Thea 2: The Shattering

Thea 2: The Shattering

Balance Fixes
5 Comments
ProRock Aug 12, 2023 @ 4:27pm 
Hi. Can you add me to frend and write at steam ?
was_fired  [author] Feb 27, 2022 @ 4:54pm 
If you're talking about corpse feast I'm fairly sure that technically can trigger as long as your character kills an enemy in a physical encounter. Since attack skills can be used that aren't tied to items these sorts of utility skills can be useful.

I do agree that Corpse Feast is sort of junk, but the amazing passive bonus helps balance it out.
Doc Jones Feb 27, 2022 @ 11:17am 
Gem focused legendary relic has useless secondary ability. Relic can only be used in mental and spiritual challenges, the secondary ability only works in physical therefore never triggers.
was_fired  [author] Jan 4, 2021 @ 1:31am 
Convincing Voice is definitely an interesting ability to play against, but I think that there are already a fair number of counter-play options available through pet summons so I think I will hold off on changing it directly for now.

It also received an indirect partial counter for Mental challenges thanks to Showing Off now being a drain ability with a longer delay. In my testing I found this could prove effective at reducing the damage in the early and mid-game for enemies that use it. It was worthless against Leshy's in late game however as their stats are just crazy and would have allowed one-hit kills on anyone who wasn't a social tank causing summon tactics to win out.
XenoReaver Jan 3, 2021 @ 10:56pm 
Maybe Primal Desire aka Convincing Voice could use a nerf. It is used in Mental and Magic challenges, using only Intelligence. At level 1 it has a 1.3 multiplier with a delay of 5 and does full True Damage doing full damage to both armour and HP.