Total War: WARHAMMER II

Total War: WARHAMMER II

Pierce's Better Sieges for End Times
12 kommentarer
Vaxar Kun 20. dec. 2021 kl. 15:48 
>time to capture keep has been set to 125 seconds to better reflect End Times' longer battles. You will still win once it's captured.

for me it says the usual 5 sec like in original better sieges. Not that i am complaining but it might be a bug....or a mod conflict, though i dont know what could be the issue
Solaire 3. aug. 2021 kl. 19:06 
The crusade continues and yes this is the same Solaire from the modding discord
piercebuster  [ophavsmand] 21. juli 2021 kl. 13:44 
Updated for the latest Silence & Fury update.

Minotaurs, Taurox, Doombull, Gorebull, can now climb walls! Complete with animations!

Now only 1 Bloated Corpse is needed to destroy a wall segment.
piercebuster  [ophavsmand] 18. mar. 2021 kl. 21:44 
Big update.
Or what should feel like one at least! A lot of this mod wasn't doing anything when interacting with The End Times and I never noticed. Now it is.

New changes:

○ Bloated Corpses can now attack walls! (And do WAY more damage to them and gates). 2 bloated corpses will take down a segment. One alone can hit troops standing on the wall edge. I also updated the AI rules so that it knows it can use Bloated Corpses this way.

○ Dwarven Miners & Warp-Grinders do increased damage to buildings. Miners' "Good against gates" attribute actually means something now!

○ AI defender garrisons (not defending armies) now get +10 Leadership

And... I enabled "1st person view" [press Insert] for Bloated Corpses. So if you ever wanted to watch them body-slam and ka-boom their enemies from a cinematic ground angle, now you can. Cheers! :steamhappy:
piercebuster  [ophavsmand] 20. feb. 2021 kl. 15:34 
"this uses the End Times towers, which were already dynamic and vary on race"
-the description
leche 20. feb. 2021 kl. 12:40 
The towers are also very inaccurate
leche 20. feb. 2021 kl. 12:39 
Im not sure if this is a problem with the end times mod or this mod itself but when im attacking in a siege the enemy towers do absolutely no damage to my infantry. They can do decent damage to large monsters and siege equipment but nothing to infantry
Shavy 14. jan. 2021 kl. 14:23 
I'll be patient then!
piercebuster  [ophavsmand] 13. jan. 2021 kl. 17:00 
Wait for SFO to come out first lol
Shavy 13. jan. 2021 kl. 16:53 
SFO version coming soon?
FullAutoAttack 12. jan. 2021 kl. 11:11 
Thanks!
piercebuster  [ophavsmand] 12. jan. 2021 kl. 10:42 
I discussed these changes with The Duke, but I don't play with The End Times so I'm very open to feedback on how to better balance it for that mod if you have any. Cheers