Left 4 Dead 2

Left 4 Dead 2

L4D2 "Realistic" Custom Weapon Scripts
6 kommentarer
Nate  [ophavsmand] 20. mar. 2023 kl. 20:08 
@Aibadenshi
I see. Not exactly what I had pictured as far as a direct comparison... I mean I guess I could just copy/paste the values from the spreadsheet.
Aibadenshi-Sensei 20. mar. 2023 kl. 3:39 
The Obo Weapon Scripts did it and all of them was clear as day and i know what was change.
https://steamcommunity.com/workshop/filedetails/?id=1139858311
Nate  [ophavsmand] 13. mar. 2023 kl. 23:19 
@Aibadenshi
If you can figure out a way to do that, I'm all for it. Nothing I did looked particularly pretty.
Aibadenshi-Sensei 13. mar. 2023 kl. 4:44 
It`s would be cool to see the stats change at the desc instead of clicking on the image or a spreadsheet.
Nate  [ophavsmand] 19. sep. 2022 kl. 22:20 
@Phyne
No problem and thanks for the comment. They're certainly not perfect. But I'm still trying. I'll be making more at some point... got busy with life. But it is indeed gratifying to see a game with such a robust workshop and so many ways to customize and add variety to a decade old plus game.

Feel free to send me an invite I still need to get some expert campaigns done!
Phyne 19. sep. 2022 kl. 19:20 
Maybe a little late, can't remember if I commented somewhere else when my group was last playing L4D2 a couple years ago, but all of these scripts have been instrumental in breathing endless life into the game. I've been pairing packs of weapons together thematically with campaigns for my friends and I to play, and with a little extra tweaking of balance myself to your scripts, we have a brand spanking new set of weapons that behave uniquely.

We're gonna jump back in for some more campaigns soon and I will be using these extensively once again. Thanks a bunch man.