this will fix that too, same with the Manufacturer 4.0 mod.



Proof of it working: https://i.gyazo.com/10d8f520cd5e141f14432d8029dadc23.png



I have also uploaded the text file here: https://www.dropbox.com/s/x7cht0u2sl9vi7c/reform_programs.txt?dl=0

You can copy and paste this into your current reform_programs.txt, or just download and overwrite the current one.



Let me know if you need help.
Nadyani 26. feb. 2022 kl. 3:52 
Same issue here for the Programs saying None in Equpment required. Clean installed this version from 3.0, have the demo installed as well as steam said it was required.
Bags77 16. feb. 2022 kl. 11:33 
i liked this mod in the past. Unfortunately it seems to be completely broken now :(
Glitched79 9. feb. 2022 kl. 8:10 
i have tried as many objects as i could think of and still get the no equipment message as well
TrueQ 9. feb. 2022 kl. 7:53 
i am also having trouble with getting prisoners to follow the program. It says 'no equipment'. If there is a fix pls let me know.
Warband 5. feb. 2022 kl. 21:32 
I'm having the same issue as cookie. I cant teach the prisoners for some reason So only the gardeners do anything. It eludes to either no equipment or something else related to items not being around.
cookieiscarcked 4. feb. 2022 kl. 1:45 
mine says no equipment found for recycling programm, i have the reycling desk, garden table, compactor and trash bin in the recycling room. also put down a recycl;e worker. programme desc also says each prisoiner requires a "none". is this why it doesnt work
kongkim 9. jan. 2022 kl. 9:39 
I have a recycle room and have a recycle desk and recycle table, but there is a red marker over the Recycle Table saying it can't find working position?
Ladripper 8. jan. 2022 kl. 13:21 
Going green is this but worse and 10$ more expensive
murgh  [ophavsmand] 18. nov. 2021 kl. 6:44 
Compatible -> yes
Either use the mod or mod+dlc or dlc or none.
Panacea 2. sep. 2021 kl. 17:28 
[quote]Puro Jun 15 @ 3:48am
Does this work with Going Green DLC? Or should I just use either the mod or DLC? If yes, which one is better?[/quote]

[quote]murgh [author] Aug 1 @ 8:11am
Yes, and it's up to you to use it.[/quote]

Yes to what? The question was actually 2 questions!! WHICH IS IT?! I AM SO CONFUSED! THE WORLD MAKES NO SENSE!!! *covers head with hands and dives to the ground, shaking.
murgh  [ophavsmand] 1. aug. 2021 kl. 5:11 
Yes, and it's up to you to use it.:steamhappy:
Sisudatu 15. juni 2021 kl. 0:48 
Does this work with Going Green DLC? Or should I just use either the mod or DLC? If yes, which one is better?
Somag 6. maj 2021 kl. 1:08 
very interesting :steamthumbsup:
daba__ 2. maj 2021 kl. 12:29 
cool
Andreas 25. apr. 2021 kl. 3:09 
E.P.I.C.
Unnakapybara 15. apr. 2021 kl. 7:00 
good
true-trash 12. apr. 2021 kl. 1:33 
Great Mod, great Work!
Ash Wednesday Valentine 7. apr. 2021 kl. 19:20 
Forgot to say thank-you!
Józef Zapała 7. apr. 2021 kl. 0:14 
good
murgh  [ophavsmand] 31. mar. 2021 kl. 1:21 
Please read just below your post, I need steps to reproduce since I don't see what's bugging in the code.
Orca 30. mar. 2021 kl. 19:05 
script debugger window keeps popping up during the game what should i do?
Triel 23. mar. 2021 kl. 14:56 
how about a gg compability recycling bin that makes high quality fertilizer from green garbo?
TwotoolusFLY_LSh.st 21. mar. 2021 kl. 21:00 
very good
murgh  [ophavsmand] 17. mar. 2021 kl. 11:59 
You can plant the various pots around a garden control, and as long as you don't touch the plant type on the control, they will grow whatever their initial plant type was. So yea, potatoes and cabbage around 1 control is no problem.
Ash Wednesday Valentine 17. mar. 2021 kl. 6:44 
I wasn't paying attention. Only happened once and resolved itself. While I'm here, is there a way to use the different pots for what they begin by saying, or does the garden control always change their type?
murgh  [ophavsmand] 12. mar. 2021 kl. 4:23 
No idea how you made that error appear, but pressing the Type button or Find new pots on the control should fix it. Did you remove some pots or something like that? I need steps to reproduce before I know what went wrong.
Ash Wednesday Valentine 12. mar. 2021 kl. 1:58 
Under R4_GardenControl

ERROR: RUNTIME ERROR : [string "..."]:875: attempt to concatenate field 'PlantType' (a nil value)
Triel 9. mar. 2021 kl. 1:16 
@kenobi15 i think thats a base game issue
The Queen Salis 1. mar. 2021 kl. 8:05 
Ah, good to know.
murgh  [ophavsmand] 1. mar. 2021 kl. 8:02 
I have it all and the mod works fine, no issue there.
The Queen Salis 1. mar. 2021 kl. 7:48 
hm... it wouldn't be so difficult to imagine that going green tries to deliberately break this mod, but I can't test it (didn't buy any DLC)
murgh  [ophavsmand] 1. mar. 2021 kl. 7:29 
Quite impossible, this mod doen't touch farmers at all, neither any base files which could do that. So it must be another mod, you can rule this one out.
Kenobi42 1. mar. 2021 kl. 6:24 
Running this mod turns all my farmers into corrupt graphics in the staff list

https://i.ibb.co/C885kBV/architect.jpg
The Queen Salis 28. feb. 2021 kl. 17:04 
good on you for still improving it.
Summord 27. feb. 2021 kl. 18:32 
This isn't the first time they've stolen mod ideas from the workshop. Remember Island Bound? Guess who thought of helicopters first? Know about recycling? Guess who thought of it first. Recycling mod + advanced roads both offered the features added in the dlcs but with way more content its ridiculous like how u gonna rip off the mod and then add less than the original.
XVIIlouis 26. feb. 2021 kl. 14:49 
Id feel proud if i was you, paradox loved your mod so much they decided to rip it off and make an entire DLC about it.