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With 0.1 stat progression, it means we need to kill 601 mobs MINIMUM before we can even make a SINGLE potion. That's a bit of an issue when the starting stats are 20/20/10
Even worse is that killing a single bird counts just as much, as killing a treant giant or a boss.... you'd think that killing stronger enemies would give more stats, right?
On that point, why are the starting stats THAT LOW?
Fully restores all health every 180 seconds."
fair and balanced totally
(the above is mechanical translation)