Transport Fever 2

Transport Fever 2

Road Toolbox
75 Comments
Enzojz  [author] Nov 9, 2023 @ 11:33am 
@crogiez Non, je crois ce que vous cherches c'est TFMR
crogiez Nov 8, 2023 @ 2:01am 
slt est ce que çà permet de passer d'une route à 2voies à une route à 3 voies ? merci
katamshut Aug 9, 2023 @ 10:36am 
You will see new options while draging roads in the lower right. Similar like the bus lane and tram option. I used it for sharp turns and it really works (as long as the game has no issue with it).

About naming this mod developer an idiot, I really think that was completely improper. I also did not understand how the mod works but found out quick by reading and checking out. I use almost every mod from him and enjoyed it a lot. This for sure took him some time to do.
Dromeascr May 8, 2023 @ 6:20pm 
Hello, how do I use the sharp burification function? I haven't managed to figure it out on my own and apparently instruction in the description unclear
CSI48 Apr 8, 2023 @ 6:34am 
uhhh nice video....NOT ! that was the most unhelpful thing iv'e seen on the workshop.
Mechanic Mar 22, 2023 @ 12:30pm 
In the video, I saw how the game is loaded! The screenshot is not clear. The author is an idiot
Enzojz  [author] Mar 19, 2023 @ 9:17am 
@Slava The game has the privillege to rufuse it
Slava Mar 18, 2023 @ 3:05pm 
This mod doesnt seam to do anything
I tried using the Sharp bifurcation setting and im still unable to make the angles i need
Enzojz  [author] Mar 11, 2023 @ 12:30pm 
@fravaletto I seems it crashed from the game, may better to send the crashdump to UG.
fravaletto Mar 11, 2023 @ 11:04am 
@Enzojz

Calling thread crashtrace handlers
thread: 44536
(empty)

thread: 5396
road_toolbox.lua - game/res/gameScript/road_toolbox.lua_handleEvent() - hints: src = "road_toolbox.lua", id = "__roadtoolbox__", name = "parallel" - mod: "*2363790196" version 1

All thread handlers called
Minidump Callback
An error just occurred.
Enzojz  [author] Mar 11, 2023 @ 10:03am 
@fravaletto stdout.txt?
fravaletto Mar 11, 2023 @ 10:00am 
Hello. The mod is great, but after the update it crashes the game at a random moment.
Enzojz  [author] Jun 17, 2022 @ 11:39am 
@jgvandijk That may because your road is 5m wide
jgvandijk Jun 16, 2022 @ 6:30am 
I have "solved" the issue (I hope). When separation between parallel roads >= 5 m, the problem doesn't occur anymore
Enzojz  [author] Jun 15, 2022 @ 2:15pm 
@jgvandijk It's the game who say I can work or not..I have no choice.
jgvandijk Jun 15, 2022 @ 12:06pm 
It's a wonderful mod, but very frustrating in use. Without any apparent reason it stops working and creates a single road. Set parallel road to no and then to yes, doesn't help. Just when I want to smash a hammer through the screen it starts working again and two minutes later it fails. Tried everything: zoom in, zoom out, smaller segments, larger segments, but there is no solution to be found.
michaleklapka Jun 12, 2022 @ 8:32am 
please update
Enzojz  [author] May 28, 2022 @ 2:39pm 
@Nizi19 I don't know, maybe a very specific situation and from what you post there's nothing to hint
Nizi19 May 27, 2022 @ 5:12pm 
Calling thread crashtrace handlers
thread: 1008
(empty)

thread: 4300
road_toolbox.lua - game/res/gameScript/road_toolbox.lua_guiUpdate() - mod: "*2363790196" version 1

All thread handlers called
Minidump Callback
An error just occurred.


Why I get this?
Enzojz  [author] Apr 24, 2022 @ 3:49am 
@helsden Wether it works or not, that depends the game, it's the finally rejector.
helsden Apr 23, 2022 @ 5:57am 
@enzojz, great mod! Although the parallel feature isn't working on random spots on my map, any advice?
lonely city Apr 10, 2022 @ 5:26pm 
太棒了,游戏原始道路系统搞得我头疼:steambored:
tcw7468 Dec 16, 2021 @ 3:44am 
For parallel roads, the reversing road trick works, that was more for convenience sake, so not high priority :)

As for the bifurcation thing, I've noticed that the behaviour is actually kind of random, sometimes it changes direction and sometimes doesn't. Tood bad it might be a more fundamental issue here with the game itself...
Enzojz  [author] Dec 16, 2021 @ 12:29am 
@tcw7468 for bifurcation this mod doesn't involves right hand or left hand drive, it's for me a more implicite game bug...

for left hand parallel road yes you are right but this can be switched back by "upgrade" tool of the game
tcw7468 Dec 15, 2021 @ 6:22am 
Hello, great mod! However, there are a few when using this mod with left hand drive (like in Japan or UK). When I try to use the sharp bifurcation tool for an on ramp to a motorway, it always switches to the wrong direction like for RHD (like Europe or US). Is this possible to fix? Also is it possible to choose which direction the parallel road is headed? This mod always assumes I'm using RHD.
Enzojz  [author] Sep 19, 2021 @ 1:20am 
@Roman It should
Metra Fan Aug 9, 2021 @ 2:09pm 
does the US road reskin work with this?
Enzojz  [author] Mar 29, 2021 @ 1:06am 
@aleonj It doesn't build becasue the game refuse to, then the game doesn't give explaination...
aleonj Mar 29, 2021 @ 12:59am 
Great idea, but very buggy currently. On occasion the parallel roads just stop being built with no obvious explanation. Sometimes turning on parallel roads simply causes the game to crash. With a little more work this could be a very useful mod!
Enzojz  [author] Mar 27, 2021 @ 9:06am 
@Kip @CarolusRex#2333 Timetable is fixed.
Balik ke Kips Mar 27, 2021 @ 4:48am 
@Enzojz alright thanks
Enzojz  [author] Mar 27, 2021 @ 3:26am 
@Kip @CarolusRex#2333 Well, Timetable mod has been updated many times this week, just be patient for their next update the bug shall be fixed (the latest version on github of yesterday works fine)
CarolusRex#2333 Mar 26, 2021 @ 5:11pm 
i juse timetable and this mod last try 5 day´s ago witout Problem´s

the game can Crash if you try tou youse this mod "crossing or intersections(im not series what the right word is)"
Enzojz  [author] Mar 26, 2021 @ 4:07am 
@Kip Seems a recent timetable updates brings the crash, I'm looking into it
Balik ke Kips Mar 26, 2021 @ 4:02am 
It crashed for me, like the screenshot I uploaded before. Do you know why though? Its just when I'm using sharp_xing, using p_roads works fine
Enzojz  [author] Mar 26, 2021 @ 2:51am 
@Kip As I tested it seems compatible.
Enzojz  [author] Mar 26, 2021 @ 2:01am 
@Kip I will test it
Balik ke Kips Mar 25, 2021 @ 11:43pm 
Hi.

https://imgur.com/a/vvZFkWL
So, this mod isn't compatible with timetable mod?

The game crashes when I tried to do sharp bifurcation.
CarolusRex#2333 Mar 10, 2021 @ 8:46pm 
Can you make a Video how we can handel the Mod in game?
Enzojz  [author] Jan 28, 2021 @ 6:06am 
@CalmKing 第一个视频里面有解决方法,看不到youtube的话,具体做法就是到开启关闭模组的界面里面用名字排序一下,缺失的模组会被列到第一排,关掉就可以了。这个mod不产生依赖,可以直接去掉。
CalmKing Jan 28, 2021 @ 4:35am 
兄弟!你的1.2模组被删了导致我的地图直接因为缺少模组进不去了!太难过了。。。。。
mike485 Jan 20, 2021 @ 12:11pm 
Found the fix in someones's previous comment one page back. Have to press show load order. After doing this the mod showed up. Click disable then the read error is removed and the save game loads correctly. Found this the next day. Sorry for neglecting to post this sooner.
exosolar Jan 19, 2021 @ 8:04pm 
Thanks for all your work!
You make great mods.
Enzojz  [author] Jan 19, 2021 @ 5:27pm 
@Mr.Oz There were two pb, yesterday when I updated retaining wall mod I left a bug there that's why you saw the crash, once fixed, you don't crash. For the road toolbox, that's the game just refuse to load if a mod is removed and activated, so the first step is to disactivate it, for the game the old road toolbox mod and this one are two mods, and this mod is removal safe since it's a pure script mod so it doesn't matter if you have this current one, for soem other mods in the same situation, some ressources may be critial so you need to find the replacement. that's all
Mr.Oz Jan 19, 2021 @ 4:45pm 
yeah it fixed the problem, i just unsubed to make it easier for me to find, i got a lot of mods on here. Question is, now that it's fixed once i save it, and re-add (track x retaining wall), will it work or should i leave that mod out, reason i ask because it takes 2 hours to load my map... it's really big map and hate to go through all that long wait time again.
Enzojz  [author] Jan 19, 2021 @ 12:01pm 
@Mr.Oz The luadump pb of Track x Retaining Wall has been solved this morning, normally without unsub it should work too.
Mr.Oz Jan 19, 2021 @ 11:29am 
I'm trying it now i had to unsub (Track x Retaining Wall) hopeful it fix the issues fingers crossed, i'll update you if it does or does not work. long load time.
Enzojz  [author] Jan 19, 2021 @ 11:25am 
@Mr.Oz The first message you post should have been fixed (track x retaining wall), normally it have been updated once you quit your tpf2.
Mr.Oz Jan 19, 2021 @ 11:17am 
@Enzojz - yes i do keep seeing something about a Retaining Wall or walls related mads in general in the crash report, do you have a link to the mod in question that's causing the problem?

Also yes I've tried that fix in the video even tried using the 1.2 version i found online neither the fix or what i tried fixed the issue however I will give you what keeps popping up in my crash info. perhaps this might be of aid in fixing the issues.

These are all the mods that refuse to respond, I'll run some other tests i have in mind, to see if it fixes the issues and try to see if the (Track x Retaining Wall) is the cause, other than that here is the crash report.