Crusader Kings III

Crusader Kings III

knightBlood
28 Comments
albert May 20, 2023 @ 11:34pm 
等更新,,dalao是把这个mod忘记了吗
但看万木垂稍首 Feb 28, 2022 @ 3:46am 
求大佬更新
Feb 16, 2022 @ 5:32am 
等更新,,dalao是把这个mod忘记了吗
ansirel Feb 3, 2022 @ 5:46am 
大佬,圣诞已经完了3个月了,还会更新吗?:steamsad:
Helixyos Nov 15, 2021 @ 3:14am 
great new I love this mod (it's one of my essentials when I play a game with fantasy) :steamhappy:
Gravity  [author] Nov 15, 2021 @ 2:48am 
@大力水手@颜 应该圣诞假期期间可以更新,抱歉拖了这么久
Gravity  [author] Nov 15, 2021 @ 2:47am 
@Helixyos Sorry that was busy with my topic in the past year, and will finally got some time for it during the Christmas
Helixyos Oct 7, 2021 @ 9:40am 
it's dead right :steamsad:
祈求者 Aug 17, 2021 @ 1:17am 
坐等更新
Jul 30, 2021 @ 4:49am 
作者这是不更了吗?其实再平衡一些玩玩还是可以的
Grizz Jan 5, 2021 @ 8:27pm 
也可以适当降低一点血脉和其实等级的属性加成,人均或个几百岁勇武上百有些离谱
梦幻之地的梦幻者 Jan 5, 2021 @ 8:14am 
能力太强了,有必要砍砍:steamhappy:
Gravity  [author] Jan 3, 2021 @ 7:02am 
@唐清墨 确实有一些,一开始的想法是做一个修行的事件组,通过一系列的随机事件和选择来决定最终的骑士等级,后来觉得会有一些复杂,就简化成了现在这样的直接决议触发。在考虑添加一些代价会不会好一点,比如:
1. 给添加血脉决议增加虔诚等级限制,并且在添加完成后虔诚清零
2. 每一个骑士等级的决议触发除了要求勇武(对勇武的要求适当提高)和年龄之外,还要求一定的威望等级,并且付出一定的金钱代价。

Grizz Jan 3, 2021 @ 5:00am 
感觉加成太高了,难度跟收益不平衡
Grizz Jan 3, 2021 @ 4:45am 
牛逼
Helixyos Jan 2, 2021 @ 4:01pm 
no taiji !!!
That's why it doesn't work
it's the one I took
thank you for the answer
Gravity  [author] Jan 2, 2021 @ 3:56pm 
Hi @Helixyos , to activate / control / stimulate / detach the knight blood, there are some prowess requirements, for example:

sky knight requirements: prowess >= 60, age >= 26 & is great knight
great knight requirements: prowess >= 35, age >= 18 & is official knight
official knight requirements: prowess >= 23, age >= 12 & is knight attendant
knight attendant requirements: prowess >= 10, age >= 8 & have one bloodline from ancestor (not Taiji)
Helixyos Jan 2, 2021 @ 2:08pm 
even if I'm already having a lot of fun just with the lineage ^^
Helixyos Jan 2, 2021 @ 2:08pm 
I hadn't been paying attention but it looks like I don't have the decision to have knight's blood and to be able to stimulate it.
I have the decision for the lineage though.
Gravity  [author] Jan 2, 2021 @ 8:02am 
@梦幻之地的梦幻者 谢谢,欢迎赏玩 :)
Gravity  [author] Jan 2, 2021 @ 7:47am 
Hi @Helixyos, the name of trait(dark night) problem has been solved, and two more new bloodlines are added: silve dragon and windrunner
Helixyos Jan 1, 2021 @ 2:56pm 
thanks it's work now.
There just one problem with the dark night lineage. The name of the trait (so dark night) don't appear.
Gravity  [author] Jan 1, 2021 @ 1:50pm 
@Helixyos , Now it is solved :)
梦幻之地的梦幻者 Jan 1, 2021 @ 9:28am 
很好,很强,大:steamthumbsup:
梦幻之地的梦幻者 Jan 1, 2021 @ 9:02am 
...
Gravity  [author] Jan 1, 2021 @ 5:38am 
@Helixyos, thank you for the feedback, I will look into it
Helixyos Jan 1, 2021 @ 4:45am 
pity but for the moment it does not work well in English. The decision to have the blood of knights (ancestor clown etc) does not disappear and the text appears like this: trait_blood_ancester_2
Helixyos Dec 31, 2020 @ 4:10pm 
that looks good (especially the TODO list)