Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I noticed it when almost every priest in the game was 140 years old, they didnt start dying until I turned this mod off.
Just thought you would like to know!
Is it possible to put this mod while mid-game?(to existing save file)
and i guess AI is forbiden to use it, at least i hope so, is it? xD
but peoples role play reasons are their own :)
mainly just reporting the mod isn't without it's minor flaws currently
This mod was made mostly for people becoming siblings between two rules as becoming siblings with a random lowborn doesn't make any sense, however I will look into it.
Cant fix the dynasty tree, thats just what happens when you move people around. it fixes itself after the head dies.
learnt all this is 4 mins lol
Yes, it will try to use the recipients parents if possible and if not it will generate new random characters for the parents
You cannot interact with dead characters at all so no
Will look into an option for that
Do you mean another decision to make a character your parent? If so then no theres not option for that.
I can look into adding a game rule for that.